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  • 90986df81c Allow OSG objects to be sent to the debug log. AnyOldName3 2018-10-30 22:15:32 +0000
  • 3c8bb9cf73 Merge branch 'changelog' into 'master' Bret Curtis 2018-10-30 20:52:30 +0000
  • d1eb7a52a0 Update CHANGELOG.md Bret Curtis 2018-10-30 20:49:59 +0000
  • d6c674660a
    Merge pull request #1633 from elsid/pathfinder_detour Bret Curtis 2018-10-30 20:44:13 +0100
  • 1ca7ea23d1 Add extra uniforms to the disabled shadows StateSet so that the shadow texture samplers are bound ot the dummy shadow maps correctly. AnyOldName3 2018-10-30 17:07:11 +0000
  • 854d85cb47 Merged merge request !42 Marc Zinnschlag 2018-10-30 17:05:15 +0100
  • cbbe69f3f2 additional cleanups for non-essential fallbacks Bret Curtis 2018-10-30 12:17:10 +0100
  • e162af0003 [Server] Disallow non void callbacks Koncord 2018-10-30 15:32:52 +0800
  • 07a5f5296c [Server] Rework OnRequestPluginList callback. Add AddPluginHash function Koncord 2018-10-30 14:02:27 +0800
  • 20a7619a4a [Server] Remove result from the OnPlayerConnect callback Koncord 2018-10-30 13:18:32 +0800
  • f1e8569291 [Server] Remove result from the OnPlayerSendMessage callback Koncord 2018-10-30 13:13:07 +0800
  • efa362031e [Server] Remove unused Main callback Koncord 2018-10-30 13:03:28 +0800
  • b83e4056a8 [Server] Remove CallFF dependency as it not fully supported by Windows and MacOS Koncord 2018-10-30 12:59:47 +0800
  • 585557ad8a [Server] Remove argument cast in the Call with va_args Koncord 2018-10-30 12:58:15 +0800
  • 3101de5f02 [Server] Add kicked load status Koncord 2018-10-30 12:56:50 +0800
  • 3c53fe16e9
    Merge pull request #1986 from akortunov/rootfix Bret Curtis 2018-10-29 22:47:04 +0100
  • 9b83a2345b remove unnecessary fallbacks Bret Curtis 2018-10-29 20:54:21 +0100
  • e65f254f7f
    Merge pull request #1999 from akortunov/resurrect Bret Curtis 2018-10-29 20:43:54 +0100
  • 82e8829112 Merge branch 'update-gitlab-deps' into 'master' Bret Curtis 2018-10-29 18:51:09 +0000
  • f98fc8d7b4 Make sure we reset current weapon animation when resurrect actor (addition to bug #2626) Andrei Kortunov 2018-10-29 22:47:04 +0400
  • 23d273b1d7 Follow the redirects Bret Curtis 2018-10-29 17:43:08 +0000
  • cc1fd8c92e Use https://http.kali.org/pool/main/m/mygui/ instead since debian doesn't keep old packages. Bret Curtis 2018-10-29 17:35:04 +0000
  • e45c0c8f59 Update to new packages Bret Curtis 2018-10-29 16:28:24 +0000
  • 988914725a wip 1 Bret Curtis 2018-10-25 21:46:14 +0200
  • a5efe0d596 Merged pull request #1998 Marc Zinnschlag 2018-10-29 10:02:52 +0100
  • 434b1fd0e3 Use Shift-C and Shift-V keybindings for View and Preview (feature #2845) Capostrophic 2018-10-29 01:53:49 +0300
  • 7f2baa9373
    Merge pull request #1995 from Capostrophic/icons Bret Curtis 2018-10-28 22:22:42 +0100
  • 6f8a15afb0
    Merge pull request #1996 from Capostrophic/cleanup Bret Curtis 2018-10-28 19:39:39 +0100
  • 580119d9b0
    Merge pull request #1997 from Capostrophic/thrown Bret Curtis 2018-10-28 19:37:35 +0100
  • 8757b3edd1 Add icons for Edit and Touch actions (kudos to akortunov) Capostrophic 2018-10-28 20:44:03 +0300
  • 89b8eb029f Add icons for record context menu actions Capostrophic 2018-10-27 19:35:19 +0300
  • 77b0ff7a75 Use real thrown weapon damage in tooltips and weapon rating (feature #4697) Capostrophic 2018-10-28 18:28:36 +0300
  • 49d81241db Merge branch 'master' into pathfinder_detour elsid 2018-10-28 17:08:09 +0300
  • 4b1d287eda Clean up redundant getClass calls in classes Capostrophic 2018-10-28 17:03:38 +0300
  • 50b6ae3e10 Fix calculation for shape local AABB elsid 2018-10-28 16:54:47 +0300
  • af2f4e8424 Allow to use zero cache size elsid 2018-10-28 16:54:06 +0300
  • fc82e680b4
    Merge pull request #1989 from alecnunn/documentation-cleanup Bret Curtis 2018-10-28 14:53:22 +0100
  • e7892361f6
    Merge pull request #1994 from akortunov/actor_culling Bret Curtis 2018-10-28 14:44:12 +0100
  • 3cd59d4a89
    Merge pull request #1993 from akortunov/loadingbar Bret Curtis 2018-10-28 14:43:33 +0100
  • abc51a8a17 Add settings option to set max number of polygons per navmesh tile elsid 2018-10-28 14:59:12 +0300
  • 06d226a1b7 Minor tweaks for actors processing range setting Andrei Kortunov 2018-10-28 15:08:24 +0400
  • 6e05853478 Center progress bar when there are active messageboxes (bug #4691) Andrei Kortunov 2018-10-28 11:44:14 +0400
  • 9dd0d641bc Merged pull request #1931 Marc Zinnschlag 2018-10-28 11:02:33 +0100
  • 2e9fa769bc Merged pull request #1992 Marc Zinnschlag 2018-10-28 10:49:24 +0100
  • af0b5947ab
    Merge pull request #1991 from akortunov/changelog Bret Curtis 2018-10-28 10:36:32 +0100
  • e5e13b21ae [Client] Fix crash on drag&drop Koncord 2018-10-28 16:56:04 +0800
  • 8337423e6c Fixed up grammar in the game settings documentation. Alec Nunn 2018-10-27 20:16:51 -0700
  • d27d48eb22 Fix revert record icon Capostrophic 2018-10-27 19:45:40 +0300
  • 7a7b47b0ba Add missing changelog entries Andrei Kortunov 2018-10-27 20:31:03 +0400
  • 9f4892ce92
    Merge pull request #1990 from Capostrophic/absorption Bret Curtis 2018-10-27 17:45:48 +0200
  • 5b26c231b8
    Merge pull request #1988 from Capostrophic/light Bret Curtis 2018-10-27 17:43:48 +0200
  • abdf40e0d5 Avoid making expensive visitEffectSources calls if no spell absorption effect is active Capostrophic 2018-10-27 16:33:26 +0300
  • b6f23cd366 Make constants usage more obvious Capostrophic 2018-10-27 13:27:25 +0300
  • 89f4ad1835 Worked with formatting the documentation source to conform to standards desired. Also corrected numerous spelling errors and inconsistencies. Alec Nunn 2018-10-26 21:52:56 -0700
  • c65d6c1328 [Client] Disable mListener methods in mwworld/containerstore David Cernat 2018-10-27 02:19:45 +0300
  • 4873d33642 Adjust magic light source linear attenuation (bug #3890) Capostrophic 2018-10-27 01:25:16 +0300
  • 354447cc45
    Merge pull request #1987 from nikolaykasyanov/macos-ci-downgrade-mygui Bret Curtis 2018-10-26 22:04:03 +0200
  • f62ca24356 [macOS, CI] Use dependencies with downgraded MyGUI, fixing #4665 Nikolay Kasyanov 2018-10-26 19:33:04 +0200
  • d2f3196ee8 Fix testcase for RootCollisionNode with MRK data Andrei Kortunov 2018-10-26 21:21:34 +0400
  • 1baf82db32 [Client] Avoid PlayerSpellbook packet spam in some mods David Cernat 2018-10-26 19:07:35 +0300
  • 61da6b6ecf Print warning if the RootCollisionNode is attached to non-root node (bug #4311) Andrei Kortunov 2018-10-26 13:24:05 +0400
  • 3ead33814f Merge remote-tracking branch 'upstream/master' Marc Zinnschlag 2018-10-26 13:02:06 +0200
  • 032278929b Merged pull request #1985 Marc Zinnschlag 2018-10-26 12:59:44 +0200
  • a8d38726e8
    Merge pull request #1984 from akortunov/absorption Bret Curtis 2018-10-26 12:41:29 +0200
  • 19ce1abcdf Fix selected weapon HUD durability percentage Capostrophic 2018-10-26 12:53:15 +0300
  • 6d91fe69b2 Revert "Handle RootCollisionNode, attached to non-root node (bug #4311)" Andrei Kortunov 2018-10-26 12:51:04 +0400
  • bf9e8c4556 Make spell absorption multiplicative (bug #4684) Andrei Kortunov 2018-10-26 12:36:58 +0400
  • d9bc1abf48 [Client] Don't send ObjectScale packets if not logged in David Cernat 2018-10-26 02:33:47 +0300
  • a8cf1e02c4 [Client] Allow unilateral scripted container changes not from console David Cernat 2018-10-25 22:38:45 +0300
  • e7de6b974a Optimize actors processing 1. Do not update physics and animations for actors outside processing range (bug #4647) 2. Do not render such actors 3. Add transparency to actors near processing border, so they will not pop up suddenly Andrei Kortunov 2018-09-21 16:34:23 +0400
  • 0fad2449f3
    Merge pull request #1982 from Capostrophic/condition Bret Curtis 2018-10-25 17:22:02 +0200
  • c3e8d536cd Implement getNormalizedEnchantmentCharge() method and use it Capostrophic 2018-10-25 16:09:07 +0300
  • 54bd7b2dcf Implement getItemNormalizedHealth() method and use it Capostrophic 2018-10-25 15:45:31 +0300
  • 2c8bbde7ef Merged pull request #1979 Marc Zinnschlag 2018-10-25 11:16:26 +0200
  • 4d88d6dd58 Merged pull request #1980 Marc Zinnschlag 2018-10-25 11:06:22 +0200
  • 375354ab6b
    Merge pull request #1974 from akortunov/coverity Bret Curtis 2018-10-25 09:42:51 +0200
  • 1e2bf9c447 Merge remote-tracking branch 'refs/remotes/upstream/master' AnyOldName3 2018-10-24 20:13:13 +0100
  • 67de61e1fb Avoid item condition and charge zero divisions Capostrophic 2018-10-24 18:51:34 +0300
  • ecc671bfb9
    Merge pull request #1981 from Capostrophic/fixme Bret Curtis 2018-10-24 07:50:33 +0200
  • 4ce35c6ad5 Fix fixme behavior in interiors Capostrophic 2018-10-24 01:40:57 +0300
  • e22ab64ebf Fix typo in lighting.glsl AnyOldName3 2018-10-22 17:35:01 +0100
  • 99f8ef88a5 [Server] Add SetObjectActivatingPid() script function David Cernat 2018-10-22 16:25:50 +0300
  • 61e6e359c4 Allow creatures to use the autogenerated collision box (feature #2787) Andrei Kortunov 2018-10-22 15:14:25 +0400
  • 17f13872aa [Client] Use forceUpdate correctly in LocalPlayer::updateStatsDynamic() David Cernat 2018-10-22 13:22:23 +0300
  • 9809eef18e Utilize the default soundgen entries when necessary (bug #4689) Capostrophic 2018-10-20 22:14:15 +0300
  • 229d1bb425 Backport loop from tinyxml 2.6 to avoid CVE Andrei Kortunov 2018-10-19 19:43:19 +0400
  • 41e90bd56c Unify random generator usage Andrei Kortunov 2018-10-19 14:37:25 +0400
  • 46bf45a6e2 Remove redundant code Andrei Kortunov 2018-10-19 13:09:39 +0400
  • 85f9b0d004 Merge branch 'master' into coverity_scan Marc Zinnschlag 2018-10-19 09:51:15 +0200
  • b0907f8929 Add todos in case they're left until after the shadow PR is merged AnyOldName3 2018-10-18 16:01:36 +0100
  • a41ce42208 Move setting of colorMode to ShaderRequirements in case they're reused AnyOldName3 2018-10-18 16:00:51 +0100
  • 6c4116cc8b
    Merge pull request #1972 from akortunov/equipfix Bret Curtis 2018-10-18 16:43:05 +0200
  • a5fc4db2d7
    Merge pull request #1973 from akortunov/soundfix Bret Curtis 2018-10-18 16:40:01 +0200
  • 8fa0ffcfe4 Catch exceptions inside the loadVoice() (bug #4685) Andrei Kortunov 2018-10-18 14:59:39 +0400
  • d7d9050d4a Force actor to the 'weapon equipped' state if the weapon disappeared in the middle of attack (bug #4646) Andrei Kortunov 2018-10-18 11:42:03 +0400
  • 85b97d19d3 Add alpha threshold for shadow casting. AnyOldName3 2018-10-17 14:02:26 +0100
  • 474770eca8 Switch shadow map rendering to a specialised, simplified shader. AnyOldName3 2018-10-16 21:23:31 +0100
  • 9029533ec1
    Merge pull request #480 from testman42/patch-1 sol2-server-rewrite David Cernat 2018-10-16 23:00:02 +0300
  • e406c5ff81
    Merge pull request #1946 from akortunov/backupfix Bret Curtis 2018-10-16 21:47:21 +0200
  • e99edfd954
    Merge pull request #1971 from akortunov/meshfallback Bret Curtis 2018-10-16 21:45:48 +0200