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  • 98eece808b Merge pull request #427 from TES3MP/0.6.3 while resolving conflicts David Cernat 2018-05-15 21:10:47 +0300
  • 1e749938fb
    Merge pull request #426 from OpenMW/master David Cernat 2018-05-15 21:01:33 +0300
  • bef36f77ca [Server] Create WorldstateFunctions and move GameTime functions there David Cernat 2018-05-15 20:58:09 +0300
  • c75d774356
    Merge pull request #1692 from akortunov/playsound Bret Curtis 2018-05-15 19:03:01 +0200
  • f8655d2425 Use actor's physics position as a ray origin in tracer Andrei Kortunov 2018-05-14 20:38:53 +0400
  • 9b9dd4abaf
    Merge pull request #425 from OpenMW/master David Cernat 2018-05-13 19:27:34 +0300
  • e32f38b939 Allow jumping when you're stuck on a slope (fixes #4221) Capostrophic 2018-03-21 00:19:44 +0300
  • 409d466e42 Make 0/0 encumbrance 0% encumbrance Capostrophic 2018-05-12 20:50:18 +0300
  • ba077e7291 Fix movement fatigue loss encumbrance calculation (fixes #4413) Capostrophic 2018-05-12 19:06:18 +0300
  • 1c9fba9a8c Fix jumping encumbrance calculation Capostrophic 2018-05-12 19:02:39 +0300
  • 1b30d47d7f Add a hacky temporary version of cascading shadow maps AnyOldName3 2018-05-13 12:56:40 +0100
  • bdfa430857 updated credits file Marc Zinnschlag 2018-05-13 09:24:24 +0200
  • 0f22600a98 Merged pull request #1703 Marc Zinnschlag 2018-05-13 09:08:40 +0200
  • d4f7936a76 [Server] Rename WorldFunctions into ObjectFunctions David Cernat 2018-05-13 04:11:05 +0300
  • d4dbfdfdb6 Merge pull request #423 from TES3MP/0.6.3 while resolving conflicts David Cernat 2018-05-13 03:20:01 +0300
  • 78234f9071 [General] Rename Event into ObjectList & WorldObject into BaseObject David Cernat 2018-05-13 00:42:24 +0300
  • 672bb707a7 Merge pull request #422 from TES3MP/0.6.3 while resolving conflicts David Cernat 2018-05-12 20:35:34 +0300
  • 6bf3a0be1e [General] Rename WorldPackets into ObjectPackets for clarity David Cernat 2018-05-12 19:40:00 +0300
  • 7c8dd7380f Merge pull request #421 from TES3MP/0.6.3 while resolving conflicts David Cernat 2018-05-12 18:01:01 +0300
  • 5458e09c8a
    Merge pull request #420 from OpenMW/master David Cernat 2018-05-12 06:32:01 +0300
  • 77389538e8 [General] Implement ActorAI packet, part 1 David Cernat 2018-05-12 06:29:11 +0300
  • 44b2cf2b7f Merge upstream. AnyOldName3 2018-05-11 19:15:04 +0100
  • 166e7df778 Improve debug HUD frustum AnyOldName3 2018-05-11 19:08:42 +0100
  • 9126e844bf
    Use data paths from config (bug #4412) tri4ng1e 2018-05-11 17:24:36 +0300
  • b7cce1a665 Merged pull request #1702 Marc Zinnschlag 2018-05-11 10:11:17 +0200
  • 6630a02c3f updated credits file Marc Zinnschlag 2018-05-11 09:56:44 +0200
  • d78ae4bab4 Allow the clang build to fail for now Kyle Cooley 2018-05-10 21:19:41 -0400
  • 6c7d73af7f Bump c++ standard version to 14 Kyle Cooley 2018-05-10 19:01:22 -0400
  • c00b3bbe97 [Documentation] Update credits David Cernat 2018-05-11 01:10:53 +0300
  • cf5bd0dca7 Travis: use qt5, newer boost libraries, callff, gcc/clang builds... Kyle Cooley 2018-05-10 16:59:41 -0400
  • 57b791ea2a [Client] Show selected object's refNum & mpNum in console window title David Cernat 2018-05-11 00:46:24 +0300
  • 49ae5bc75c List initialization -> initialization in constructor Nelsson Huotari 2018-05-10 22:57:48 +0300
  • c5f33e451f Merge pull request #418 from TES3MP/0.6.3 while resolving conflicts David Cernat 2018-05-10 22:33:36 +0300
  • 592303897c Try another ppa for boost Kyle Cooley 2018-05-10 15:08:38 -0400
  • 1c79d5311c Brush history menu Nelsson Huotari 2018-05-10 21:58:36 +0300
  • 40b075c976 See if maybe 1.58 is available somewhere Kyle Cooley 2018-05-10 14:58:08 -0400
  • d2cf764a46 Tooltips, fixes Nelsson Huotari 2018-05-10 15:01:53 +0300
  • 62066f01bd clean-up Nelsson Huotari 2018-05-06 18:51:58 +0300
  • d33c98c68d Revert unintended changes Nelsson Huotari 2018-05-06 18:13:15 +0300
  • 5656745445 Select dragged texture-assets, add brush settings widget-type, fixes. Nelsson Huotari 2018-05-06 18:02:18 +0300
  • baa707b5e3 User setting for selective cell editing or new land creation Nelsson Huotari 2018-04-29 15:17:06 +0300
  • 24977fcc0f improve hit calculation accuracy for texture editing Nelsson Huotari 2018-04-29 13:33:00 +0300
  • e8a9bff85c Drop textures to landtextures from assets (try-method) Nelsson Huotari 2018-04-29 12:26:18 +0300
  • 7139889566 Brush button window opens at modebutton, slider 1-50, doxygen comments Nelsson Huotari 2018-04-28 16:05:15 +0300
  • 20d1d8ac89 Fixed brush calculations, implement undostack macro when clicked. Nelsson Huotari 2018-04-23 11:21:59 +0300
  • 5f3c8b2b99 c_str -> fromStdString, remove TextureBrushButton class Nelsson Huotari 2018-04-21 13:54:06 +0300
  • cf7a0f715e Command macro for complete drag-editing operations. Nelsson Huotari 2018-04-21 13:46:06 +0300
  • 9f742d5b1f Brush affects adjancent cells Nelsson Huotari 2018-04-19 18:00:47 +0300
  • 1ca2710a2a Formatting, fixes Nelsson Huotari 2018-04-18 13:12:11 +0300
  • 1c113eca9c 15 to landTextureSize-1 Nelsson Huotari 2018-04-17 21:34:40 +0300
  • 3327d6f7c4 Drag terrain painting, code cleanup Nelsson Huotari 2018-04-17 20:48:58 +0300
  • a54a1b9940 Command system and undo Nelsson Huotari 2018-04-17 17:11:43 +0300
  • cc415526b0 fix texture index +1, better icons Nelsson Huotari 2018-04-16 11:42:55 +0300
  • 316d05bdc4 {} to () Nelsson Huotari 2018-04-15 22:17:38 +0300
  • 4649d1258c Direct data terrain editing Nelsson Huotari 2018-04-15 18:49:33 +0300
  • 4ae75d1d20 Terrain texture brush frame Nelsson Huotari 2018-04-15 14:47:31 +0300
  • 12727b66ea [Server] Use consistent variable names in map tile script functions David Cernat 2018-05-10 07:44:08 +0300
  • 7f00005f04 [Client] Fix GCC build David Cernat 2018-05-10 07:16:33 +0300
  • 830803ed3e Add qt5 opengl lib and allow analyzer build to fail Kyle Cooley 2018-05-09 23:29:58 -0400
  • a30672e94c Enable more parts to be built Kyle Cooley 2018-05-09 23:04:27 -0400
  • fd46532614 Add headers for boost spirit Kyle Cooley 2018-05-09 22:58:54 -0400
  • eea41d575a Bump clang to 3.8 Kyle Cooley 2018-05-09 21:19:15 -0400
  • 325ad77cf1 Add missing include Kyle Cooley 2018-05-09 21:04:08 -0400
  • f5aa0cfc4b Set compiler in before script as well Kyle Cooley 2018-05-09 20:34:55 -0400
  • 71040659ac Fix gcc build Kyle Cooley 2018-05-09 20:16:03 -0400
  • 02c24e26ea Look for sol in extern Kyle Cooley 2018-05-09 16:45:53 -0400
  • d64f09007a Set compiler at start, bit of cleanup, luajit Kyle Cooley 2018-05-09 16:09:48 -0400
  • 29c4b7d18f Clean up RakNet build, get rid of terra Kyle Cooley 2018-05-09 15:43:49 -0400
  • c332229037 Get rid of incomplete osx fragments and setup gcc/clang compilers Kyle Cooley 2018-05-09 15:09:29 -0400
  • c357dde5f2
    Merge 63ecc9fe29 into 715012f087 Kyle Cooley 2018-05-09 19:15:51 +0000
  • 63ecc9fe29 Get rid of incomplete osx fragments and setup gcc/clang compilers Kyle Cooley 2018-05-09 15:09:29 -0400
  • d4f278a113 Replacing tab with spaces Alf Henrik Sauge 2018-05-09 18:02:02 +0200
  • 32d71de2f5 Update MapWindow every frame, not just when it's open (bug #4279) David Cernat 2018-05-09 07:33:45 +0300
  • feeee50a88 Dropping a separate NPDTstruct12 object and instead use NPDTstruct52 Alf Henrik Sauge 2018-05-09 00:25:07 +0200
  • 103a07b744
    Less cryptic abbreviations tri4ng1e 2018-05-08 18:32:06 +0300
  • 3197ebd8e7 Merged pull request #1694 Marc Zinnschlag 2018-05-08 12:19:14 +0200
  • 715012f087 [General] Implement sending of image data for map tiles in PlayerMap David Cernat 2018-05-08 05:57:04 +0300
  • 2f89080b36 Load default markers definitions in editor Andrei Kortunov 2018-05-07 22:32:04 +0400
  • b15bed8e22 Avoid excessive loadSound calls Andrei Kortunov 2018-05-07 20:40:53 +0400
  • 905cde10db
    Smart-sorting in iniimporter (time + dependency) tri4ng1e 2018-04-23 22:21:23 +0300
  • 53b6ef6f8c minor code cleanup Marc Zinnschlag 2018-05-07 09:54:42 +0200
  • 57ee5f9b53 updated credits file Marc Zinnschlag 2018-05-07 09:51:09 +0200
  • e661e3cf74 Merged pull request #1677 Marc Zinnschlag 2018-05-07 09:42:41 +0200
  • f5f8f62e8e updated credits file Marc Zinnschlag 2018-05-07 09:34:46 +0200
  • a255bdebd4 Merged pull request #1700 Marc Zinnschlag 2018-05-07 09:33:44 +0200
  • a2745683e6 new run icon Nelsson Huotari 2018-05-06 22:30:01 +0300
  • 9b971caddc CSVTools::ReportTable should now have case insensitive sorting Alf Henrik Sauge 2018-05-06 16:43:49 +0200
  • 17222eb821 Get rid of unnecessary find Andrei Kortunov 2018-05-06 16:42:05 +0400
  • c44f87afd1
    Merge pull request #1699 from Capostrophic/editorwarnings Bret Curtis 2018-05-06 10:57:24 +0200
  • 0fc198be52
    Merge pull request #1698 from Capostrophic/c++11 Bret Curtis 2018-05-06 10:44:11 +0200
  • 2502d53816
    Object record verifier updates Capostrophic 2018-05-06 00:23:05 +0300
  • 91b97a27ea
    Remove empty class description warning Capostrophic 2018-05-06 00:14:14 +0300
  • e22409c266
    Fix sound range warning message Capostrophic 2018-05-06 00:13:09 +0300
  • 3636cf2015 Do not apply queue movement for standing actors Andrei Kortunov 2018-05-04 12:56:28 +0400
  • 3d3bef94cd
    Use range-based for loop Capostrophic 2018-05-05 16:29:01 +0300
  • 1dd36329a3 Load default markers definitions (bug #4410) Andrei Kortunov 2018-05-03 10:37:55 +0400
  • f5b7a230fc
    ESMReader::close now clears mHeader tri4ng1e 2018-05-05 13:30:45 +0300
  • c219c89603
    Merge pull request #1696 from Capostrophic/feature-2694 Bret Curtis 2018-05-05 08:14:03 +0200
  • 4547151863 Add the view frustum to the debug HUD (in the most annoying way possible) AnyOldName3 2018-05-05 00:08:00 +0100
  • 9ac9f94638
    Rename "Model" column to "Model/Animation" (feature #2694) Capostrophic 2018-05-04 20:00:58 +0300