Koncord
f2ce46ffed
[Server] Rename doForNearest to forEachLoaded
2017-02-19 21:32:25 +08:00
Koncord
3aae782a51
[Server] Send info about loader to others
2017-02-19 20:41:50 +08:00
Koncord
ca68831395
[Server] Rename sendToNearest to sendToLoaded
2017-02-19 20:37:26 +08:00
Koncord
033472d939
[Server] Add doForNearest function
2017-02-19 17:42:39 +08:00
Koncord
b760015071
[Server] Send some packets only to nearest players
2017-02-19 16:46:42 +08:00
Koncord
bbc062de62
[Server] Use lowCamelCase in Cell
2017-02-19 16:07:44 +08:00
Koncord
08f78e21c1
[Server] Use CellController in Networking
2017-02-19 13:27:39 +08:00
David Cernat
27c4015f50
[General] Remove unused packet placeholder ID_OBJECT_HEALTH
2017-02-16 18:46:39 +02:00
David Cernat
1198caddf6
[Server] Add OnContainer script callback
2017-02-16 18:34:11 +02:00
David Cernat
eba7d8408f
[Server] Use script function to get spellbook action
2017-02-16 14:23:27 +02:00
David Cernat
182b238b5f
[General] Rename WorldEvent into BaseEvent
2017-02-06 12:53:41 +02:00
David Cernat
04d45b9dbb
[General] Rename packets to show they are for players only, not NPCs
2017-02-05 09:01:33 +02:00
David Cernat
6328ffb9aa
[General] In ID_GAME_ATTRIBUTE & ID_GAME_SKILL, rename GAME into PLAYER
2017-02-04 14:25:43 +02:00
David Cernat
9130c1f302
[General] Rename ID_CONTAINER_ADD into ID_CONTAINER
2017-02-04 13:14:37 +02:00
David Cernat
d2cf96af99
[General] Repurpose the unused ID_CONTAINER_REMOVE into ID_OBJECT_HEALTH
2017-02-04 13:05:15 +02:00
David Cernat
f4a9f27977
[Server] Stop crashing browser when receiving a query from it
2017-02-03 21:46:39 +02:00
David Cernat
c1427b2558
[General] Simultaneously send loads & unloads in ID_PLAYER_CELL_STATE
2017-02-03 20:27:40 +02:00
Koncord
aed0651dc2
[Server] Some fixes for MasterClient
2017-02-03 00:55:59 +08:00
David Cernat
018b0e6699
[Server] Add script functions & callbacks for locking, unlocking & doors
2017-02-01 12:43:19 +02:00
David Cernat
958ff06ca8
[General] Rename ID_DOOR_ACTIVATE into ID_DOOR_STATE
2017-02-01 11:54:40 +02:00
David Cernat
5bd2fdcf66
[Server] Add OnObjectScale callback, and set scale for WorldObject
2017-02-01 09:25:47 +02:00
David Cernat
8c019f2c61
[Server] Update OnObjectPlace and OnObjectDelete callbacks
2017-01-31 23:26:49 +02:00
David Cernat
5eff2ece21
[Server] Fix memory leaks related to WorldEvents as suggested by Koncord
2017-01-29 20:18:19 +02:00
David Cernat
b549da996e
[Server] On second thought, keep cell description as argument to them
2017-01-29 13:16:17 +02:00
David Cernat
5989bbd97e
[Server] Remove arguments from OnObjectPlace & OnObjectDelete callbacks
2017-01-29 12:56:11 +02:00
David Cernat
2cecce6c72
[Server] Use static WorldEvent variable in Networking
2017-01-29 10:24:12 +02:00
David Cernat
9f1e491a75
[General] Make WorldEvents store information about multiple objects
2017-01-28 12:34:45 +02:00
David Cernat
4f288ab558
[Server] Read contents of ID_PLAYER_CELL_STATE
2017-01-26 17:53:36 +02:00
David Cernat
96bd21a7ca
[Server] Rename OnPlayerCellLoad to OnPlayerCellState, add action param
2017-01-26 14:18:47 +02:00
David Cernat
244da19a51
[General] Turn ID_PLAYER_CELL_LOAD into ID_PLAYER_CELL_STATE for clarity
2017-01-26 13:49:20 +02:00
David Cernat
73d39c1a0a
[General] Stop using virtual functions in BasePlayer, part 2
2017-01-25 17:19:53 +02:00
David Cernat
63c8a98083
[General] Stop using virtual functions in BasePlayer
2017-01-25 17:06:15 +02:00
David Cernat
c62a575a9e
[Server] Change order of words in the names of script callbacks
2017-01-25 14:59:23 +02:00
David Cernat
1d9c6ddd81
[General] Add placeholders for the new packet ID_PLAYER_CELL_LOAD
2017-01-25 14:51:43 +02:00
David Cernat
25e535e8ad
[Server] Fix integer types for new script callbacks
2017-01-25 07:51:44 +02:00
David Cernat
f9feaf05f0
[Server] Add script callbacks for object placement and deletion
2017-01-25 05:30:25 +02:00
David Cernat
68727751ed
Fix arguments for OnPlayerChangeSpellbook in server Networking
2017-01-20 12:54:03 +02:00
David Cernat
869b32383e
Fix arguments for OnPlayerChangeJournal in server Networking
2017-01-20 12:52:03 +02:00
David Cernat
e2c595fc5d
Add preliminary structure for journal changes
2017-01-20 12:05:45 +02:00
David Cernat
e9b22814b9
Create placeholder for ID_GAME_JOURNAL
2017-01-20 11:15:10 +02:00
David Cernat
a69f294ef0
Rename ID_GAME_CELL into ID_PLAYER_CELL_CHANGE
2017-01-20 10:30:50 +02:00
David Cernat
e7675d94d4
Make server script functions for spells consistent with those from items
2017-01-20 06:00:14 +02:00
David Cernat
33e85c54de
Rename BasePlayer Inventory & Spellbook into PacketItems & PacketSpells
...
This avoids confusion when either of those is used to store and send a single item, and no longer requires coming up with confusing variable names like realSpellbook or realInventory for actual full spellbooks and inventories.
2017-01-19 18:06:59 +02:00
Koncord
f510a5583f
Move MasterClient to Networking class
...
Rename MOTD to hostname
2017-01-10 19:21:31 +08:00
Koncord
b5c586d5b7
Add and implement ID_MASTER_QUERY
2017-01-10 18:33:02 +08:00
Koncord
97dd8704a3
Ignore ping packets
2017-01-07 23:05:22 +08:00
Koncord
7595b33461
Implement spellbook
2016-12-29 21:19:57 +08:00
Koncord
af7b232789
Fix type mismatch
2016-12-21 15:46:02 +08:00
Koncord
0d9a4f2b6f
Fix "Unhandled PlayerPacket with identifier 135"
2016-12-21 15:01:18 +08:00
Koncord
f74734cfba
Fix server crash if player is not fully connected
2016-12-16 17:53:56 +08:00