Commit Graph

  • 6b45a48116 Add OpenMW 0.47 commits up to 1 Jul 2021 David Cernat 2021-07-01 19:13:04 +0200
  • bb393cb91c Merge branch 'fix_new_game_guard_3' into 'master' psi29a 2021-07-01 08:59:13 +0000
  • c68cecb1eb Merge branch 'optimize_off_mesh_connections' into 'master' psi29a 2021-06-28 10:44:43 +0000
  • e6ce2c4e86 typo madsbuvi 2021-06-28 20:19:48 +0200
  • 0394f848cd Merge branch 'fix_malexa_escape' into 'master' psi29a 2021-06-28 14:26:08 +0000
  • a5b8eb72a5 Merge branch 'alpha-test-override' into 'master' psi29a 2021-06-28 13:54:28 +0000
  • fa30531461 Merge branch 'positively_glowing' into 'master' psi29a 2021-06-25 09:20:25 +0000
  • b9109e8b1c Merge pull request #3094 from akortunov/master Bret Curtis 2021-06-22 09:26:29 +0200
  • 05b5ada6bf Merge branch 'fix_smooth_movement' into 'master' psi29a 2021-06-21 19:54:17 +0000
  • 6ed72da360 docs errata madsbuvi 2021-06-20 18:34:47 +0200
  • 6af511c6e6 A little more docs madsbuvi 2021-06-20 18:29:13 +0200
  • 7f2ec4dbf8 Minor doc addition madsbuvi 2021-06-20 17:45:53 +0200
  • 1e1c8a17ed Merge branch 'fix_new_game_guard_2' into 'master' psi29a 2021-06-19 13:34:36 +0000
  • ce020428f0 Merge branch 'example-suite-documentation' into 'master' psi29a 2021-06-19 12:08:57 +0000
  • b31750a337 Merge branch 'object_paging_min_size_combo_box' into 'master' psi29a 2021-06-19 00:20:29 +0000
  • 5a27d6eed7 Merge branch 'fix-ffmpeg-api-const' into 'master' psi29a 2021-06-19 00:15:16 +0000
  • ca2356615c RTD entries for OpenMW-VR madsbuvi 2021-06-17 19:31:11 +0200
  • 62f0237376 Add OpenMW commits up to 17 Jun 2021 David Cernat 2021-06-17 10:33:19 +0200
  • 7be09078b4 bump mac deps to include collada Bret Curtis 2021-06-17 01:12:31 +0200
  • 071786aff6 Merge branch 'UseSameDistanceForAllLodsOfTheCurrentChunk' into 'master' psi29a 2021-06-16 11:47:30 +0000
  • 329ec8f044 Merge branch 'dont_bury_me_plz' into 'master' psi29a 2021-06-16 09:43:53 +0000
  • c39c0266a9 Merge branch 'free_from_bondage' into 'master' psi29a 2021-06-16 09:43:14 +0000
  • dfb9f074d7 Merge branch 'OSG_check_cmake' into 'master' psi29a 2021-06-16 08:28:48 +0000
  • dd197765c8 cmake check to enforce that if someone uses OSG 3.6, that it is at least 3.6.5 psi29a 2021-06-16 08:28:48 +0000
  • 7d756d997e Rebuild the cache in readState unknown 2021-06-12 18:18:52 +0200
  • 7fa67ff675 Use same distance for all lod instances of a chunk CedricMocquillon 2021-06-12 15:33:53 +0200
  • f92fbc2acd workaround shadow issue on macOS, https://gitlab.com/OpenMW/openmw/-/issues/6057 Bret Curtis 2021-06-12 00:10:55 +0200
  • 9bae89cc95 Merge branch 'macos_shadow_quickfix' into 'master' AnyOldName3 2021-06-11 23:22:15 +0000
  • 868a5b35e3 workaround shadow issue on macOS, https://gitlab.com/OpenMW/openmw/-/issues/6057 Bret Curtis 2021-06-12 00:10:55 +0200
  • 4d995a6be6 Merge branch 'update_mac_deps' into 'master' psi29a 2021-06-11 20:02:35 +0000
  • 91e1898aa2 make use of gitlab openmw-deps Bret Curtis 2021-06-11 20:27:17 +0200
  • 49ce26361e update mac deps to include latest OSGoS 3.6, mygui 3.4.1 and multi-threaded bullet Bret Curtis 2021-06-11 16:44:15 +0200
  • 036a344eae Merge branch 'aoe_arrow' into 'master' psi29a 2021-06-11 09:18:25 +0000
  • 7d0483d7ad Cast spell even if target Ptr is empty. It happens when enchanted arrows hit water or ground. fredzio 2021-06-11 05:53:40 +0200
  • 767287ae51 [General] Track stacking spells in SpellsActive packets David Cernat 2021-06-10 13:27:52 +0200
  • da16c211a4 [Client] Make potion effects work with SpellsActive packets, part 2 David Cernat 2021-06-06 20:18:44 +0200
  • 90fa8dca35 Do not assume the bound item cache is valid after loading a save Evil Eye 2021-06-06 18:10:55 +0200
  • 89e0bfd1a4 Purge summon effects on dispose Evil Eye 2021-06-06 12:45:42 +0200
  • c7f8a4faae Merge branch 'sizeof_float' into 'master' psi29a 2021-06-06 09:37:17 +0000
  • 7f4f2c042e Use sizeof(GLfloat) instead of sizeof(GL_FLOAT) jvoisin 2021-06-04 23:15:50 +0200
  • 5a852fe6db [Client] Fix warnings related to declarations David Cernat 2021-06-04 01:22:13 +0200
  • 004660be3d Don't unsummon creatures not found within the active cells Evil Eye 2021-06-02 20:33:29 +0200
  • 1f0cb09933 Add OpenMW commits up to 1 Jun 2021 David Cernat 2021-06-01 17:22:52 +0200
  • b2791fd487 Merge branch 'irc' into 'master' psi29a 2021-05-31 22:10:00 +0000
  • 3e4340338f Update IRC links to libera Alexey Sokolov 2021-05-31 21:11:43 +0100
  • 4026082494 Merge branch 'fix_sync' into 'master' Evil Eye 2021-05-30 10:47:33 +0000
  • 9058fa9f60 Merge branch 'fix_launcher_ui' into 'master' psi29a 2021-05-29 20:32:00 +0000
  • a487295d39 Merge branch 'fix_new_game_guard' into 'master' psi29a 2021-05-29 20:29:53 +0000
  • 7330921bd6 Merge branch 'statuesque' into 'master' psi29a 2021-05-29 20:27:56 +0000
  • a5bf056860 Merge branch 'fix_configure_light_buffer_layout' into 'master' psi29a 2021-05-29 20:10:12 +0000
  • 86630b048f [General] Add creature attack values to RecordDynamic packets David Cernat 2021-05-28 19:35:05 +0200
  • b8472e1303 Use modified paralyze magnitude to fall and float Evil Eye 2021-05-28 16:55:54 +0200
  • d4f28ac979
    Avoid resetting buffer object when configuring light buffer layout elsid 2021-05-28 10:41:03 +0200
  • 9dfba37ce9 Merge branch 'fix_big_object_navmesh_update' into 'master' psi29a 2021-05-27 21:08:33 +0000
  • e9433a91fb
    Add more tests for TileCachedRecastMeshManager elsid 2021-05-27 20:18:52 +0200
  • 825ac6100f Merge branch 'fix_loading_screen' into 'master' psi29a 2021-05-27 16:45:49 +0000
  • 1ec9d471a2 Merge branch 'specifically_insensitive' into 'master' psi29a 2021-05-27 16:43:24 +0000
  • 1a1085272a Use ciEqual to determine actor-specific answers Evil Eye 2021-05-27 17:13:04 +0200
  • 4a6961b365
    Trigger navmesh update on moved player only when player tile has been changed elsid 2021-05-27 16:52:01 +0200
  • ed91cf9397
    Replace unordered_map by map for storing objects elsid 2021-05-27 16:38:04 +0200
  • 22c2f106b7
    Store object tiles position as sorted vector instead of set elsid 2021-05-27 15:25:21 +0200
  • f4f9fa4701
    Limit oscillating recast mesh object AABB by tile bounds elsid 2021-05-27 01:59:07 +0200
  • d122e184cc
    Report navmesh change for not posted tiles elsid 2021-05-27 01:09:58 +0200
  • 3915e5d2cc
    Always center loading screen progress bar by height when there is active message box elsid 2021-05-26 23:19:22 +0200
  • 16ea254fc1 Fix compilation error for openmw target madsbuvi 2021-05-26 23:17:52 +0200
  • abee6ca841 Fix #109 also fixes lack of motion controller interaction during main menu and load game. madsbuvi 2021-05-26 21:40:18 +0200
  • 44d037c078 [General] Add creature soul values to RecordDynamic packets David Cernat 2021-05-25 13:55:12 +0200
  • 4c4218f70d Merge branch 'hangup-fix' into 'master' AnyOldName3 2021-05-24 17:57:39 +0000
  • d906ec773a Fix hangup on savegame after manual screenshots. Mads Buvik Sandvei 2021-05-24 17:57:39 +0000
  • 05c5688e3a Merge branch 'slider' into 'master' psi29a 2021-05-23 23:59:54 +0000
  • f12a52c603 Make the light distance slider de/increment by 128 Dobrohotov Alexei 2021-05-24 01:57:08 +0300
  • 6a7bc208de Merge branch 'dont_assign' into 'master' Alexei Dobrohotov 2021-05-23 22:51:42 +0000
  • 8c7b07b9c8 [Client] Make potion effects work with SpellsActive packets David Cernat 2021-05-23 01:49:37 +0200
  • dff4b83d9d Merge branch 'stop_threading' into 'master' psi29a 2021-05-22 08:52:44 +0000
  • 2a6bd1b0cc Merge branch 'navmesh_tiles_cache_tests' into 'master' psi29a 2021-05-22 08:49:06 +0000
  • 8774d23830 Merge branch 'FixBsaToolExtract' into 'master' psi29a 2021-05-22 08:42:01 +0000
  • 375372981c
    Stop osg viewer threading before destructing engine elsid 2021-05-21 23:15:14 +0200
  • 105cd5b06f
    Add more checks to NavMeshTilesCache tests elsid 2021-05-21 19:30:29 +0200
  • fb4a1ebd46 Fix mirror texture madsbuvi 2021-05-21 19:19:59 +0200
  • af69d10e7f Change didn't get saved madsbuvi 2021-05-21 18:30:46 +0200
  • e51669c05d Don't assign a variable passed by value jvoisin 2021-05-21 18:15:31 +0200
  • 7a6dfc61ec Add OpenMW commits up to 21 May 2021 David Cernat 2021-05-21 16:00:09 +0200
  • f27d7c66ff Merge branch 'racy_deadcode' into 'master' psi29a 2021-05-21 09:27:01 +0000
  • d1aaa74193 Rewrite of tracking logic. madsbuvi 2021-05-20 22:40:48 +0200
  • 86d137363e Check if the archive is opened before adding a file to it and clear state on close CedricMocquillon 2021-05-20 21:28:52 +0200
  • b13afd758c Remove both racy and useless code. fredzio 2021-05-20 05:53:26 +0200
  • 3696187737 Merge branch 'free_as_in_av' into 'master' psi29a 2021-05-20 08:21:47 +0000
  • b61249841e Update lookup only after sorting files CedricMocquillon 2021-05-19 18:38:42 +0200
  • 54d32817d5 Use av_free and maybe get Coverity to understand Evil Eye 2021-05-19 17:12:41 +0200
  • 3920477618 Merge branch 'moving_lighting_method_to_graphics' into 'master' psi29a 2021-05-19 05:09:24 +0000
  • c4fde03542 Merge branch 'ObjectPagingMergeIssue' into 'master' psi29a 2021-05-19 05:08:12 +0000
  • e596f62107 Merge branch 'Terrain-Selection-Issues' into 'master' psi29a 2021-05-19 05:06:43 +0000
  • 4a15868c0e Moving Lighting Method from Advanced -> Visuals to Graphics -> Lighting Thunderforge 2021-05-18 18:05:54 -0500
  • fea5c0ac1a Merge branch 'armour_error_fix' into 'master' Alexei Dobrohotov 2021-05-18 22:02:30 +0000
  • d11a6bd92c Share state CedricMocquillon 2021-05-18 14:03:16 +0200
  • 3a1243a5d0 Rebased branch, reduced code duplication, added comments, adjusted formatting. Atahualpa 2021-05-18 17:53:00 +0200
  • ca80aeaaea Fix vertex calculation for cell-border drawing. Atahualpa 2021-05-13 01:21:24 +0200
  • d500507dec Resolved merge conflicts with changelog (cont.) Atahualpa 2021-05-18 15:05:19 +0200
  • 356efa15a2 Fixes #6035 (circle brush selects outside of circle) and #6036 (some corner vertices not selected). Atahualpa 2021-05-12 13:33:36 +0200
  • 425f745d53 Resolved merge conflicts with changelog. Atahualpa 2021-05-18 15:03:56 +0200