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31 commits

Author SHA1 Message Date
Bret Curtis
5a824d0333 components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 2020-10-22 23:57:53 +02:00
elsid
82893c30f4
Store package type id as enum except ESM 2020-06-11 21:02:27 +02:00
elsid
5b34ef224b
Replace AiPackage virtual methods by options 2020-06-06 12:00:17 +02:00
elsid
da8ea9d8c7
Mark not changing AiPackages fields as const 2020-06-04 23:12:23 +02:00
elsid
8e0934cbd8
Single AI package clone definition 2020-05-20 20:15:29 +02:00
elsid
103188b61d
Derive all AI package classes from template to support CRTP features 2020-05-20 20:15:29 +02:00
elsid
f566ab03ab
Mark overriden AiPackage methods as final 2020-05-17 22:19:50 +02:00
Capostrophic
013953ec7f Support Wander movement deceleration 2020-02-11 13:50:53 +03:00
capostrophic
fc0f813dcb Add and use 'always active' AI package flag
Update documentation
2020-01-10 12:07:57 +03:00
Andrei Kortunov
61ab7f3c1e Implement actors movement deceleration (feature #4544) 2019-10-31 14:41:12 +04:00
Capostrophic
c03ed4cd50 Include cleanup 2019-02-19 18:40:33 +03:00
Andrei Kortunov
5105c67642 Add mHidden field to AiTravel 2018-06-08 21:53:47 +04:00
mrcheko
aa441f2648 AiPackage: fix path recalc on cell change
AiTravel: remove unneeded code
2016-09-06 01:11:10 +03:00
scrawl
59db9664ba Pass the CharacterController to AiPackage::execute 2015-06-26 17:47:04 +02:00
dteviot
6d7e6cd30c AiTravel logic merged into AiPackage. 2015-06-11 18:28:31 +12:00
scrawl
a8ae0dec52 Implement AiWander fast-forward (Feature #1125) 2014-12-31 18:41:57 +01:00
terrorfisch
cae948df96 removed unecessary PathFinders 2014-10-08 23:09:50 +02:00
terrorfisch
0871d45790 Draft how to move temporary package state to CharacterController.
Example for a few values shown in AiWander.
2014-10-08 10:58:52 +02:00
scrawl
a54ac579a5 Savegame: Store AiSequence 2014-06-13 02:26:52 +02:00
Thomas
10a5bb9464 Made code a bit more standardized and added a good bit of documentation. 2014-04-29 23:40:59 -04:00
gus
632834ce10 WIP 2014-02-05 16:12:50 +01:00
gus
650a112e2e better timer 2013-10-30 20:42:50 +01:00
Torben Carrington
56b1384c90 AITravel Cleanup - Removed unnecessary includes and other varius cleanups. 2013-05-24 18:16:35 -07:00
gus
63424ade56 refactoring 2013-03-31 17:30:03 +00:00
scrawl
efe6a3ebee Fix compile error & warnings 2013-03-26 18:01:01 +01:00
gus
f943580138 Somehow manages to get from one cell to another, but this looks wrong... And I don't know how morrowind do it, because aitravel is completly buggy 2013-03-12 17:44:22 +00:00
gus
5fc7103425 First attempt at pathfinding using boost::graph 2013-03-06 20:31:47 +00:00
Marc Zinnschlag
a092deaee8 various fixes 2012-11-16 20:28:20 +01:00
marcin
51027c541e Feature #391 Dummy AI package classes 2012-11-16 18:38:15 +01:00
marcin
4b939c7521 Feature #391 Dummy AI package classes 2012-11-15 22:15:20 +01:00
marcin
e6c8e1f0d7 Feature #391 Dummy AI package classes 2012-11-14 18:42:04 +01:00