scrawl
cf0fc43004
GUI shutdown fix
2015-05-08 15:10:17 +02:00
scrawl
483dc9de45
Stop viewer threading before changing MyGUI textures
2015-05-07 23:17:47 +02:00
scrawl
00f4f78717
Give a name to video streams for logging purposes
2015-05-07 23:08:52 +02:00
scrawl
c1edc30ad7
Dead code removal
2015-05-04 03:29:12 +02:00
scrawl
e1f4a7f647
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/openmw/engine.cpp
apps/openmw/mwgui/mainmenu.cpp
apps/openmw/mwgui/windowmanagerimp.cpp
apps/openmw/mwinput/inputmanagerimp.cpp
apps/openmw/mwrender/animation.cpp
apps/openmw/mwrender/debugging.cpp
apps/openmw/mwrender/npcanimation.cpp
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwrender/sky.cpp
components/nif/nifkey.hpp
components/nif/nifstream.hpp
components/nifbullet/bulletnifloader.cpp
components/nifogre/ogrenifloader.hpp
libs/openengine/bullet/physic.cpp
libs/openengine/gui/manager.cpp
2015-05-04 02:41:50 +02:00
scrawl
f0789352c6
Silence error message
2015-05-04 00:34:30 +02:00
scrawl
5a759f8b0d
GUI cleanup fix
2015-05-03 18:35:29 +02:00
scrawl
9de575ad42
Use IncrementalCompileOperation to incrementally upload OpenGL objects during the loading screen
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For now, not much difference, but should result in a sizable speed up once MyGUI no longer needs the DYNAMIC flag (i.e. the loading screen truly renders in the background).
2015-05-03 18:16:54 +02:00
scrawl
37e3118d21
FontLoader cleanup fix
2015-05-03 17:52:50 +02:00
scrawl
283b252142
Stub InputManager
2015-05-03 17:24:35 +02:00
scrawl
31ead3a9f4
Increase loading screen FPS
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Now that it's rendered in a background thread, we can have a smooth loading bar at virtually no performance cost.
2015-05-03 17:04:21 +02:00
scrawl
351fd842fd
Port loading screen
2015-05-03 16:58:05 +02:00
Marc Zinnschlag
83a7eea2a9
Merge remote-tracking branch 'scrawl/master'
2015-05-03 09:54:32 +02:00
scrawl
d772da3720
Main menu background videos
2015-05-02 18:15:00 +02:00
scrawl
dc9b27acfe
Create manual GUI textures
2015-05-02 18:06:54 +02:00
scrawl
8817f44d63
Remove advanced FPS counter (obsoleted by the OSG stats viewer)
2015-05-02 17:48:24 +02:00
scrawl
82c4d01b37
Add back resource handling workarounds to the gui code
2015-05-01 18:37:24 +02:00
scrawl
b0804734e5
Port VideoWidget
2015-05-01 03:03:44 +02:00
scrawl
223e3a53f5
Move OEngine::Gui::Layout to MWGui
2015-05-01 02:22:51 +02:00
scrawl
6afb0e43ef
Port FontLoader - requires MyGUI patch from https://github.com/MyGUI/mygui/pull/69
2015-05-01 01:44:21 +02:00
scrawl
a59940a2c7
Move MyGUI platform to components
2015-05-01 01:44:21 +02:00
scrawl
db7fe1952d
Move MyGUI texture to a separate file
2015-05-01 01:44:21 +02:00
scrawl
62847f0489
Use node masks to separate Scene and GUI
2015-05-01 01:44:21 +02:00
Rohit Nirmal
997347b01e
Silence -Wreorder warnings.
2015-04-28 18:48:02 -05:00
scrawl
a27446c8fb
Remove unused headers
2015-04-28 16:02:29 +02:00
scrawl
7809caf9dc
Dead code removal
2015-04-25 15:53:11 +02:00
scrawl
15164e20f7
Cleanup fix
2015-04-24 23:30:30 +02:00
scrawl
42d6c6140c
Add mygui backend by chris
2015-04-24 21:55:30 +02:00
scrawl
8c810e3620
Move rng to components
2015-04-22 17:58:55 +02:00
scrawl
26766b8e0a
Dead code removal
2015-04-21 23:36:36 +02:00
scrawl
92ef9b1c57
Rename to osg-ffmpeg-videoplayer
2015-04-19 20:14:06 +02:00
scrawl
1699759d12
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/opencs/view/render/cell.cpp
2015-04-19 02:29:16 +02:00
scrawl
c92592493e
OpenMW: create a window and render the starting cell(s)
2015-04-12 15:38:30 +02:00
dteviot
fe69dc2863
Made LineInfo a struct, as requested by Scrawl.
2015-04-05 14:56:29 +12:00
dteviot
52de622e97
provide incremental update of SpellWindow ( Fixes #2411 )
...
When SpellWindow is visible, every 0.5 seconds update the cost/changes for spells/enchanted items shown.
Also, check to see if more substantial update of the window is required.
2015-04-03 17:59:13 +13:00
dteviot
6b6bed520d
removed redundant calls.
2015-04-03 13:45:13 +13:00
scrawl
4e69e7cc0f
OpenMW compiles and runs w/o render window
2015-04-01 17:02:15 +02:00
scrawl
236d628884
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/opencs/model/doc/document.cpp
apps/opencs/model/doc/documentmanager.cpp
components/CMakeLists.txt
components/bsa/resources.cpp
components/nif/data.hpp
components/nif/node.cpp
components/nifogre/mesh.hpp
components/nifogre/ogrenifloader.cpp
components/nifogre/particles.cpp
2015-03-27 17:30:48 +01:00
scrawl
5cb61fa01c
Don't mark gold as stolen, adjust stolen tooltip ( Fixes #2465 )
2015-03-22 17:28:27 +01:00
scrawl
d573458896
Fix case sensitivity bug in default head/hair selection ( Fixes #2453 )
2015-03-16 17:42:15 +01:00
Marc Zinnschlag
86d39cede9
Merge remote-tracking branch 'dteviot/Rng'
2015-03-15 22:04:26 +01:00
dteviot
3f28634d1f
consolidate random number logic
...
Note, I suspect Rng::rollClosedProbability() is not needed. The only difference between it and rollProbability() is that one time in 37k (on Windows), it will give an output of 1.0.
On some versions of Linux, the value of 1.0 will occur about 1 time in 4 billion.
2015-03-15 14:07:47 +13:00
dteviot
1d7f3474fa
Fixed more MSVC 2013 warnings.
2015-03-15 08:49:03 +13:00
scrawl
f603a68144
Allow binding Hand To Hand in quick keys menu ( Fixes #2024 )
2015-03-12 02:23:46 +01:00
scrawl
7fd1c2c2e2
CharacterCreation refactoring
2015-03-12 00:43:28 +01:00
scrawl
48ea6286fd
Book/scroll window refactoring
2015-03-11 20:33:55 +01:00
scrawl
37a6d7da76
WindowManager refactoring
2015-03-11 20:04:25 +01:00
scrawl
e30f240ba2
Add travel service support for creatures ( Fixes #2432 )
2015-03-09 03:15:11 +01:00
dteviot
ca8c8c6aa4
fixing MSVC 2013 warning C4244: & C4305
...
conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data
2015-03-08 17:42:07 +13:00
dteviot
e6cd8484a2
fixing MSVC 2013 warning C4244: & C4305
...
fixes for mistakes in last commit.
2015-03-08 13:22:56 +13:00
dteviot
e197f5318b
fixing MSVC 2013 warning C4244: & C4305
...
conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data
2015-03-08 13:07:29 +13:00
dteviot
f2ac939e61
reverted mShouldRepeat back to unsigned char.
...
As recommended by Scrawl.
2015-03-07 11:04:54 +13:00
dteviot
45b6538820
fixed MSVC 2013 warning C4800
...
forcing value to bool 'true' or 'false'
2015-03-06 23:19:57 +13:00
dteviot
407cd50890
fixed warning C4099:
...
type name first seen using 'class' now seen using 'struct'
2015-03-06 21:36:42 +13:00
scrawl
653ddd3f25
Warning fix
2015-03-02 20:16:11 +01:00
Marc Zinnschlag
8b84fa5579
Merge remote-tracking branch 'scrawl/master'
2015-03-02 20:01:31 +01:00
scrawl
730138035d
Cycle infinite loop fix ( Fixes #2421 )
2015-03-02 17:25:26 +01:00
scrawl
2b7287cbd2
Merge branch 'master' of https://github.com/OpenMW/openmw into joystick
...
Conflicts:
CMakeLists.txt
2015-02-27 22:37:22 +01:00
scrawl
97cc2522c0
Merge remote-tracking branch 'upstream/master'
...
Conflicts:
apps/openmw/mwgui/settingswindow.cpp
extern/oics/ICSInputControlSystem_joystick.cpp
files/mygui/openmw_settings_window.layout
2015-02-27 22:21:02 +01:00
scrawl
2eedb3acec
Include fix
2015-02-27 20:22:43 +01:00
Marc Zinnschlag
da9bd09a8c
Merge remote-tracking branch 'miroslavr/master'
2015-02-23 20:53:44 +01:00
MiroslavR
47c053444f
Make the jail progress last one second
2015-02-23 00:23:09 +01:00
scrawl
a5847afdac
Fix ignored clicks on HUD mini-map ( Fixes #2388 )
2015-02-20 00:00:13 +01:00
scrawl
6d62aa7544
Don't prompt for spell deletion when using cycling keys ( Fixes #2382 )
2015-02-18 19:06:36 +01:00
scrawl
a139e4efb0
Grey out completed quests in journal quests list
2015-02-13 16:51:34 +01:00
scrawl
3ccf4642b4
Implement ToggleScripts
2015-02-10 20:25:57 +01:00
scrawl
218f789d88
Fix player DrawState reset when selecting enchanted item ( Fixes #2356 )
2015-02-09 20:16:29 +01:00
Marc Zinnschlag
e9d6e4f6df
Merge remote-tracking branch 'ace/include-cleanup'
2015-02-09 18:03:28 +01:00
Alexander "Ace" Olofsson
d3128a12b6
Remove a large include form mwbase/windowmanager.hpp
2015-02-09 16:23:41 +01:00
Alexander "Ace" Olofsson
df5a08b6de
Move manualref code out of header
2015-02-09 15:01:49 +01:00
MiroslavR
1230cf49bf
Properly center jail progress widget, fix a bug with it not disappearing if the console is open
2015-02-07 18:38:41 +01:00
MiroslavR
1d9e973573
Add training progress bar, implement jail screen, tweak wait dialog ( Fixes #1714 )
2015-02-07 04:05:28 +01:00
scrawl
9ce3e4b4e1
UI consistency fix in levelup dialog
2015-02-06 01:27:17 +01:00
scrawl
61ec9196c8
Cap the displayed attribute multiplier in levelup to attribute points left to 100
2015-02-06 01:27:17 +01:00
scrawl
55cd9b526c
Skill progress bar changed to match MW
2015-02-06 01:27:17 +01:00
scrawl
ae77eacd7e
Skill progress refactoring
2015-02-06 01:27:16 +01:00
scrawl
356d1c7657
ESSImport: convert stolen item tracker
2015-02-06 01:27:16 +01:00
scrawl
bea88c3643
Stolen item tracking overhaul part 2 ( Fixes #2338 )
2015-02-06 01:27:16 +01:00
scrawl
aa6ebcd75c
Change stolen items handling to match MW ( Fixes #1443 , Fixes #2290 )
2015-02-05 04:18:43 +01:00
scrawl
955505c167
Remove unused function
2015-02-05 04:18:43 +01:00
scrawl
0c6e2170db
Include cleanup
2015-02-05 04:18:42 +01:00
scrawl
7542fb5cd9
Show map notes on door marker leading to the cell with the note ( Fixes #2284 )
2015-01-31 22:40:41 +01:00
scrawl
54e79c8c98
Use mouse pressed event for pin button instead of mouse click
2015-01-31 22:40:41 +01:00
scrawl
c093e284d9
Delegate cleanup
2015-01-31 22:40:41 +01:00
scrawl
2346c3528d
Remove NpcStats::mProfit and store it in the script instead
...
Also use the Profit label when the "minimumProfit" script variable exists, rather than hardcoding to NPCs.
2015-01-31 22:40:40 +01:00
scrawl
d1b5956a98
Fix crash on exit
2015-01-31 22:40:40 +01:00
scrawl
c0a88161b2
Get rid of unneeded setSize/setCoord overrides
2015-01-29 03:38:59 +01:00
scrawl
9bcc84ceec
Add option to stretch menu backgrounds/cutscenes to the whole screen
2015-01-28 00:22:56 +01:00
scrawl
4cbb79191f
Don't put duplicate lines in the console history
2015-01-27 23:12:20 +01:00
scrawl
4921c6ef9e
Split window caption bars so that the caption can be transparent ( Fixes #531 )
...
Fix transparent window background not applying to the header bar (Fixes #2294 )
2015-01-27 23:05:19 +01:00
Jordan Ayers
1410819e20
Dialog fix for line breaks in the middle of words.
...
Issue 1049
Adjust the TypesetBookImpl::Typesetter to not assume a word break
at the end of write() calls.
A word break is assumed if any of the other content insertion methods
are used (section break, add/select content, etc).
2015-01-25 22:36:20 -06:00
scrawl
c883a73d30
Several warning fixes
2015-01-23 15:34:47 +01:00
Alexander "Ace" Olofsson
3a88f4ebd5
Fix windows build, MessageBox is a defined symbol
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Windows and its stupid defines...
2015-01-20 17:07:26 +01:00
scrawl
f9cf31fcd5
ESSImport: convert custom map markers, not working for interiors yet
2015-01-19 09:29:21 +01:00
scrawl
bb718f216d
Initialize ENAMstruct in SpellCreationDialog (Coverity)
2015-01-12 23:29:58 +01:00
scrawl
de23ad5c8d
Change dynamic_cast to static_cast to make coverity happy
2015-01-12 23:29:58 +01:00
scrawl
c3f3f8b3d0
Use only Cell records for saving progress bar ( Fixes #2259 )
2015-01-11 18:01:06 +01:00
scrawl
f9227beedd
Add warning when loading a savegame that depends on non-existing content files ( Fixes #2261 )
2015-01-11 00:06:52 +01:00
scrawl
579f5d232f
Move interactive messageBox to separate function
2015-01-10 23:23:48 +01:00
scrawl
5b9d10f851
Reduce includes in MWGui
2015-01-10 03:56:06 +01:00