scrawl
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4ce83badc9
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flickering lights
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2012-04-28 20:42:53 +02:00 |
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scrawl
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e443455612
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Merge branch 'next' of https://github.com/zinnschlag/openmw into graphics
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2012-04-24 00:54:35 +02:00 |
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Marc Zinnschlag
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35f478071e
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Issue #255: deleted the old environment class and using the new one instead
|
2012-04-23 15:27:03 +02:00 |
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scrawl
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7400b7f313
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fix underwater effect staying active when teleporting from underwater to a cell that doesn't have water
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2012-04-19 23:25:58 +02:00 |
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scrawl
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c6da3872b4
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light improvements
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2012-04-19 20:59:57 +02:00 |
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scrawl
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aa4a1b675f
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fixed the sky reflection issue
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2012-04-19 01:08:26 +02:00 |
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scrawl
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046ef39c4a
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use camera-relative rendering to prevent precision artifacts when moving far from (0,0,0)
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2012-04-18 01:10:00 +02:00 |
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scrawl
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13b67faf2f
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adding more safety checks
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2012-04-16 20:39:41 +02:00 |
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scrawl
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fa5a1432c9
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map lighting tweak, default settings tweak
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2012-04-14 15:58:58 +02:00 |
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scrawl
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a33ae35e94
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some fixes
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2012-04-13 13:28:31 +02:00 |
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scrawl
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2a4fcf42a3
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basic shadows
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2012-04-11 18:53:13 +02:00 |
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scrawl
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1df7be7fee
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- fixes to texture filtering setting
- add a sensible warning to settings-default.cfg, since there have been some confusions with it
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2012-04-09 00:10:42 +02:00 |
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scrawl
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c0f991ac0a
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underwater depth effect
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2012-04-06 18:51:30 +02:00 |
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scrawl
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456eb95209
|
reversed sun and moon paths (sunrise at east)
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2012-04-06 18:22:37 +02:00 |
|
scrawl
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c169f9e171
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underwater tweaks
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2012-04-06 16:11:08 +02:00 |
|
scrawl
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a41eee9a72
|
specular lighting
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2012-04-06 14:07:52 +02:00 |
|
scrawl
|
8bfc81f398
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Merge branch 'master' into water
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2012-04-05 20:09:38 +02:00 |
|
scrawl
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622fb568cf
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removed MRT setting and figure it out automatically
|
2012-04-05 19:27:54 +02:00 |
|
Marc Zinnschlag
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000cfad82d
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Merge remote branch 'scrawl/gamesettings'
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2012-04-05 18:07:47 +02:00 |
|
scrawl
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1b89a9e203
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various fixes
|
2012-04-05 15:30:55 +02:00 |
|
scrawl
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f49131e1b8
|
renamed setting, automatically disable MRT when unsupported
|
2012-04-05 13:09:59 +02:00 |
|
scrawl
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f6342cfd60
|
fixed viewport background color, fixed indentation of some old functions
|
2012-04-05 11:52:06 +02:00 |
|
scrawl
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3f05aba76d
|
got MRT working, some minor quirks to solve (black viewport background)
|
2012-04-05 01:21:36 +02:00 |
|
scrawl
|
cc4076d42a
|
basic noise
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2012-04-03 21:16:43 +02:00 |
|
scrawl
|
052cc47ee9
|
fixed waterAdded
|
2012-04-03 16:53:33 +02:00 |
|
scrawl
|
8aea311797
|
added visibility flags for everything
|
2012-04-03 15:13:47 +02:00 |
|
scrawl
|
16481b0594
|
Merge branch 'master' into minimap
|
2012-04-02 19:38:36 +02:00 |
|
scrawl
|
342464530d
|
rotated map working
|
2012-04-02 19:37:24 +02:00 |
|
scrawl
|
ff15f28787
|
options for texture filtering and mipmaps
|
2012-04-02 18:01:49 +02:00 |
|
scrawl
|
39ee9e9ab8
|
setting for field of view
|
2012-04-02 17:51:51 +02:00 |
|
scrawl
|
fd662f937a
|
add settings for viewing distance and fog
|
2012-04-02 15:51:48 +02:00 |
|
scrawl
|
e0631dd9be
|
Merge branch 'master' into minimap
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
|
2012-04-02 14:38:02 +02:00 |
|
Marc Zinnschlag
|
6022d3ab13
|
Merge remote branch 'corristo/pgrd-rendering'
reduced cout spam.
Conflicts:
apps/openmw/mwrender/debugging.cpp
apps/openmw/mwrender/renderingmanager.cpp
components/bsa/bsa_archive.cpp
libs/openengine/bullet/physic.hpp
|
2012-04-02 12:04:47 +02:00 |
|
scrawl
|
0a5757791c
|
Merge branch 'master' into minimap
|
2012-04-01 20:17:07 +02:00 |
|
scrawl
|
ee754eda6c
|
don't create sky until entering an exterior cell
|
2012-04-01 15:07:41 +02:00 |
|
Nikolay Kasyanov
|
057c2f2e2a
|
Merge branch 'master' into pgrd-rendering
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
|
2012-03-31 13:42:13 +04:00 |
|
scrawl
|
fc5cd703bb
|
maps are now rendered with correct rotation, however for interiors the arrow is wrong
|
2012-03-30 16:34:36 +02:00 |
|
Marc Zinnschlag
|
2d2af4b28a
|
Merge remote branch 'scrawl/terrain18' into terrain
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwrender/renderingmanager.hpp
components/esm_store/cell_store.hpp
|
2012-03-30 15:38:14 +02:00 |
|
scrawl
|
4a6d034591
|
Merge branch 'master' into occlusionquery
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwrender/renderingmanager.hpp
components/esm_store/cell_store.hpp
|
2012-03-30 14:39:42 +02:00 |
|
Nikolay Kasyanov
|
b21a6291f7
|
Merge branch 'master' into pgrd-rendering
Conflicts:
apps/openmw/mwrender/renderingmanager.hpp
apps/openmw/mwscript/docs/vmformat.txt
apps/openmw/mwscript/miscextensions.cpp
apps/openmw/mwworld/world.hpp
|
2012-03-30 02:50:30 +04:00 |
|
scrawl
|
79c2a2e465
|
implemented toggleWater (twa); formatting again
|
2012-03-29 18:33:08 +02:00 |
|
scrawl
|
f497813043
|
formatting, added Water::setHeight
|
2012-03-29 15:49:24 +02:00 |
|
Nikolay Kasyanov
|
c3357c4396
|
Merge branch 'master' into pgrd-rendering
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwrender/renderingmanager.hpp
apps/openmw/mwscript/docs/vmformat.txt
|
2012-03-29 13:27:13 +04:00 |
|
scrawl
|
39b3afb98f
|
use camera height instead of player height for underwater check
|
2012-03-29 05:03:34 +02:00 |
|
scrawl
|
47c3e92db1
|
removed the unused ray scene query
|
2012-03-28 21:42:41 +02:00 |
|
scrawl
|
e6303fc3f4
|
Merge branch 'master' into water
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwrender/renderingmanager.hpp
|
2012-03-28 21:37:20 +02:00 |
|
scrawl
|
cc7d3af701
|
Merge branch 'terrain18' into occlusionquery
|
2012-03-28 21:03:55 +02:00 |
|
Jacob Essex
|
b76b62e5e4
|
Fixed a crash when there were cells with no data, refactored to remove non mutable data from CellStore
|
2012-03-27 09:20:22 +01:00 |
|
scrawl
|
4ee03cd61f
|
handle timeout
|
2012-03-26 00:31:03 +02:00 |
|
scrawl
|
743ea0c9be
|
use hardware occlusion query for sun glare effect
|
2012-03-24 17:59:26 +01:00 |
|