David Cernat
f532ab241d
[Server] Avoid duplicates of the same player in a cell's loaders
7 years ago
David Cernat
b94c0a9991
[Client] Don't send Attribute & Skill packets as werewolf, part 2
7 years ago
David Cernat
b64f379949
Merge pull request #286 from OpenMW/master while resolving conflicts
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# Conflicts:
# CMakeLists.txt
# apps/openmw/mwmechanics/actors.hpp
7 years ago
David Cernat
8c9d6a0160
[Client] Ensure that LocalPlayer's isWerewolf starts out false
7 years ago
David Cernat
ccb15cc09e
[Client] When players die, make guards willing to arrest them again
7 years ago
Thunderforge
e0ffc94f3e
Fix OpenMW-CS internal name
7 years ago
Koncord
74c9a26d16
[Server] Fix "wrong packet with id: 14"
7 years ago
scrawl
4c5992a0d5
Warn if removing a node fails
7 years ago
scrawl
132ac6001b
Fix bug of Animation::mSkeleton not being assigned
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This bug resulted in deactivating a Skeleton not working properly for creatures (that are out of processing range), therefore reduced performance.
7 years ago
scrawl
7a79ebb713
Merge pull request #1428 from akortunov/stancechangefixes
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[Feedback needed] Stance switching changes, part II
7 years ago
Andrei Kortunov
7f5f5458d4
Reset player attack animation when unequip weapon or tool
7 years ago
Andrei Kortunov
a5b01fefec
Allow to interrupt an attack, if attack button is held
7 years ago
Andrei Kortunov
0d7279ea2a
Fixes a regression with bound weapons equipping (bug #4050 )
7 years ago
scrawl
a8005c33d9
Revert unintended change to mOnGround variable that was somehow introduced with 38a2de3c51
7 years ago
David Cernat
2e8718a0e0
Merge pull request #282 from OpenMW/master
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Add OpenMW commits up to 31 Aug 2017, part 2
7 years ago
David Cernat
3fc1bdecb3
[Client] Shorten player names to 31 characters after they are inputted
7 years ago
David Cernat
ac3254d85f
[General] Don't send PlayerAttribute and PlayerSkill packets as werewolf
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This will prevent the server from overwriting a player's human form stats with their werewolf form stats.
Additionally, share PlayerShapeshift packets last when exchanging data with another player.
7 years ago
David Cernat
93d1aa2e4a
[Client] Comment out the broken sending of custom spells until 0.7.0
7 years ago
David Cernat
98a7769b91
Merge branch 'master' into 0.6.0
7 years ago
Andrei Kortunov
1aaa8a76c5
Allow to play only one copy of given sound at time (bug #3647 )
7 years ago
David Cernat
4468e6ec4a
Merge pull request #280 from OpenMW/master while resolving conflicts
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# Conflicts:
# .gitignore
# apps/openmw/mwmechanics/actors.hpp
# apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
7 years ago
Koncord
54f5104345
[General] Escape format for strings
7 years ago
David Cernat
499c7db121
[Server] Initialize interiors correctly if exterior 0, 0 has been loaded
7 years ago
Andrei Kortunov
91dcd5bc6e
Do not allow to unequip weapon from inventory during attack
7 years ago
Andrei Kortunov
6f22d819c5
Do not allow to switch weapon to probe or lockpick during attack
7 years ago
David Cernat
cca4991e74
[Utils] Use consistent names for utility functions added by tes3mp
7 years ago
David Cernat
cf4021a7b5
[Client] Only add valid quests to journal
7 years ago
David Cernat
134dd06d48
[Client] Only add valid inventory & equipment items to LocalPlayer
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Also add related debug information.
7 years ago
David Cernat
c3d1eada89
[Client] Only add spells to players that are ensured to exist
7 years ago
David Cernat
f6d36d5d80
[Client] Ensure that objects searched for have a valid reference number
7 years ago
scrawl
8c6a8ca48d
Respect the framelimit in all cases ( Fixes #3531 )
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Affects loading screen, videos & modal dialogs. Also skips rendering if window is minimized.
7 years ago
scrawl
dc53573de4
Merge pull request #1405 from akortunov/stancechangefixes
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Do not allow player to change weapon/spell during attack or spellcast
7 years ago
scrawl
43fda6cf07
Merge pull request #1423 from akortunov/spellpriority
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Combat AI: use effective cast cost when rate enchanted weapon
7 years ago
David Cernat
833d2a5dbe
Merge pull request #277 from TES3MP/0.6.0
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Add hotfix commits for 0.6.0 up to 29 Aug 2017, part 1
7 years ago
David Cernat
92553b8e29
[Server] Log startup errors by not deleting logger too early
7 years ago
Andrei Kortunov
73d5efabee
Display negative values on fatigue progress bar
7 years ago
Andrei Kortunov
8003dbee12
Combat AI: use effective cast cost when rate enchanted weapon
7 years ago
Andrei Kortunov
fb45995a41
Do not allow player to change weapon/spell during attack or spellcasting (bug #2445 )
7 years ago
scrawl
4fba157d3b
Implement releaseGLObjects for cached resources
7 years ago
Harry
86ae2ae395
Improved shuffle ( #1412 )
7 years ago
AnyOldName3
1578fcbec7
Escape content file names before sending them to the GUI
7 years ago
Marc Zinnschlag
91f674bb6f
Merge remote-tracking branch 'aesylwinn/master'
7 years ago
Kyle Cooley
a8576d78ad
Change default topic info values
7 years ago
Kyle Cooley
42b948dffe
Fix pathgrid segfault
7 years ago
Marc Zinnschlag
f4110a72cc
Merge remote-tracking branch 'aesylwinn/fixvideotable'
7 years ago
David Cernat
2597f018d2
Merge pull request #272 from TES3MP/0.6.0
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Add hotfix commits for 0.6.0 up to 23 Aug 2017
7 years ago
David Cernat
a883c8f8aa
[Client] Prevent scripts from creating PlayerTopic packet spam
7 years ago
Kyle Cooley
157ecb166c
Fix wrong folder name
7 years ago
David Cernat
8f543fb34e
[Client] Use less exploitable way of disabling console
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Previously, large framerate drops allowed players to open and use the console for short periods of time.
7 years ago
David Cernat
056d54e9f7
[Client] Only send ObjectScale packets for objects located in cells
7 years ago