David Cernat
62f0237376
Add OpenMW commits up to 17 Jun 2021
2021-06-17 10:33:19 +02:00
Evil Eye
89e0bfd1a4
Purge summon effects on dispose
2021-06-06 12:45:42 +02:00
Evil Eye
004660be3d
Don't unsummon creatures not found within the active cells
2021-06-02 20:33:29 +02:00
David Cernat
cedf70f367
Add OpenMW commits up to 13 Apr 2021
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# Conflicts:
# .travis.yml
# apps/openmw/mwmechanics/actors.cpp
# apps/openmw/mwmechanics/summoning.cpp
# apps/openmw/mwphysics/mtphysics.hpp
2021-04-13 23:52:37 +02:00
Evil Eye
580fa78034
Don't purge summon effects with invalid creature ids
2021-03-22 20:43:34 +01:00
David Cernat
0eedf8fd9f
Add OpenMW commits up to 30 Sep 2020
...
# Conflicts:
# apps/openmw/mwmechanics/aicombat.cpp
# apps/openmw/mwmechanics/character.cpp
# apps/openmw/mwmechanics/summoning.cpp
# components/CMakeLists.txt
2020-09-30 13:32:15 +02:00
Andrei Kortunov
67eace1028
Use struct instead of tuple
2020-08-29 11:24:08 +04:00
Andrei Kortunov
924f634bda
Support for multiple summons with same ID in the single spell
2020-08-28 21:14:54 +04:00
David Cernat
053a5a6258
Add OpenMW commits up to 9 May 2020
...
# Conflicts:
# apps/openmw/mwmechanics/spellcasting.cpp
# apps/openmw/mwscript/aiextensions.cpp
2020-05-09 15:17:04 +03:00
Capostrophic
5973285446
Move isSummoningEffect to summoning
2020-04-26 21:13:59 +03:00
Capostrophic
5535a7fb44
Move getSummonedCreature() to summoning
2020-04-26 18:58:33 +03:00
David Cernat
9792a5256f
[General] Use different compromise for summoning
...
Revert 9502d84a9cb99028f76f7fd2e05f9193ca66561 because the creature graveyard solves more problems than it causes. Only have the authority of a cell send deletion packets when a summon despawns.
Summoning is one of the least multiplayer-friendly systems in OpenMW and really needs to be redone serverside.
2019-12-02 20:48:52 +02:00
David Cernat
d9502d84a9
[Client] Disable clientside handling of summoned creature graveyards
2019-12-01 20:22:04 +02:00
David Cernat
d78bdefc01
[General] Include effect and spell ID for summons in ObjectSpawn packets
2019-12-01 13:31:11 +02:00
David Cernat
0c98c5d09e
Add OpenMW commits up to 19 Nov 2019
...
# Conflicts:
# apps/openmw/mwmechanics/aipursue.cpp
# apps/openmw/mwmechanics/summoning.cpp
2019-11-19 17:16:48 +02:00
Capostrophic
1097c2cfc4
Minor summoned creature cleanup fixes
2019-11-12 17:50:06 +03:00
David Cernat
bde9f7b817
Add OpenMW commits up to 20 Oct 2019
...
# Conflicts:
# apps/openmw/mwgui/recharge.cpp
# apps/openmw/mwrender/globalmap.cpp
# apps/openmw/mwrender/globalmap.hpp
# apps/openmw/mwworld/inventorystore.cpp
2019-10-29 22:26:35 +02:00
Capostrophic
e9009f8d10
Make sure summoned creatures are removed upon caster death
2019-10-10 17:57:45 +03:00
David Cernat
84cab59057
Add OpenMW commits up to 19 Aug 2018
...
# Conflicts:
# .travis.yml
# CI/before_install.linux.sh
# CI/before_script.linux.sh
# apps/openmw/engine.cpp
# apps/openmw/main.cpp
# apps/openmw/mwgui/windowmanagerimp.cpp
# apps/openmw/mwmechanics/actors.hpp
# apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
# apps/openmw/mwscript/aiextensions.cpp
# apps/openmw/mwscript/containerextensions.cpp
# apps/openmw/mwscript/dialogueextensions.cpp
# apps/openmw/mwworld/cellstore.cpp
# apps/openmw/mwworld/containerstore.cpp
# apps/openmw/mwworld/scene.cpp
# apps/openmw/mwworld/worldimp.cpp
# components/misc/debugging.hpp
2019-08-20 10:06:15 +03:00
David Cernat
0339958e21
[General] Rename Log class into TimedLog
2019-08-19 21:39:33 +03:00
uramer
2531378d0b
make getEffectDuration to look for a specific effect
2019-04-21 20:53:38 +02:00
Andrei Kortunov
5a4d0cec3a
Use new logging system for game itself
2018-08-14 23:05:43 +04:00
David Cernat
36ac2d9de4
[Client] Set packetOrigin for all ObjectList packets sent
2018-07-23 01:39:43 +03:00
David Cernat
76731f5def
[Client] Don't remove SummonKeys with actorIds of -1
...
This prevents summon duplication caused by a SummonKey sometimes being deleted immediately after being created, before the server can send back an ObjectSpawn packet spawning a creature that can be attached to the SummonKey.
2018-07-05 01:11:45 +03:00
David Cernat
a236ffc4be
Merge pull request #456 from OpenMW/master while resolving conflicts
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# Conflicts:
# .travis.yml
# README.md
# apps/openmw/mwgui/quickkeysmenu.cpp
# apps/openmw/mwmechanics/actors.cpp
# apps/openmw/mwmechanics/combat.cpp
2018-07-04 01:52:29 +03:00
David Cernat
958b220835
[General] Send summon duration to server in ObjectSpawn packets
2018-07-01 00:43:29 +03:00
Andrei Kortunov
fed10e87aa
Store integer actor ID in AI packages (bug #4036 )
2018-06-08 19:57:41 +04:00
David Cernat
78234f9071
[General] Rename Event into ObjectList & WorldObject into BaseObject
2018-05-13 00:42:24 +03:00
David Cernat
4468e6ec4a
Merge pull request #280 from OpenMW/master while resolving conflicts
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# Conflicts:
# .gitignore
# apps/openmw/mwmechanics/actors.hpp
# apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
2017-08-31 15:14:13 +03:00
Andrei Kortunov
641a6cd842
Added a delay before summoned creature corpse despawning
2017-08-18 11:58:28 +04:00
David Cernat
8c785fb22c
[Client] Send ObjectDelete packets when summoned creatures despawn
2017-06-02 09:15:08 +03:00
David Cernat
f4cdedd8cb
[General] Synchronize summoned creatures
2017-05-30 10:11:01 +03:00
scrawl
7e02bb7348
Preload summoned creature models before the spell is cast
2017-02-20 19:58:00 +01:00
Allofich
b1be3596dc
Cleanup of #include statements
2016-06-18 10:56:28 +09:00
scrawl
4acfe1a7e4
Move cleanupSummonedCreature to the mechanics manager (Bug #3439 )
2016-06-12 02:43:33 +02:00
scrawl
910ad76e29
Remove spell effects when a summoned creature expires (Bug #3439 )
2016-06-12 00:41:13 +02:00
scrawl
b7e45b046d
When a summoned creature dies, wait for its death animation to complete before removing it (Bug #3439 )
2016-06-12 00:40:55 +02:00
scrawl
7485abe5c3
Use safePlaceObject for summoned creature spawning
2016-02-29 17:27:07 +01:00
scrawl
11f00e3aa9
Rename safePlaceObject to placeObject
2016-02-29 17:05:18 +01:00
scrawl
b2add6470b
Missing include fix
2015-12-18 02:58:38 +01:00
scrawl
1c8244276d
Exception handling improvements (Bug #3090 )
2015-12-18 02:36:34 +01:00
scrawl
4bb3cbf0fb
Remove last remains of Ogre
2015-06-03 23:04:35 +02:00
scrawl
b70383d127
Remove last remains of Ogre math
2015-06-03 21:37:21 +02:00
scrawl
fd50be0fb8
Restore various gameplay
2015-05-30 01:00:24 +02:00
scrawl
68f93294da
Port EffectManager
2015-04-19 17:55:56 +02:00
scrawl
4e69e7cc0f
OpenMW compiles and runs w/o render window
2015-04-01 17:02:15 +02:00
cc9cii
efdee19477
Suppress warning about the lack of virtual destructor.
2015-02-16 16:41:53 +11:00
scrawl
378e91545d
Fix Tribunal/BM summon effects not working
2015-01-23 15:34:47 +01:00
scrawl
f267497c03
Allow separate summoned creature instances for each spell ID ( Fixes #2194 )
2015-01-06 16:11:05 +01:00