Commit Graph

12268 Commits (ec25998b12b2d5b32ef6e442bc79cfbd5ae360cd)

Author SHA1 Message Date
Aesylwinn ec25998b12 Cleanup, use setTraversalMask instead of setNodeMaskOverride 9 years ago
Aesylwinn 0ef7c778e0 Cleanup, isModified was a remnant of an old design and is only used in the first person camera mode. 9 years ago
Aesylwinn 6c471349f0 Add context menu for orbit camera. 9 years ago
Aesylwinn 4ef9981544 Add ability to set orbit camera center outside of class. 9 years ago
Aesylwinn 02f991c63e Cleanup, fix comment 9 years ago
Aesylwinn 99e9017242 Cleanup, externalize mask used to pick center 9 years ago
Aesylwinn a4cc891383 Cleanup, move setup to CameraController class 9 years ago
Aesylwinn efa2ec21ff Cleanup, no need to inherit and override osg::ComputeBoundsVisitor 9 years ago
Aesylwinn 1e30891891 Broaden selection mask for getting scene bounds if nothing is found. 9 years ago
Aesylwinn 7d9dddfa38 Place camera farther away, improves preview camera placement. 9 years ago
Aesylwinn 09bce73c33 Fix starting distance not being correctly set. 9 years ago
Aesylwinn 08d055ca23 Allow setting precision of double preferences. Also increase precision of camera sensitivity. 9 years ago
Aesylwinn 35ff4ec4b1 Normalize default camera controls so that is appears as if the camera is
the object being moved. Also, allow mouse inversion for secondary movement.
9 years ago
Aesylwinn fbe9177f5d Better center picking for the Orbit Camera. 9 years ago
Aesylwinn a0fb242bf8 Slight improvement to camera placement. 9 years ago
Aesylwinn bee8977e45 Add camera control customization options. 9 years ago
Aesylwinn dede171886 Fix the secondary navigation method for OrbitCameraController. 9 years ago
Aesylwinn 3c83128abc Add more customization. 9 years ago
Aesylwinn 3a676fc456 Revert "Create a visual representation of the center of the orbit camera."
This reverts commit 2c894acd98.

# Conflicts:
#	apps/opencs/view/render/cameracontroller.cpp
#	apps/opencs/view/render/cameracontroller.hpp
9 years ago
Aesylwinn 342d31de76 More fixes to the orbit manipulator 9 years ago
Aesylwinn 2903271331 Correct the center position for the orbit camera controller 9 years ago
Aesylwinn 2c894acd98 Create a visual representation of the center of the orbit camera.
For debugging purposes.
9 years ago
Aesylwinn c8bae38a8e Remove trackball mode 9 years ago
Aesylwinn 7009355baf Remove unused variable 9 years ago
Aesylwinn 4374f69a60 Reduce mouse sensitivity 9 years ago
Aesylwinn 2b72a04e7a Update 1st person up axis ASAP. 9 years ago
Aesylwinn 999869da24 Position camera above, near, and looking at the scene. 9 years ago
Aesylwinn fcccacc0fa Define a constant for the World Up vector 9 years ago
Aesylwinn 59f59a3385 Fix indentation 9 years ago
Aesylwinn 08fe914ba1 Preliminary editor camera 9 years ago
Aesylwinn 2cff2cd643 Remove unnecessary override. 9 years ago
Aesylwinn 9ed2cf6581 Fix callback being skipped 9 years ago
Aesylwinn ebdc212886 Moved selectNavigationMode to SceneWidget class, centralized camera selection. 9 years ago
Aesylwinn 9afb0e0f90 Input restructuring. 9 years ago
Aesylwinn f4f7afb53b Removed now unnecessary installation of event filter. 9 years ago
Aesylwinn 38059593a7 Removed workaround for OSG input handling in RenderWidget. 9 years ago
scrawl 50acdf3e47 Move createCharacter inside the try block 9 years ago
scrawl a0cc9de088 Make the creation of save file directories even more explicit 9 years ago
scrawl b7b7c0612d Make getCurrentCharacter create argument explicit 9 years ago
scrawl 7463c0c353 Addition to last commit, don't create a save directory on death 9 years ago
scrawl 426a6fdcc2 Don't create the save directory on loading a game
This prevents empty directories being created when loading a save file outside of the saves directory with the --load-savegame switch.
9 years ago
scrawl d7c7bb850b ToggleAI cleanup 9 years ago
Marc Zinnschlag d5067201d0 Merge branch 'move' 9 years ago
Marc Zinnschlag 900378a31e changed 'not implemented' warning message for object movement 9 years ago
Marc Zinnschlag d6b8033b46 handle cell transitions when moving objects 9 years ago
Marc Zinnschlag 5c587fe93e Merge remote-tracking branch 'scrawl/cs_waterlevel' 9 years ago
scrawl d840c7d5eb Slightly tweak the spawn point heuristics
Fixes an issue with hlaalu building exits
9 years ago
scrawl 97526284f5 Allow setting the water level of an interior cell with sky (Fixes #3244) 9 years ago
Marc Zinnschlag fa9689c5e7 delay command execution until call to Object::apply has finished (avoids cutting off the branch we are sitting on) 9 years ago
Marc Zinnschlag 6a2fe564ef Merge branch 'master' into move 9 years ago