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10770 commits

Author SHA1 Message Date
Marc Zinnschlag
9e6cba09a6 Merged pull request #1827 2018-07-29 12:52:51 +02:00
Marc Zinnschlag
78121c1774 Merged pull request #1823 2018-07-29 12:49:50 +02:00
Marc Zinnschlag
3ba9229f47 Merged pull request #1815 2018-07-29 12:48:20 +02:00
Capostrophic
9c8e284ead Fix quick key activation delay code (regression #4536) 2018-07-29 12:52:29 +03:00
Andrei Kortunov
6d5d0039ec Make sure we apply OT_Murder only once 2018-07-28 20:45:33 +04:00
Andrei Kortunov
bc82dbbd1b Do not try to find missing animated collision shape again and again 2018-07-28 16:49:00 +04:00
Marc Zinnschlag
b7c159e5b6 Merged pull request #1816 2018-07-27 12:09:10 +02:00
Marc Zinnschlag
c508938674 Merged pull request #1817 2018-07-27 12:06:51 +02:00
Marc Zinnschlag
bbb22643e8 Merge remote-tracking branch 'capostrophic/warning' 2018-07-27 12:05:26 +02:00
Capostrophic
f7887ab05f
Fix MSVC C4456 warning: declaration of 'stats' hides previous local declaration 2018-07-26 23:24:26 +03:00
Capostrophic
51d369d4da Add resumeGame method 2018-07-26 20:35:34 +03:00
Andrei Kortunov
23d917df9c Do not use magic numbers in capacity calculations 2018-07-26 18:06:36 +04:00
Capostrophic
cac2bc768e
Fix NPC "can't teach more" message (bug #4494) 2018-07-25 12:34:33 +03:00
Andrei Kortunov
8281fd903f Set movement speed to 0 when unconscious (bug #4519) 2018-07-19 20:17:32 +04:00
Marc Zinnschlag
78a2725169 Merged pull request #1806 2018-07-17 12:42:41 +02:00
Marc Zinnschlag
326a3e61f4 Merged pull request #1807 2018-07-17 12:42:12 +02:00
Andrei Kortunov
38fa4e0a8a Do not play un-equipping animation when we switch to hand-to-hand 2018-07-17 14:10:04 +04:00
Andrei Kortunov
edd5769022 Show magic items count in spells window (feature #4509) 2018-07-16 14:11:03 +04:00
Andrei Kortunov
30716344f2 Fix possible division by zero in the fatigue calculation (bug #4510) 2018-07-16 13:24:12 +04:00
Andrei Kortunov
3d1daaebab Rework manual spellcasting (e.g. via scripts) 2018-07-12 16:24:25 +04:00
Bret Curtis
99e4d49e7c
Merge pull request #1787 from akortunov/profilierfont
Use the DejaVuLGCSansMono.ttf for profiler output
2018-07-11 16:00:34 +02:00
Andrei Kortunov
70b6d4983d Use the DejaVuLGCSansMono.ttf in profilier output 2018-07-11 14:41:49 +04:00
Marc Zinnschlag
ee759effce Merged pull request #1798 2018-07-11 10:06:30 +02:00
Andrei Kortunov
c77c50e92b Make Equip console command to bypass most of restrictions (bug #4460) 2018-07-11 00:06:21 +04:00
Capostrophic
5cb9dc9d12 Use SpellTurnLeft/TurnRight animation groups 2018-07-10 22:19:56 +03:00
Bret Curtis
df1576fcf5
Merge branch 'master' into crossbowfix 2018-07-10 19:15:37 +02:00
Andrei Kortunov
1c35e20fcc Use 1h animations as fallback for crossbows 2018-07-10 17:02:51 +04:00
Andrei Kortunov
75dcbea365 Apply weapon reload animations only for upper body 2018-07-10 17:00:48 +04:00
terrabyte25
48296a7452
Update trainingwindow.cpp 2018-07-09 23:13:52 +04:00
Alexander Stillich
725cc94210 Renamed cc_install to something less cryptic (crashCatcherInstall) 2018-07-09 16:25:55 +02:00
Doc West
467989cdd5 Moved crashcatcher to a component and also use it in CS
Reworked debugger detection (failed on gdb 7.11), it now uses /proc to detect the debugger
2018-07-09 16:25:55 +02:00
Capostrophic
d09c327b20 Update changelog 2018-07-09 12:36:19 +03:00
Capostrophic
14d3b213a1
Fix double call of addContainerScripts on player in moveObject (fixes #4490) 2018-07-08 23:08:57 +03:00
Capostrophic
bded697f07
Make Goodbye block using hyperlinks 2018-07-06 19:38:36 +03:00
Marc Zinnschlag
d9de8ccb5b Merged pull request #1781 2018-07-06 11:55:45 +02:00
Capostrophic
9abfabb065
Ensure forward-compatibility of death animations in old saves (fixes #4274) 2018-07-05 22:49:40 +03:00
Capostrophic
faf3e9ba5a Make spellcasting stance transition more smooth (fixes #4358)
If a movement animation was identical to the previous one that was played, restart it from the point the previous animation ended
2018-07-05 01:57:34 +03:00
Thunderforge
7cbc4eeb49 Adding missing override keywords
Prevents compiler warnings such as this:

```
/Users/Will/CLionProjects/OpenMW/apps/openmw/mwgui/windowbase.hpp:65:22: warning: 'onOpen' overrides a member function but is not marked 'override' [-Winconsistent-missing-override]
        virtual void onOpen();
                     ^
/Users/Will/CLionProjects/OpenMW/apps/openmw/mwgui/windowbase.hpp:38:22: note: overridden virtual function is here
        virtual void onOpen() {}
                     ^
```
2018-07-01 19:17:50 -05:00
Finbar Crago
5d9035c6b2 [Fixes #4482] Missing HandToHand on key quick key 0 (introduced in MR !11 for issue #4480)
because apparently i can't count to ten...
2018-07-01 13:46:23 +10:00
Marc Zinnschlag
2ea85d0bb6 Merge remote-tracking branch 'gl_finbar-crago/fix_quickkey_segfalt' 2018-06-30 10:17:05 +02:00
Finbar Crago
09c9bd34c3 cleanup more unnecessary struct keywords... 2018-06-30 12:43:50 +10:00
Capostrophic
6e9c08083d
Add missing empty attacker checks 2018-06-29 20:35:45 +03:00
Capostrophic
bccba24c40 Make unarmed creature attacks not affect armor condition (fixes #2455) 2018-06-29 20:18:28 +03:00
Finbar Crago
596be205c1 cleanup unnecessary struct keywords... 2018-06-29 23:43:51 +10:00
Finbar Crago
2722ca50fb fix QuickKeysMenu crash on reopening window after item drop + pickup [see: !11#note_85086570] 2018-06-29 23:32:05 +10:00
Finbar Crago
7ae388086b Merge branch 'master' into fix_quickkey_segfalt 2018-06-29 12:34:53 +10:00
Finbar Crago
ed71656ea6 fix updateActivatedQuickKey() crash
keyboard numbers don't start at zero...
2018-06-29 01:58:57 +10:00
Finbar Crago
24d5fb09da fix crash on simultaneous key presses 2018-06-28 22:55:02 +10:00
Bret Curtis
f07d50e5bf
Merge pull request #1785 from akortunov/warnfix
Fix some GCC warnings
2018-06-28 10:33:51 +02:00
Finbar Crago
d790a27060 Merge branch 'master' into fix_quickkey_segfalt 2018-06-28 18:16:00 +10:00