Marc Zinnschlag
093c577895
Merge remote-tracking branch 'dteviot/Bug2344'
2015-02-26 19:05:30 +01:00
scrawl
68f89318e7
Fix canvas align in skill view
2015-02-22 20:56:47 +01:00
dteviot
accc078e0e
Morrowind.ini import progress bar. ( Fixes #2344 )
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1. Show a "bouncing ball" Progress bar when importing from morrowind.ini.
2. Removed dialog that asks for content list name when import game files from morrowind.ini. Instead, name is time stamp.
3. Removed commented out code.
4. Additional bugfix. No longer create a empty content list when OpenMW.cfg has no content files.
2015-02-22 08:46:12 +13:00
scrawl
a5847afdac
Fix ignored clicks on HUD mini-map ( Fixes #2388 )
2015-02-20 00:00:13 +01:00
scrawl
93ffdb427c
Small tweak to ripples
2015-02-14 15:53:01 +01:00
scrawl
a139e4efb0
Grey out completed quests in journal quests list
2015-02-13 16:51:34 +01:00
jacmoe
ee574e08ef
MIT License header added to all terrain component files.
2015-02-09 20:16:29 +01:00
scrawl
c27c20a859
Merge remote-tracking branch 'upstream/openmw-35' into HEAD
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Conflicts:
files/materials/water.shader
2015-02-09 19:40:59 +01:00
scrawl
dbd4abd6fe
Fix ripples for D3D - added simpler effect ( Fixes #1649 )
2015-02-09 19:30:11 +01:00
Marc Zinnschlag
e9d6e4f6df
Merge remote-tracking branch 'ace/include-cleanup'
2015-02-09 18:03:28 +01:00
scrawl
e81d2a9dde
Merge remote-tracking branch 'upstream/openmw-35' into HEAD
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Conflicts:
apps/openmw/mwmechanics/npcstats.cpp
2015-02-08 21:28:29 +01:00
scrawl
c63ab673e1
Revert "Add freedesktop.org mimeinfo for OpenMW save game files"
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This reverts commit 94002b0758
.
Conflicts:
CMakeLists.txt
2015-02-07 23:24:27 +01:00
MiroslavR
1230cf49bf
Properly center jail progress widget, fix a bug with it not disappearing if the console is open
2015-02-07 18:38:41 +01:00
scrawl
9ce3e4b4e1
UI consistency fix in levelup dialog
2015-02-06 01:27:17 +01:00
Marc Zinnschlag
8292b22e2f
Merge remote-tracking branch 'lazaroth/Tweaks'
2015-02-03 20:02:10 +01:00
Lazaroth
42363191a4
Layout tweaks
2015-02-03 15:25:36 +01:00
Marc Zinnschlag
0557d45bd1
renamed opencs into openmw-cs
2015-02-03 13:18:03 +01:00
Lazaroth
7685de1d50
MyGUI tweaks
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Feedback / testing is needed on this.
Some small button location tweaks and more importantly, some changes to
bring consistency between the Potion maker screen (already in openmw),
Trading screen (already in openmw), Spellmaker screen, Travel screen and
Training screen. It's mainly the top bar I'm talking about and
resizability.
It is not 1:1 towards vanilla, but looks better (IMO) and again, creates
some consistency. This can probably be expanded to the remaining screens
such as Enchanting and Spell and perhaps even the save/load screen to
have OpenMW wide consistency.
2015-02-03 08:13:29 +01:00
Lazaroth
7aa5dbc27e
Default sound level tweak
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These settings closer match vanilla relative sound levels.
2015-02-03 02:31:03 +01:00
Lazaroth
fc6bd8e784
Water tweaks
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As per https://forum.openmw.org/viewtopic.php?f=3&t=2492
Also did a quick remove trailing spaces.
2015-02-03 00:23:30 +01:00
Nikolay Kasyanov
6ac4b48705
Update executable name in Info.plist
2015-02-01 16:02:01 +02:00
scrawl
57a259c526
Remove references to no longer used font
2015-01-31 22:40:43 +01:00
scrawl
efbbe73c2a
Fix pinned window caption
2015-01-31 22:40:41 +01:00
scrawl
417f60f467
Use the mooncircle textures ( Fixes #1624 , Fixes #1743 )
2015-01-31 22:40:38 +01:00
scrawl
e0d0997409
Rename omwlauncher -> openmw-launcher, mwiniimport -> openmw-iniimporter
2015-01-31 22:40:38 +01:00
scrawl
dac1290597
Reduce size of water plane and increase subdivisions ( Fixes #969 )
2015-01-31 22:40:37 +01:00
scrawl
9bcc84ceec
Add option to stretch menu backgrounds/cutscenes to the whole screen
2015-01-28 00:22:56 +01:00
scrawl
cfdbe35b0f
Dialogue window text area tweak
2015-01-27 23:12:20 +01:00
scrawl
3d80bb3207
Fix overlap for long window captions
2015-01-27 23:05:20 +01:00
scrawl
4921c6ef9e
Split window caption bars so that the caption can be transparent ( Fixes #531 )
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Fix transparent window background not applying to the header bar (Fixes #2294 )
2015-01-27 23:05:19 +01:00
scrawl
e2fe9693f3
Add missing tooltips in edit effect dialog
2015-01-11 17:04:58 +01:00
Marc Zinnschlag
7c959c8494
Merge remote-tracking branch 'dteviot/Bug811'
2015-01-11 12:30:32 +01:00
scrawl
f9227beedd
Add warning when loading a savegame that depends on non-existing content files ( Fixes #2261 )
2015-01-11 00:06:52 +01:00
dteviot
063388e0eb
Change "Profile" to "Content List" in user visible strings in Launcher. ( Fixes #810 )
2015-01-10 15:04:45 +13:00
Marc Zinnschlag
f8a3ec3ee3
Merge remote-tracking branch 'scrawl/cmdline-savegame'
2015-01-08 20:57:49 +01:00
scrawl
94002b0758
Add freedesktop.org mimeinfo for OpenMW save game files
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This allows us to launch OpenMW when the user opens a save game file through the file manager.
2015-01-07 15:08:57 +01:00
scrawl
d02e075bab
Add setting for exterior cell grid size ( Fixes #1537 )
2015-01-07 02:34:29 +01:00
scrawl
e6be979350
Fix default position for spell window
2015-01-05 18:57:23 +01:00
Marc Zinnschlag
ec1df719fe
Merge remote-tracking branch 'mrcheko/master'
2015-01-02 18:08:47 +01:00
mrcheko
a8621e6230
defaults are set to 1.0; remove contrast setting
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(can be changed in config though); disable gamma control for not Windows
OSs
2015-01-02 16:49:22 +03:00
mrcheko
60a74d5eb8
increase robustness for gamma to persist in the system;
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use GMST strings for gamma interface
2014-12-31 18:40:01 +03:00
scrawl
363d1f9207
Merge remote-tracking branch 'upstream/master'
2014-12-30 23:01:45 +01:00
mrcheko
04d95810d1
gamma/contrast system reworked
2014-12-30 18:33:11 +03:00
scrawl
9b33eca368
Use scaling factor for HUD map to match original MW
2014-12-24 15:45:14 +01:00
scrawl
5d7dcafa53
Make local map widget size configurable
2014-12-24 15:45:14 +01:00
scrawl
a47de06492
Make local map resolution configurable and use lower default value
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This seems to be the resolution the original engine is using. The change also significantly reduces cell loading time.
2014-12-24 15:45:14 +01:00
scrawl
703b9c59e9
Add missing tooltips to spell creation dialog
2014-12-24 15:45:13 +01:00
scrawl
37e11b7272
Adjust loading box size for large captions
2014-12-24 15:45:12 +01:00
Sebastian Wick
e85df00158
change setting "borderless" to "window border"
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set window border on setting changes
disable window border checkbox in the launcher if fullscreen is enabled
2014-12-24 15:09:50 +01:00
Sebastian Wick
ebd384455f
disable borderless window by default
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fix positioning of the in-game graphics settings
2014-12-22 02:56:07 +01:00
Sebastian Wick
639fbfad0b
make borderless setting available to the UI
2014-12-22 02:44:20 +01:00
Sebastian Wick
ec18a2cfa0
add support for borderless windows
2014-12-22 02:16:30 +01:00
scrawl
79237d16a7
Refactor spell window to use model/view and remove duplicated code in QuickKeysMenu
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This should also improve window resizing performance, the widgets are now just resized instead of recreated.
2014-12-15 13:28:03 +01:00
Digmaster
61d73d186d
Fixed part of settings window being in the incorrect place
2014-12-09 14:56:40 -06:00
Digmaster
bb6ed06a4e
read gamecontrollerdb file location from settings file
2014-12-09 14:37:32 -06:00
Digmaster
073a2f0674
Fixed issue with walking
2014-12-09 00:02:18 -06:00
Digmaster
c37881ead1
Joystick Support
2014-12-08 21:57:32 -06:00
Marc Zinnschlag
6c8a662042
label local/global openmw.cfg files ( Fixes #2196 )
2014-12-08 20:08:59 +01:00
scrawl
b650338d69
Implement drawMode of NiStencilProperty (Feature #1057 )
2014-12-03 18:28:35 +01:00
scrawl
077c619611
Implement Clamp mode for NiTexturingProperty ( Fixes #2050 )
2014-12-01 23:09:46 +01:00
scrawl
6960cac5eb
Disable third person zoom feature by default due to usability issues ( Fixes #2129 )
2014-12-01 23:09:46 +01:00
Marc Zinnschlag
e04ead2bd5
new element visibility button icons
2014-11-28 09:14:02 +01:00
Marc Zinnschlag
50a489321f
updated run button
2014-11-27 09:27:29 +01:00
Sergey Shnatsel Davidoff
f1ff2b2d6a
Add offscreen credits and a note about the use of "Play" icon from elementary icon theme to the SVG masters. Clean up unused offscreen objects in scene view icon.
2014-11-26 00:28:11 +03:00
Sergey Shnatsel Davidoff
54ac54b347
Add the "scene-play.png" icon for launching the game from OpenCS. Also included are SVG source and the GIMP XCF with transparency mask on the edges.
2014-11-26 00:20:45 +03:00
Marc Zinnschlag
7e1f86793c
Merge remote-tracking branch 'shnatsel/master'
2014-11-24 11:27:28 +01:00
cc9cii
69134e3ac2
Add icon to windows executable.
2014-11-24 12:48:36 +11:00
Sergey Shnatsel Davidoff
5a16420231
supply the correct icon (without the red line) for the default rendering state
2014-11-23 19:47:53 +03:00
Sergey Shnatsel Davidoff
c9e7a41e1a
Add my scene view icons: status overview icons, element toggle icons, parts from which they're assembled and the SVG master.
2014-11-23 17:39:01 +03:00
scrawl
e5a6049ea7
Improve clarity of label
2014-11-18 18:03:31 +01:00
scrawl
4fa303d7c4
Merge branch 'master' into HEAD
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Conflicts:
CMakeLists.txt
apps/launcher/CMakeLists.txt
2014-11-18 17:43:51 +01:00
Marc Zinnschlag
5eb9fd81e1
use placeholder icons in OpenCS when no proper icon is available
2014-11-13 12:09:10 +01:00
scrawl
273a80e2c0
Merge branch 'master' of https://github.com/OpenMW/openmw
2014-11-11 15:43:46 +01:00
scrawl
07ea352e46
Fix button graphics preventing mouse clicks ( Fixes #2104 )
2014-11-07 00:16:41 +01:00
hasufell
0fd33e3198
Fix morrowind data files detection for custom install locations
2014-11-06 22:27:35 +01:00
Marc Zinnschlag
e5a087f8d6
Merge remote-tracking branch 'miroslavr/master'
2014-10-27 07:17:56 +01:00
Marc Zinnschlag
9d15e0d56f
Merge remote-tracking branch 'sandstranger/fixes-shadows-on-glsles-shaders'
2014-10-27 07:16:32 +01:00
sylar
a5b509ca70
Merge branch 'fixes-shadows-on-glsles-shaders' of https://github.com/sandstranger/openmw
2014-11-26 06:56:28 +04:00
sylar
925f1487b0
fix for world_matrix error
2014-11-26 06:55:41 +04:00
MiroslavR
450e951b2d
Adjusted book layout to better match vanilla
2014-10-26 01:54:25 +02:00
scrawl
c8a273f552
Stats window layout fix
2014-10-25 19:57:01 +02:00
sylar
c9750dc7c6
fixes shadows on glsles
2014-10-25 19:00:23 +04:00
Marc Zinnschlag
18b63d2e16
Merge remote-tracking branch 'lgro/issue_1982_long_class_names_are_cut_off'
2014-10-25 12:05:01 +02:00
Lukasz Gromanowski
d7716e7314
Fixes #1982 : Long class names are cut off in the UI
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Corrected HBox, AutoSizedTextBox and TextBox positions and alignment.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2014-10-25 09:37:51 +02:00
Marc Zinnschlag
94ae222f0e
Merge branch 'settings'
2014-10-19 13:44:15 +02:00
scrawl
6d7f4085a5
Add shader implementation of alpha test
2014-10-17 19:11:06 +02:00
scrawl
5f11ccc298
Show tooltip for non-affordable list items ( Fixes #2025 )
2014-10-17 19:02:31 +02:00
Lukasz Gromanowski
02f0b7caa3
Fixes #1982 : Long class names are cut off in the UI
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Added HBox widget with AutoSizedTextBox, spacer,
and TextBox for level, race, class caption and text pairs.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2014-10-16 23:22:22 +02:00
scrawl
c4e81adb83
Fix settings window being too small for all tabs on some localizations
2014-10-16 15:49:01 +02:00
Marc Zinnschlag
7de6360695
Removed all content from opencs.ini
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Not needed since we already have reasonable default values within the code. Keeping the file to allow global modifications to these values.
2014-10-16 14:50:25 +02:00
scrawl
c3853b376d
Fix outdated core_layouteditor.xml
2014-10-15 22:48:15 +02:00
Lukasz Gromanowski
f29c4086cd
Fixes #1982 : Long class names are cut off in the UI
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Increased length of text filed for race, class name
in stats window, and class name cation in chargen create
class window.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2014-10-12 15:18:37 +02:00
MiroslavR
29f5cb46ac
Merge branch 'master' of github.com:OpenMW/openmw
2014-10-09 19:17:39 +02:00
sylar
70fd531722
None texturing filtering enable for android by default
2014-10-08 00:15:22 +04:00
sylar
3a625c567d
fixes for shaders glsles
2014-10-07 23:32:19 +04:00
sylar
f75721a217
Add none texture filtering .It is fixes a bug with black objects in shaders glsles
2014-10-07 23:30:31 +04:00
MiroslavR
de2cb8926a
Feature #1697 : Queue fade operations, implement hit fader & werewolf overlay
2014-10-05 17:53:50 +02:00
scrawl
7d36a202a8
Implement cell loading threshold ( Fixes #1874 )
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The cell loading threshold (default: 1024 units) prevents exterior cell loading until the player has travelled part-way into the next cell. This gets rid of excessive cell loadings when walking along an exterior cell border.
Lower the maximum allowed view distance in options menu to accomodate. Change setting name so that old settings files are upgraded.
2014-10-02 16:50:10 +02:00
scrawl
a33514fa1d
More shader compatibility fixes
2014-10-02 13:55:36 +02:00
scrawl
88da7f5157
Adjust border skin for loading bar and message boxes to match vanilla MW
2014-10-02 00:27:03 +02:00