Bret Curtis
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ee03d69d49
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Merge pull request #2239 from akortunov/warnfix
[Regression] Fix missing null check
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2019-03-10 11:38:03 +01:00 |
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Andrei Kortunov
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08202f8185
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Fix missing null check
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2019-03-10 11:03:51 +04:00 |
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Capostrophic
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7a07984e2c
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Include osgdb_freetype in builds with statically linked OSG
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2019-03-10 01:11:23 +03:00 |
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Bret Curtis
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4a597d94d3
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Merge pull request #2233 from elsid/include_osg_system
Mark OpenSceneGraph include directories as system
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2019-03-09 22:42:30 +01:00 |
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Chris Djali
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c328c4a010
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Merge pull request #2231 from akortunov/warnfix
Get rid of C-style limits in the shadows code
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2019-03-09 19:00:39 +00:00 |
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Capostrophic
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d1967562a3
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Fix the last audio packet getting lost
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2019-03-09 21:25:16 +03:00 |
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Andrei Kortunov
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2a08b85998
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Combat AI: normalize hit chance in the weapon priority calculation
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2019-03-09 22:24:50 +04:00 |
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Andrei Kortunov
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5f0c8a4783
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Combat AI: decrease priority multiplier for enchantments (bug #3830)
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2019-03-09 22:05:24 +04:00 |
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Bret Curtis
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947bf880df
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Merge pull request #2232 from elsid/fix_div_by_zero
Do not scale duration when timescale is zero
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2019-03-09 18:06:53 +01:00 |
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Bret Curtis
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9b190eceab
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Merge pull request #2230 from akortunov/preloading
Minor preloading improvements
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2019-03-09 17:56:18 +01:00 |
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elsid
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a979d24bf3
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Mark OpenSceneGraph include directories as system
To avoid warnings spam when use custom build.
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2019-03-09 17:33:31 +03:00 |
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elsid
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d3bdf912a4
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Do not scale duration when timescale is zero
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2019-03-09 17:14:07 +03:00 |
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Bret Curtis
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573e64e9c9
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Merge pull request #2184 from elsid/fix_startup_script
[Testing needed] Always run startup script once at engine start (bug #4877)
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2019-03-09 14:04:06 +01:00 |
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Andrei Kortunov
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bacaa1f789
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Get rid of C-style limits in the shadows code
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2019-03-09 13:52:03 +04:00 |
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Bret Curtis
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048cfdfac6
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Merge pull request #2228 from Capostrophic/mainmenu
Fix main menu toggling again
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2019-03-09 10:27:09 +01:00 |
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Andrei Kortunov
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12f9184d00
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Allow to interrupt terrain preloading
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2019-03-09 13:15:23 +04:00 |
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Andrei Kortunov
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b214c54b3a
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Calculate bounding volumes when preloading model instance
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2019-03-09 13:15:16 +04:00 |
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Bret Curtis
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c20e69ef24
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Merge pull request #2227 from elsid/fix_twitchy_massive_creatures
Fix twitchy movement for massive creatures (bug #4907)
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2019-03-09 02:11:11 +01:00 |
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Bret Curtis
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e3bde5ec91
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Merge pull request #2226 from akortunov/projectilefix
Use relative animation time only for bows and crossbows
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2019-03-08 22:52:10 +01:00 |
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Bret Curtis
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c2a7aa2932
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Merge pull request #2225 from elsid/retry_async_navmesh_update_job
Support explicit limit of navmesh tiles for scene
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2019-03-08 22:39:45 +01:00 |
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Capostrophic
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ca83b9ee90
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Refactor main menu and settings toggling again
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2019-03-08 23:09:57 +03:00 |
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elsid
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ea80a81538
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Drop path points while tolerance allows
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2019-03-08 22:33:34 +03:00 |
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elsid
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b9f21ec81a
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Use custom steps size to make smooth path depending on half extents
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2019-03-08 22:33:34 +03:00 |
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elsid
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8fd6b37e34
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Make path point tolerance depending on actor half extents
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2019-03-08 22:33:33 +03:00 |
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bzzt
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e0cf460ba3
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Do not load terrain beyond the viewing distance
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2019-03-08 22:15:27 +04:00 |
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Andrei Kortunov
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a6fd077537
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Render nearby default cells if the Distant Terrain is disabled
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2019-03-08 22:15:27 +04:00 |
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Andrei Kortunov
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46e1ed660c
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Revert "Render default land texture for Wilderness cells with distant terrain"
This reverts commit 888c2d9a33 .
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2019-03-08 22:15:27 +04:00 |
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Andrei Kortunov
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4c21776b94
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Use relative animation time only for bows and crossbows (bug #3778)
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2019-03-08 20:16:02 +04:00 |
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elsid
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f2e47d640d
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Add option to limit max number of navmesh tiles
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2019-03-08 17:39:04 +03:00 |
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elsid
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ff47df4f2c
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Repost navmesh update jobs when failed because of out of memory
DT_OUT_OF_MEMORY error is returned when limit of tiles is reached.
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2019-03-08 17:39:04 +03:00 |
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Bret Curtis
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1e4bbe8997
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Merge pull request #2223 from Capostrophic/animation
Fix raki creatures in Skyrim: Home of the Nords (bug #4810)
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2019-03-08 15:25:45 +01:00 |
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Bret Curtis
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95e5fd0699
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Merge pull request #2215 from akortunov/menufix
Partially revert recent changes in the menu handling
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2019-03-08 15:20:50 +01:00 |
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elsid
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82e2739bae
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Notify workers when only at least one job is posted
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2019-03-08 15:27:16 +03:00 |
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elsid
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b9b8ed177c
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Store priority values as named fields
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2019-03-08 15:23:36 +03:00 |
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elsid
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0c16fef285
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Add navmesh update status builder
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2019-03-08 15:07:07 +03:00 |
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elsid
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14c9190f49
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Move tile replacement into separate function
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2019-03-08 15:06:11 +03:00 |
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elsid
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b6243e7d1f
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Fix name styleguide
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2019-03-08 15:02:49 +03:00 |
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Andrei Kortunov
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de41c98022
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Refactor menu toggling
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2019-03-08 13:36:44 +04:00 |
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Bret Curtis
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551563cbfb
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Merge branch 'clsb-warning' into 'master'
Hopefully fix Clang warning about hiding overloaded virtual functions
See merge request OpenMW/openmw!82
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2019-03-08 08:50:03 +00:00 |
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Bret Curtis
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0764271999
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Merge pull request #2224 from elsid/fix_odr_violation
Fix ODR violation for VDSMCameraCullCallback
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2019-03-08 09:09:36 +01:00 |
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Bret Curtis
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a381a1aff4
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Merge pull request #2222 from akortunov/warnfix
Attempt to fix Clang warnings about hidden virtual methods
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2019-03-08 00:09:31 +01:00 |
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elsid
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47e87cc2bd
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Fix ODR violation for VDSMCameraCullCallback
This class is also defined in OpenSceneGraph at global namespace.
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2019-03-07 23:49:23 +03:00 |
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AnyOldName3
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d34724a3c4
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Hopefully fix Clang warning about hiding overloaded virtual functions
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2019-03-07 20:46:10 +00:00 |
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Capostrophic
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b05531818c
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Fix raki creatures in Skyrim: Home of the Nords (bug #4810)
Make bip01 have higher priority than 'root node' node when determining the movement accumulation root
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2019-03-07 21:09:00 +03:00 |
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Bret Curtis
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c55141d18d
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Merge pull request #2217 from Capostrophic/shader
Move forcePPL and clamp to global shader defines (task #4869)
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2019-03-07 16:56:09 +01:00 |
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Bret Curtis
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df6112aa35
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Merge pull request #2221 from akortunov/iter
Use C++11-style loops in the game world instead of iterators
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2019-03-07 16:53:18 +01:00 |
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Andrei Kortunov
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72db11b56c
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Fix Clang warnings about hidden virtual methods
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2019-03-07 17:53:59 +04:00 |
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Bret Curtis
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8c1a73ff11
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Merge pull request #2220 from elsid/ccache
Use ccache for linux CI build
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2019-03-07 12:21:05 +01:00 |
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Bret Curtis
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218ccf4a67
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Merge pull request #2216 from elsid/fix_ci
Fix windows CI scripts
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2019-03-07 12:20:53 +01:00 |
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Perry Hugh
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b8b7568ce5
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Correct odd toggling menu behavior.
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2019-03-07 11:41:48 +01:00 |
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