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  • 98ff44172a
    Merge pull request #458 from GrimKriegor/hotfix/crashcatcher-sdl-build-issue David Cernat 2018-07-14 22:37:36 +0300
  • 2fcde5e8ba [General] Temporarily disable the new OpenMW crash catcher This new crash catcher is preventing TES3MP from building on GNU/Linux components/crashcatcher/crashcatcher.cpp:23:28: fatal error: SDL_messagebox.h: No such file or directory Disable it until the developers isolate the issue and patch it Grim Kriegor 2018-07-14 19:08:35 +0100
  • 88e4927146 [Pipeline] Add missing LuaJIT dependency Grim Kriegor 2018-07-14 19:39:19 +0100
  • 6cb5ac6e63 Merge pull request #457 from OpenMW/master while resolving conflicts David Cernat 2018-07-14 03:57:05 +0300
  • 6d43c8d63d [Client] Send ActorAI with combat when an NPC's fight is set to 100 David Cernat 2018-07-14 02:55:38 +0300
  • 743933134d [Client] Simplify sending of ActorAI packets for uninitialized actors David Cernat 2018-07-14 01:00:27 +0300
  • 5f4ec1331f [Client] Send ActorAI packet when combat is started via a client script David Cernat 2018-07-14 00:07:15 +0300
  • cc9e294cc0 [Client] Send ActorAI packet for new cell after being followed to it David Cernat 2018-07-13 22:34:36 +0300
  • 528bd26a3b [General] Allow followers to follow non-authority players through cells David Cernat 2018-07-13 21:27:29 +0300
  • ab5fd0aef8 [Server] Clean up descriptions for Object script functions David Cernat 2018-07-13 04:55:05 +0300
  • 6c1173d598 [Client] Rename searchPtrViaRefIndex into searchPtrViaUniqueIndex David Cernat 2018-07-13 04:33:54 +0300
  • 09da24f1ea [General] Rename all instances of refNumIndex into refNum David Cernat 2018-07-13 04:12:03 +0300
  • 20296859ee [Server] Clarify functions used for getting data in Networking David Cernat 2018-07-13 02:40:24 +0300
  • 04dd59e638 [Server] Use clearer names for functions used to get last received data David Cernat 2018-07-13 02:33:50 +0300
  • aeb2e57444 [Server] Bring Actor functions in line with Object functions, part 2 David Cernat 2018-07-13 01:25:43 +0300
  • 837c5369c0 [Server] Add OnActorAI event and remove autosync for ActorAI packets David Cernat 2018-07-13 01:05:27 +0300
  • 8f745df055 [Server] Bring Actor functions in line with Object functions, part 1 David Cernat 2018-07-13 01:04:41 +0300
  • f0d4f1bbe5 [Client] Send ActorAI packets when followed by an NPC David Cernat 2018-07-12 23:08:17 +0300
  • 6316f1e590 [Client] Add ActorList methods for sending ActorAI packets David Cernat 2018-07-12 20:48:47 +0300
  • 0fd8f7660b [Client] Replace LocalActor arg with BaseActor in ActorList functions David Cernat 2018-07-12 20:15:04 +0300
  • 0bd6078826 Merged pull request #1789 Marc Zinnschlag 2018-07-12 18:56:59 +0200
  • 32bd294a8a Add missing changelog entries Andrei Kortunov 2018-07-12 16:39:46 +0400
  • 3d1daaebab Rework manual spellcasting (e.g. via scripts) Andrei Kortunov 2018-06-28 16:58:51 +0400
  • bdf2f03c4f [General] Remove unnecessary MapChanges struct from BaseWorldstate David Cernat 2018-07-12 05:06:31 +0300
  • 59a56ca35e [Client] Disallow clients from scaling their associated players David Cernat 2018-07-12 03:29:38 +0300
  • 8ca29dbaac [Client] Fix remaining mistakes in debug for received ActorAI packets David Cernat 2018-07-11 23:11:37 +0300
  • 5bb442bbd3 [Server] Add sendToOtherVisitors boolean to SendActorAI() David Cernat 2018-07-11 22:17:00 +0300
  • 25f7a55495 [Client] Improve debug for received ActorAI packets David Cernat 2018-07-11 19:54:56 +0300
  • ceea65f666 [General] Change pre-rewrite's version to 0.7.0-alpha David Cernat 2018-07-11 19:35:28 +0300
  • 4e3bc3e403 Change wave parameters based on weather Miloslav Číž 2018-07-11 17:03:59 +0200
  • cf33695447 [General] Change rewrite's version to TBD-rewrite David Cernat 2018-07-11 17:24:07 +0300
  • 99e4d49e7c
    Merge pull request #1787 from akortunov/profilierfont Bret Curtis 2018-07-11 16:00:34 +0200
  • 70b6d4983d Use the DejaVuLGCSansMono.ttf in profilier output Andrei Kortunov 2018-06-28 18:05:00 +0400
  • 2d919ba215 changelog cleanup Marc Zinnschlag 2018-07-11 10:10:38 +0200
  • 232be000a2 Updated credits file Marc Zinnschlag 2018-07-11 10:09:31 +0200
  • 5080a65910 Merged pull request #1796 Marc Zinnschlag 2018-07-11 10:08:44 +0200
  • ee759effce Merged pull request #1798 Marc Zinnschlag 2018-07-11 10:06:30 +0200
  • fa96154edd Merged pull request #1803 Marc Zinnschlag 2018-07-11 10:04:59 +0200
  • 7a646494ee [General] Point to serverCore.lua instead of server.lua in server config 0.6.3 David Cernat 2018-07-11 02:53:40 +0300
  • 686830a6e3
    Update changelog elsid 2018-07-10 23:52:51 +0300
  • 3f21c49479
    Put check for nif file name into separate function elsid 2018-07-08 20:52:16 +0300
  • 2599aba196
    Fix check whether file name starts with x or X elsid 2018-07-08 20:36:04 +0300
  • bff6e9e235 [General] Implement ActorAI packet, part 5 David Cernat 2018-07-10 23:18:32 +0300
  • c77c50e92b Make Equip console command to bypass most of restrictions (bug #4460) Andrei Kortunov 2018-07-09 19:31:40 +0400
  • 3186edc630
    Update changelog Capostrophic 2018-07-10 22:22:20 +0300
  • 5cb9dc9d12 Use SpellTurnLeft/TurnRight animation groups Capostrophic 2018-07-10 22:19:56 +0300
  • b390ce3002
    Merge pull request #1776 from akortunov/crossbowfix Bret Curtis 2018-07-10 19:16:23 +0200
  • df1576fcf5
    Merge branch 'master' into crossbowfix Bret Curtis 2018-07-10 19:15:37 +0200
  • fde46f03b3
    Merge pull request #1801 from terabyte25/terabyte25-trainingskill Bret Curtis 2018-07-10 16:54:28 +0200
  • 76fa8a163d
    Update CHANGELOG.md terrabyte25 2018-07-10 17:09:14 +0400
  • 1c35e20fcc Use 1h animations as fallback for crossbows Andrei Kortunov 2018-06-22 18:40:49 +0400
  • 75dcbea365 Apply weapon reload animations only for upper body Andrei Kortunov 2018-06-22 13:09:02 +0400
  • 3f63e625cf
    Merge pull request #1802 from Capostrophic/cmake Bret Curtis 2018-07-10 14:34:59 +0200
  • d000f2756e Update disabled warnings Capostrophic 2018-07-10 13:02:03 +0300
  • 21403f8920 Update changelog Capostrophic 2018-07-09 23:08:29 +0300
  • 7fd66c77e6 Update CMake lists for Windows Capostrophic 2018-07-09 23:04:45 +0300
  • 5a1dba6a09
    Merge pull request #1800 from akortunov/buildfix Bret Curtis 2018-07-10 13:13:13 +0200
  • c921d1c7e9 Refactor NifStream class (eliminate LNK4221 MSVC warning) Andrei Kortunov 2018-07-10 13:32:52 +0400
  • 2e31c212c0 [Client] Make any ActorAI packet override an actor's desire to fight David Cernat 2018-07-10 11:33:07 +0300
  • 79ee976c95 [Client] Implement ACTIVATE action in DedicatedActor::setAI() David Cernat 2018-07-10 11:31:51 +0300
  • 0f30e21312 [Client] Add searchPtrViaRefIndex method to World to easily find objects David Cernat 2018-07-10 11:30:32 +0300
  • 27a5da59ba Fix MSVC warnings C4456 Andrei Kortunov 2018-07-10 10:05:13 +0400
  • 16a4df25d6 Make void function to do not return value Andrei Kortunov 2018-07-09 21:51:38 +0400
  • c984fc0881 [Client] Allow AiActivate to be used with specific Ptrs, not just refIds David Cernat 2018-07-10 08:21:24 +0300
  • 00c13ae96c [General] Implement ActorAI packet, part 4 David Cernat 2018-07-10 07:07:37 +0300
  • 0e13207afe [General] Implement ActorAI packet, part 3 David Cernat 2018-07-10 05:07:58 +0300
  • 5baef09f79 [General] Implement ActorAI packet, part 2 David Cernat 2018-07-10 02:47:52 +0300
  • 5628f3b977 [Client] Fix debug for DedicatedActor::setAI() David Cernat 2018-07-10 02:05:10 +0300
  • b86155dc11 [Client] Allow AiFollow package to have infinite distance when desired David Cernat 2018-07-10 01:40:57 +0300
  • 864c66d1d4 [Client] Make sure hasAiTarget is set correctly for DedicatedActors David Cernat 2018-07-10 01:35:38 +0300
  • 26ac29e8b1 [Client] Add disclaimer to save dialog about singleplayer-only saves David Cernat 2018-07-09 22:55:11 +0300
  • 4d4bced929 [Client] Allow singleplayer-only saves in main menu during multiplayer David Cernat 2018-07-09 22:53:18 +0300
  • 48296a7452
    Update trainingwindow.cpp terrabyte25 2018-07-09 23:13:52 +0400
  • 0bdd8f7d03 Merged merge request !19 Marc Zinnschlag 2018-07-09 17:43:22 +0200
  • 34c7181afc Merged merge request !21 Marc Zinnschlag 2018-07-09 17:36:48 +0200
  • 5abc3bd320 Merge branch 'opencs-crash-handler' of gitlab.com:docwest/openmw into opencs-crash-handler Alexander Stillich 2018-07-09 16:27:33 +0200
  • 725cc94210 Renamed cc_install to something less cryptic (crashCatcherInstall) Alexander Stillich 2018-07-09 16:20:49 +0200
  • d4d2077174 Fixed changelog entry Alex S 2018-07-06 08:14:26 +0000
  • a6f962156c Updated change log Doc West 2018-07-05 22:59:29 +0200
  • 467989cdd5 Moved crashcatcher to a component and also use it in CS Reworked debugger detection (failed on gdb 7.11), it now uses /proc to detect the debugger Doc West 2018-07-05 22:55:19 +0200
  • 1786211b83 Merge branch 'revert-update-fix' of gitlab.com:docwest/openmw into revert-update-fix Alexander Stillich 2018-07-09 16:24:41 +0200
  • 1177e5ac79 Issue a single dataChanged() when the modified column changes Alexander Stillich 2018-07-09 16:05:06 +0200
  • d26b5a13ef Fixed comment Doc West 2018-07-05 18:10:43 +0200
  • 01b8ce5f70 Notify views of changes in all columns when updating the ColumnId_Modification column Doc West 2018-07-05 18:03:55 +0200
  • 4a6457c346 Changed the way the revert command works: it now clones the changed record and uses the new RecordBase::revert() method to restore the previous value Added Flag_Dialogue_Refresh to var type and var value columns so that sub views update properly Doc West 2018-07-05 00:37:19 +0200
  • 4222b44dbb Updated change log Doc West 2018-07-04 23:25:24 +0200
  • 143eadb58e Use setData() instead of emtitting dataChanged() which does not work on CI. Also Fixes the remaining issue with subviews not updating due to only the modified flag emitting a change, which prevented the widget mapper from working for updates. Doc West 2018-07-04 23:21:55 +0200
  • 4780f1b2bd Notify views of changes of all cells in a row to properly update the row after revert Doc West 2018-07-04 22:37:10 +0200
  • 78a5799911 Issue a single dataChanged() when the modified column changes Alexander Stillich 2018-07-09 16:05:06 +0200
  • 8834396cdd Merge branch 'patch-1' into 'master' Bret Curtis 2018-07-09 14:05:05 +0000
  • 13d8fba223
    Merge pull request #1797 from Capostrophic/moveobject Bret Curtis 2018-07-09 15:16:04 +0200
  • 7f4320feb0
    Merge pull request #1799 from lysol90/patch-1 Bret Curtis 2018-07-09 15:14:43 +0200
  • ba15d0a848
    Fixed spelling error Joakim Berg 2018-07-09 10:19:32 +0000
  • d09c327b20 Update changelog Capostrophic 2018-07-08 23:13:24 +0300
  • efcad5e751
    Updates to the texture modding page Joakim Berg 2018-07-09 08:58:01 +0000
  • 14d3b213a1
    Fix double call of addContainerScripts on player in moveObject (fixes #4490) Capostrophic 2018-07-08 23:08:57 +0300
  • 6ff7fa525e [Client] Disable autosaving when waiting David Cernat 2018-07-08 23:04:30 +0300
  • a3a002e008
    Merge pull request #1790 from rhtucker/master Bret Curtis 2018-07-08 20:59:08 +0200
  • caad14093e Merged pull request #1795 Marc Zinnschlag 2018-07-08 11:01:27 +0200
  • 04ba324290 [Client] Disable clientside disabling and enabling of objects David Cernat 2018-07-08 03:31:48 +0300