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11118 commits

Author SHA1 Message Date
Arthur Moore
c7b97ee9ba Cleaned up niftest's output
A bad file inside of a bsa archive now looks like:
<game dir>/Data Files/TR_Data.bsa/meshes/tr/x/tr_act_ind_mark_alm.nif
2015-08-07 20:52:34 -04:00
Arthur Moore
3d78ee0c2b niftest now scans BSA files in directories for nif errors
The program is explicit so the user knows exactly where the bad file is.
2015-08-07 20:52:25 -04:00
Arthur Moore
6a6da42b85 Updated niftest's help message 2015-08-07 20:52:04 -04:00
Arthur Moore
efadce3e90 Have niftest handle directories as well
Note:  BSA files within the directory must be passed manually.
2015-08-07 20:51:44 -04:00
Arthur Moore
865491d101 Added a help message to niftest
Now using the boost argument parser.
2015-08-07 20:51:25 -04:00
scrawl
56b7196bea Remove incorrect implementation of "Clouds Maximum Percent" weather setting 2015-08-07 15:34:01 +02:00
scrawl
52dbb24bb9 Merge pull request #708 from slothlife/sky-render-fixes
Fix several sky rendering bugs, maybe also #639
2015-08-07 12:47:51 +02:00
slothlife
3235cecddf Use Glare View for visibility of celestial bodies
Fixed memory leak from Sun and Moon objects by pulling Updaters back out
into separate objects. Removed code related to
mCelestialBodyTransparency.
2015-08-07 00:08:18 -05:00
Stanislav Bas
ff2dab8d56 Remove check for an empty Particle from Magic effects verifier 2015-08-06 14:17:42 +03:00
Marc Zinnschlag
469a896ca1 make non-editable fields in dialogue sub view selectable (Fixes #2818) 2015-08-06 08:45:38 +02:00
slothlife
238ae419a3 Fix use of incorrect material for Sun 2015-08-05 22:02:54 -05:00
slothlife
f2e51b0579 Use diffuse alpha to fade Sun 2015-08-05 21:03:21 -05:00
scrawl
5602cd9b7b Fix the launcher's version label for builds with no git commit info 2015-08-06 02:54:47 +02:00
slothlife
ea2f88a355 Fix several sky rendering bugs, maybe also #639
Added code to hide the moons, sun, and stars for certain weather
effects. Lightly refactored CelestialBody and derived classes. Fixed
moons switching phase at 24:00.
2015-08-04 21:07:42 -05:00
taras.kudryavtsev
8ae7c63c45 #2730 and #2725 2015-08-04 16:58:44 +03:00
Stanislav Bas
cbc8309289 Don't allow empty value of School field in Magic Effects table 2015-08-04 16:19:00 +03:00
dteviot
58f732ebc9 Update path following checks each frame in AiCombat. 2015-08-04 18:20:05 +12:00
dteviot
ad9bab0b68 Removed redundant if. 2015-08-04 18:17:08 +12:00
dteviot
4256e151b1 Fixed error in deciding type of attack 2015-08-04 18:15:58 +12:00
dteviot
21e249cb92 pass parameters as const & 2015-08-04 18:14:36 +12:00
Stanislav Bas
8da9eecea7 Correct comparison of enum values in IdTableProxyModel 2015-08-03 19:24:00 +03:00
Stanislav Bas
0ea4d1981a Add magic effect verifier 2015-08-03 19:08:01 +03:00
Marc Zinnschlag
06f170a8e1 Merge remote-tracking branch 'origin/master' 2015-08-03 10:52:32 +02:00
Marc Zinnschlag
9ba85f697c Merge remote-tracking branch 'smbas/fix-opencs-bugs' 2015-08-03 10:42:06 +02:00
Stanislav Bas
6b3de5c720 Activate editing of nested table cells by a double click 2015-08-02 22:53:40 +03:00
Stanislav Bas
1590a04d03 Close EditWidget when a proper row removed 2015-08-02 22:39:41 +03:00
Stanislav Bas
33042c1464 Restore Modified status of a record when adding/removing nested rows 2015-08-02 21:52:55 +03:00
scrawl
664ae079db Improve setting of culling mask for the savegame screenshot camera 2015-08-02 18:05:15 +02:00
scrawl
88c61ed2b6 Fix NotifyDrawCompletedCallback in single threaded mode 2015-08-02 17:57:50 +02:00
Stanislav Bas
25b653e316 Inform about Modified status change when modifying a value of a model 2015-08-02 15:06:56 +03:00
Stanislav Bas
afb36b73eb Proper index for Modified column in ModifyCommand 2015-08-02 15:03:27 +03:00
Marc Zinnschlag
e73c115ff5 Merge remote-tracking branch 'origin/master' 2015-08-02 13:44:17 +02:00
Marc Zinnschlag
529041f6f6 Merge remote-tracking branch 'slothlife/moon-settings' 2015-08-02 13:43:55 +02:00
slothlife
0244a9b329 Correct moon texture with respect to trajectory 2015-08-01 07:57:05 -05:00
Arthur Moore
08d5aaf0fc Remove more comments 2015-07-31 18:23:07 -04:00
Arthur Moore
6fce49bfb5 Don't warn twice when unable to play an idle animation 2015-07-31 18:01:02 -04:00
Arthur Moore
61c3835637 Don't try to play animations we know are bad
Prevents log spam
2015-07-31 18:01:02 -04:00
scrawl
7644a46ded Creatures with no movement should not attempt to start combat (Fixes #2786) 2015-07-31 01:26:26 +02:00
scrawl
f326b8e5d2 Fix weapon animations playing on the lowerbody when swimming 2015-07-31 00:52:34 +02:00
scrawl
e8cbdcfb1e Play swimming animation fallback on the upper body when possible 2015-07-31 00:35:41 +02:00
scrawl
1f755a2bc0 Don't use a shared Material in AlphaFader 2015-07-31 00:03:01 +02:00
slothlife
67a63cc662 Add some const correctness to MoonModel 2015-07-30 14:00:08 -05:00
Arthur Moore
5ea596f38d Refactor onChooseActionStatePerFrameActions
This prevents playIdle errors from tyring to play idleAnimation 0
2015-07-30 08:15:45 -04:00
Arthur Moore
f69de1f263 Alert the user if trying to play a non-idle animation
Continue to propagate success/failure up the call stack.
2015-07-30 08:08:58 -04:00
Arthur Moore
5e6fcc2aef Alert the user if attempting to play an animation fails
This is mostly propogating the error up the stack so the game can do something about it.
Working on avoiding log spam from calling an animation that doesn't exist every frame.
2015-07-30 08:00:26 -04:00
Marc Zinnschlag
26ea3aa1ad Merge remote-tracking branch 'dteviot/refactoringAiWander' 2015-07-30 10:26:40 +02:00
slothlife
a4e1630ec2 Remove unreferenced member in MoonModel 2015-07-30 00:41:30 -05:00
slothlife
8dc7e158c6 Fix forward declaration of MoonState 2015-07-30 00:18:56 -05:00
slothlife
24ba54f4fe Implement accurate moon settings (fixes #672) 2015-07-29 23:57:45 -05:00
Arthur Moore
2a653e45fd (Re) Wrote a tool to test NIF files in BSAs and on the filesystem.
Just give it a set of files, one file per argument, and it will make sure openmw can read them.
2015-07-28 06:51:47 -04:00
Marc Zinnschlag
2c1cee38b4 Merge remote-tracking branch 'smbas/feature-extended-configurator' 2015-07-28 07:56:12 +02:00
scrawl
7ba399fc92 Change a message to upper case spelling
More consistent with other loading messages
2015-07-28 03:21:44 +02:00
Stanislav Bas
03c2e11961 Update to upstream/master. Resolve merge conflicts 2015-07-27 13:54:13 +03:00
Marc Zinnschlag
420503d5fc Merge remote-tracking branch 'smbas/fix-bug-2728' 2015-07-27 11:23:49 +02:00
Marc Zinnschlag
bafa86d3e9 Merge remote-tracking branch 'scrawl/master' 2015-07-27 11:10:16 +02:00
Stanislav Bas
812fffbadc Don't inform about a nested row addition in proxy models for top-level tables 2015-07-26 20:25:46 +03:00
Stanislav Bas
2471e4d67a Rework Table to use rowAdded() signal of a proxy model 2015-07-26 20:09:31 +03:00
Stanislav Bas
86b7d2a43d Inform about a row addition after re-sorting in InfoTableProxyModel 2015-07-26 20:07:36 +03:00
Stanislav Bas
37fd733deb Create a custom signal to inform about a row addition in IdTableProxyModel 2015-07-26 20:06:30 +03:00
Marc Zinnschlag
b2fdfbcfe4 Merge remote-tracking branch 'pkubik/distance-setting' 2015-07-26 11:01:12 +02:00
dteviot
04aee1fe20 extracted function reactionTimeActions(). 2015-07-26 17:32:29 +12:00
dteviot
c7aacaee70 extracted function returnToStartLocation(). 2015-07-26 17:29:32 +12:00
dteviot
5e519ef550 extract function isPackageFinished(). 2015-07-26 17:29:01 +12:00
dteviot
ad0d807103 extracted function reactionTimeActions(). 2015-07-26 17:28:32 +12:00
dteviot
9c0e3d6c28 extracted functions doPerFrameActionsForState() and onChooseActionStatePerFrameActions(). 2015-07-26 17:25:44 +12:00
dteviot
76f95eafe7 extract function onWalkingStatePerFrameActions(). 2015-07-26 17:25:00 +12:00
dteviot
5ec310dfba extract function onIdleStatePerFrameActions(). 2015-07-26 17:24:33 +12:00
dteviot
b3d5b47fea extracted function UpdateActorsMovement(). 2015-07-26 17:23:45 +12:00
scrawl
dff84adf7e Fix weapon animation priority 2015-07-26 01:35:36 +02:00
dteviot
aba7225817 Removed some duplicated operations. 2015-07-26 11:15:21 +12:00
scrawl
41996b0aad Don't play turning animations in first person mode 2015-07-25 18:59:16 +02:00
scrawl
e0ee2fc01b Adjust the movement animation speed every frame (Fixes #1921) 2015-07-25 18:22:48 +02:00
Stanislav Bas
c088cd4fa9 Proper index creation for nested data 2015-07-25 18:32:13 +03:00
scrawl
278076e609 Include cleanup 2015-07-25 04:14:22 +02:00
scrawl
3bca3e73d4 Fix GetWeaponDrawn and GetSpellReadied script functions for creatures 2015-07-25 02:11:59 +02:00
scrawl
b3f5ac5dbb Include cleanup 2015-07-25 02:11:49 +02:00
scrawl
e6b28d84f0 Outdated comment fix 2015-07-25 00:28:47 +02:00
scrawl
3f3c3d0ad3 Remove an already resolved todo comment 2015-07-24 23:28:43 +02:00
scrawl
4f6e5345cc Include cleanup 2015-07-24 23:28:36 +02:00
Pawel Kubik
47922f6c35 Changed a settings variable responsible for number of loaded exterior cells. 2015-07-24 22:01:49 +02:00
scrawl
7f66339790 Remove a redundant function 2015-07-24 20:23:27 +02:00
scrawl
71bc22401f Include cleanup 2015-07-24 18:23:23 +02:00
Marc Zinnschlag
fcf9ae42f4 Merge remote-tracking branch 'smbas/fix-table-proxy-bugs' 2015-07-24 10:29:08 +02:00
Rohit Nirmal
6d2d32485f Fix building OpenCS with Qt 5. 2015-07-23 22:22:22 -05:00
Stanislav Bas
f5b1447c92 IdTableProxyModel refreshes the filter when the source model data or rows changed 2015-07-23 21:05:00 +03:00
Stanislav Bas
a7b3248ee7 Proper sorting of columns with enum values 2015-07-23 20:35:16 +03:00
scrawl
7e4e59efb9 Fix excessive auto-equipping in InventoryStore::removeItem (Fixes #2792) 2015-07-23 02:29:09 +02:00
scrawl
7900631d51 Print the missing player cell to error output 2015-07-23 02:29:09 +02:00
scrawl
8286dc6c5a Player followers don't report crimes (Fixes #2457) 2015-07-23 02:29:09 +02:00
Marc Zinnschlag
6e3032efc1 Merge remote-tracking branch 'koncord/fix-gold-beh' 2015-07-22 08:30:43 +02:00
Koncord
6c3c85f0d4 Fix indent
Remove misc.hpp in containerstore.cpp
2015-07-20 21:53:20 +09:00
Marc Zinnschlag
f3d3cbc58b Merge remote-tracking branch 'dteviot/refactoringAiWander' 2015-07-20 09:57:46 +02:00
Marc Zinnschlag
d2cd151f77 Merge remote-tracking branch 'kunesj/master' 2015-07-20 09:45:14 +02:00
dteviot
2a4d35b98c fixed "comma at end of enumerator list" warning. 2015-07-20 18:20:57 +12:00
Koncord
7a86c8d8b6 Fix OpAddItem, OpGetItemCount and OpRemoveItem. 2015-07-20 12:48:19 +09:00
Koncord
a24df8cb66 Revert addImp() and remove()
add isGold() in MWWorld::Class
2015-07-20 12:43:58 +09:00
Koncord
9485aa5e44 Fix "removeitem gold_100" behavior 2015-07-20 09:53:08 +09:00
Koncord
aefcd1ad07 Fix "additem gold_100" behavior 2015-07-20 08:20:28 +09:00
Koncord
75e5023590 fix code duplication 2015-07-20 08:06:43 +09:00
Jiří Kuneš
a14a3c82de added description of new syntax to the onRetrieveTag function comment 2015-07-19 19:52:50 +02:00