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  • 6bc04507ef
    Merge pull request #2715 from akortunov/cleanup Bret Curtis 2020-06-08 12:29:28 +0200
  • 946cf859db
    Merge pull request #2892 from Capostrophic/automove Bret Curtis 2020-06-08 11:45:04 +0200
  • cd97d0c61c
    Merge branch 'master' into automove Bret Curtis 2020-06-08 11:42:05 +0200
  • 3741355dca
    Merge pull request #2898 from akortunov/master Andrei Kortunov 2020-06-08 13:30:16 +0400
  • 0c3b12c40f
    Merge pull request #2893 from Capostrophic/projectile Andrei Kortunov 2020-06-08 13:26:58 +0400
  • 857f4bd232
    Merge pull request #2896 from akortunov/rendermanager Bret Curtis 2020-06-08 11:20:51 +0200
  • d23bbe755c
    Merge pull request #2897 from foobar13372/patch-1 Bret Curtis 2020-06-08 11:10:05 +0200
  • 3dd4023e8d Update active spells during rest Andrei Kortunov 2020-06-08 11:29:38 +0400
  • 27a113167c
    Merge pull request #2890 from akortunov/position Roman Siromakha 2020-06-08 01:12:47 +0200
  • d5d385fe9e
    Merge pull request #2891 from elsid/ai_packages_options Alexei Dobrohotov 2020-06-08 02:06:38 +0300
  • 3f0cf65335
    Merge pull request #2895 from elsid/esm_objectstate_final Alexei Dobrohotov 2020-06-08 02:02:57 +0300
  • 9bd676f5be Some bugfixes, more experimenting with timing of frame sync calls. Mads Buvik Sandvei 2020-06-07 20:02:03 +0200
  • 4afc332a0c Add a FogManager Andrei Kortunov 2020-06-07 10:35:33 +0400
  • 5d17a4c66e
    Update CHANGELOG.md foobar13372 2020-06-07 10:10:33 +0200
  • 52d27dee5c
    Merge pull request #2894 from Capostrophic/disable Andrei Kortunov 2020-06-07 10:15:12 +0400
  • 75e7a3e8b1 Do not store object position, if it is the same as in CellRef Andrei Kortunov 2020-06-07 09:25:46 +0400
  • d86e744250 [Client] Fix typos in comments about marking InterpreterContext types David Cernat 2020-06-07 01:59:18 +0200
  • 5209f5ff6d
    Mark all derived classes from ESM::ObjectsState and overriden functions as final elsid 2020-06-06 23:00:53 +0200
  • b527ca7e5d [Client] Fix initialization of ptrCellStore in object processors David Cernat 2020-06-06 23:11:16 +0300
  • 62df188fd4 Add OpenMW commits up to 16 May 2020 David Cernat 2020-06-06 22:38:28 +0300
  • e02b66cdf4 Ignore bogus string arguments for Disable/Enable again Capostrophic 2020-06-06 20:04:09 +0300
  • 456f0f9f44 Clean up magic bolts of actors that are gone (#5451) Capostrophic 2020-06-06 19:09:18 +0300
  • 05884e690f
    Merge pull request #2880 from akortunov/rendermanager Alexei Dobrohotov 2020-06-06 16:09:44 +0300
  • 1873da4c91 Don't save to or read automove state from saved games (#5452) Capostrophic 2020-06-06 15:45:48 +0300
  • 587b540c98 Merge branch 'fix-skill-lvlup-message' into 'master' Alexei Dobrohotov 2020-06-06 12:33:17 +0000
  • 48758116d6 Make sure the skill level up message box displays the value correctly Fanael Linithien 2020-06-06 14:24:33 +0200
  • 922f54e208 [Server] Add server functions for handling client script local variables David Cernat 2020-06-06 14:15:01 +0200
  • 5e6218ad6d [General] Modernize handling of client script local variables in packets David Cernat 2020-06-06 13:58:51 +0200
  • 6de97e6bc2 Remove redundant variables from RenderingManager Andrei Kortunov 2020-06-06 14:10:24 +0400
  • 5b34ef224b
    Replace AiPackage virtual methods by options elsid 2020-05-16 21:08:39 +0200
  • 3b1c717ab9
    Merge pull request #2888 from elsid/ai_packages_const Bret Curtis 2020-06-05 23:11:10 +0200
  • 204d2acf25
    Merge pull request #2092 from akortunov/float_stats Bret Curtis 2020-06-05 22:38:12 +0200
  • 629e33237e Merge branch 'AnyOldName3-master-patch-53347' into 'master' psi29a 2020-06-05 20:24:54 +0000
  • 5d019c27ae
    Merge pull request #2887 from akortunov/worldmanager Bret Curtis 2020-06-05 13:15:44 +0200
  • 81805b7263 Introduce a separate class to control world date and time Andrei Kortunov 2020-06-03 11:32:28 +0400
  • da8ea9d8c7
    Mark not changing AiPackages fields as const elsid 2020-06-02 21:30:46 +0200
  • 8cd34dbe15
    Merge pull request #2885 from elsid/fix_tests_build Bret Curtis 2020-06-04 09:00:00 +0200
  • 6e267e398e Fix copy-paste snafu AnyOldName3 2020-06-03 22:38:08 +0000
  • 86c1d0f4be Warn about fake stub Python AnyOldName3 2020-06-03 22:36:55 +0000
  • d35ccc39c6
    Fix build tests with double precision bullet elsid 2020-06-01 13:51:56 +0200
  • f25c3af9cb More refactoring of VRSession. Moved call of BeginFrame and WaitFrame to the start of cull to keep shadow technique within openxr specs. There is still some jitter unless i change to single-threaded, and now i have no idea why. Mads Buvik Sandvei 2020-06-03 19:46:20 +0200
  • 5468fcb29f Store attributes and skills values as floats (bug #4021) Andrei Kortunov 2018-12-23 15:18:33 +0400
  • 2eb9d4ad4e
    Merge pull request #2878 from Assumeru/mutate-ai Bret Curtis 2020-06-03 15:09:40 +0200
  • dd7f5fcde7
    Merge pull request #2884 from Capostrophic/deathmagic Bret Curtis 2020-06-03 15:07:08 +0200
  • 109057e53f
    Merge pull request #2544 from akortunov/corprus Bret Curtis 2020-06-03 13:41:57 +0200
  • da4e0097a1
    Merge pull request #2882 from akortunov/worldmanager Bret Curtis 2020-06-03 11:31:23 +0200
  • 3dce225f28 Implement vanilla-style corprus handling (bug #3714, bug #4623) Andrei Kortunov 2019-09-30 20:27:42 +0400
  • c0e62e9529 Refactor list of variables in the WorldManager Andrei Kortunov 2020-05-29 13:37:13 +0400
  • 31336aba79 Some refactoring of openxrswapchain Mads Buvik Sandvei 2020-06-02 22:16:42 +0200
  • 4d7947d27c Mutate base records when editing AI settings (#2798) Evil Eye 2020-06-02 21:59:37 +0200
  • 8f38f0536c Separate GLRC for OpenXR to ensure uncontested access. Safety check on predictions to police that they are made only once per frame. Mads Buvik Sandvei 2020-06-02 21:46:22 +0200
  • 9ad910a8e7 Comparison operator for Pose, View, and co. Mads Buvik Sandvei 2020-06-02 21:45:18 +0200
  • 998f4f73f4
    Merge pull request #2886 from elsid/ai_package_unique_ptr Bret Curtis 2020-06-01 21:41:00 +0200
  • b67e18329e
    Store AI packages as unique_ptr elsid 2020-05-17 00:29:21 +0200
  • ce7c47ee12
    Return cloned AiPackage as unique_ptr elsid 2020-06-01 15:36:14 +0200
  • f5e2e53bcf
    Merge pull request #2883 from Capostrophic/nilines Bret Curtis 2020-06-01 01:23:10 +0200
  • 18bb6dd223
    Merge pull request #2859 from elsid/aipackage_single_clone Bret Curtis 2020-06-01 01:21:57 +0200
  • 4361f4191d Predictions were off due to count of frames in flight off by 1. Mads Buvik Sandvei 2020-05-31 13:19:26 +0200
  • b65c1f582a Recenter action Mads Buvik Sandvei 2020-05-31 12:15:31 +0200
  • 930ee48da6 Player rotation no longer FPS dependent Mads Buvik Sandvei 2020-05-31 12:10:52 +0200
  • 64d586929c Fixed false staticness of VRGUILayer by editing camera ortography rather than texture coordinates. Mads Buvik Sandvei 2020-05-31 11:57:08 +0200
  • d72152183f Update spell effects during death animation (#5403) Capostrophic 2020-05-30 21:41:25 +0300
  • 7aca18f92b Handle NiLines (feature #5445) Capostrophic 2020-05-30 17:59:36 +0300
  • d3b3b74945
    Merge pull request #2871 from Capostrophic/tcl Bret Curtis 2020-05-30 17:57:27 +0200
  • 562d3654da
    Merge pull request #2860 from Capostrophic/greeting Bret Curtis 2020-05-30 17:57:03 +0200
  • 577786f110 Don't disable player's collision shape in TCL (#5435) Capostrophic 2020-05-24 19:03:54 +0300
  • b0b4550f05 Pass Actor by reference, simplify GetTarget for greetings Capostrophic 2020-05-18 23:04:48 +0300
  • efd5f13b2b Make greeting-related actor data temporary (bug #5397) Capostrophic 2020-05-17 04:06:39 +0300
  • 505a5e9ca6
    Merge pull request #2873 from Capostrophic/nifcleanup Bret Curtis 2020-05-29 23:44:55 +0200
  • 9d0855baa5
    Merge pull request #2866 from elsid/extend_osg_stats Bret Curtis 2020-05-29 23:23:38 +0200
  • 6f2b0252fa
    Merge pull request #2881 from akortunov/statemanager Alexei Dobrohotov 2020-05-29 23:53:59 +0300
  • 6f2fdb990b
    Merge pull request #2876 from Capostrophic/blending Bret Curtis 2020-05-29 11:05:33 +0200
  • 48b3fe5733 Use C++11-style loops in the StateManager Andrei Kortunov 2020-05-29 12:26:02 +0400
  • 7109378658
    Merge pull request #2879 from akortunov/windowmanager Alexei Dobrohotov 2020-05-29 00:16:37 +0300
  • 396afe79f1 Move font loading to the FontLoader Andrei Kortunov 2020-05-28 23:09:10 +0400
  • f36288569c
    Merge pull request #2874 from akortunov/windowmanager Bret Curtis 2020-05-28 13:22:23 +0200
  • 1759276ac5
    Merge pull request #2869 from Capostrophic/appliedonce Andrei Kortunov 2020-05-27 17:00:14 +0400
  • afc537384d
    Merge pull request #2875 from akortunov/input Alexei Dobrohotov 2020-05-26 20:34:31 +0300
  • 0eb85ea1ff
    Merge pull request #2877 from Assumeru/oops Alexei Dobrohotov 2020-05-26 20:27:25 +0300
  • a8231ae297 fix explicit startscript calls Evil Eye 2020-05-26 19:01:33 +0200
  • 2ff04b4e73 Move TextColours initialization to the TextColours itself Andrei Kortunov 2020-05-26 17:10:56 +0400
  • dcfc4cc5dd Rename onFrame() to update() to make WindowManager consistent with other managers Andrei Kortunov 2020-05-26 16:54:04 +0400
  • 000e44a18e Move data from WindowManager to CharacterCreation to simplify API Andrei Kortunov 2020-05-26 16:45:08 +0400
  • b00d72b9e4 Move cursor update to the MouseManager Andrei Kortunov 2020-05-26 11:24:47 +0400
  • 95cd473352 Reenable weapon animation lower body animation blending in FPV (#5441) Capostrophic 2020-05-26 17:01:45 +0300
  • b3b8480d49
    Merge pull request #2868 from Capostrophic/opcodes Roman Siromakha 2020-05-26 14:08:27 +0200
  • 74a74209ac Allow junk (data-less) NiParticleColorModifiers Capostrophic 2020-05-26 15:08:10 +0300
  • 7a9403aeed Remove unnecessary casts Capostrophic 2020-05-26 15:01:26 +0300
  • fc9a10ba48 Streamline node controller handling Capostrophic 2020-05-26 00:33:19 +0300
  • 3a4fa06aa3
    Merge pull request #2872 from akortunov/input Alexei Dobrohotov 2020-05-26 12:57:55 +0300
  • e3df170a53 Fix mControlsDisabled flag usage Andrei Kortunov 2020-05-26 10:58:24 +0400
  • 3e95034b57 [Server] Fix small typos in script functions David Cernat 2020-05-26 01:10:22 +0200
  • 89a2c69a61 Support particle node transformations Capostrophic 2020-05-25 23:51:15 +0300
  • 76538ab3cd [Client] Don't send ObjectSound packets for dedicated actor actions David Cernat 2020-05-25 23:43:20 +0300
  • c99e20e3b4 [Client] Equip items silently for newly met dedicated players/actors David Cernat 2020-05-25 21:50:19 +0300
  • a6351dd887 Merge branch 'windows-crosscompile-fix' into 'master' Andrei Kortunov 2020-05-25 08:04:39 +0000
  • ee25d7be38 Prediction fix Mads Buvik Sandvei 2020-05-24 18:20:57 +0200
  • 480ce82217 Fixed performance issues related to xr synchronization as well as osg pipelining. Some code refactoring / cleanup. Mads Buvik Sandvei 2020-05-24 18:00:42 +0200
  • 51c0806a31 Use AppliedOnce flag in more effect duration calculations (#5425) Capostrophic 2020-05-23 23:12:56 +0300
  • e8ec62b298 Use all-lowercase names for windows API headers Fanael Linithien 2020-05-24 16:49:20 +0200