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openmw-tes3mp/apps/openmw/mwmechanics
David Cernat ed2176c984 [Client] Reuse 1 BaseEvent over and over instead of creating new ones 8 years ago
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activespells.cpp Cleanup of #include statements 9 years ago
activespells.hpp Cleanup of #include statements 9 years ago
actor.cpp MechanicsManager, frame update 10 years ago
actor.hpp Add MWMechanics::Actor class for temporary actor state, move AiState there 10 years ago
actors.cpp Merge pull request #149 from OpenMW/master 8 years ago
actors.hpp Player now pays for the following actors when travelling, with the exception of the first follower who travels for free, refactored getFollowers to getActorsFollowing/getActorsSidingWith 8 years ago
actorutil.cpp Added MWMechanics::isPlayerInCombat() 9 years ago
actorutil.hpp actorutil.hpp includes mwworld/ptr.hpp 9 years ago
aiactivate.cpp Fix shadowing warnings 8 years ago
aiactivate.hpp Cleanup of #include statements 9 years ago
aiavoiddoor.cpp Cleanup of #include statements 9 years ago
aiavoiddoor.hpp Cleanup of #include statements 9 years ago
aicombat.cpp Fix include 8 years ago
aicombat.hpp Stop combat between AI when canFight is false 8 years ago
aicombataction.cpp Preload VFX of spells selected by AI actors 8 years ago
aicombataction.hpp Implement fleeing AI (Closes #1118) 8 years ago
aiescort.cpp Fix loading 0-duration Follow and Escort packages 8 years ago
aiescort.hpp Cleanup of #include statements 9 years ago
aiface.cpp Implement Face instruction (Feature #1424) 9 years ago
aiface.hpp Implement Face instruction (Feature #1424) 9 years ago
aifollow.cpp Fix loading 0-duration Follow and Escort packages 8 years ago
aifollow.hpp Don't make Command spells cancel AI packages 8 years ago
aipackage.cpp Fix warning 8 years ago
aipackage.hpp Fixed more spelling mistakes 8 years ago
aipursue.cpp Revert "Revert "Merge pull request #993 from mrcheko/pathfinding"" 8 years ago
aipursue.hpp Don't stack Ai packages (Fixes #3101, Fixes #3080, Fixes #2697) 9 years ago
aisequence.cpp Prevent AI actors from hitting unintended targets 8 years ago
aisequence.hpp Prevent AI actors from hitting unintended targets 8 years ago
aistate.hpp Remove BOOST_STATIC_ASSERT to fix clang warnings 10 years ago
aitravel.cpp AiPackage: fix path recalc on cell change 8 years ago
aitravel.hpp AiPackage: fix path recalc on cell change 8 years ago
aiwander.cpp Added check to prevent attempted wandering of empty paths 8 years ago
aiwander.hpp Fixed more spelling mistakes 8 years ago
alchemy.cpp Fix reversed use of alembics and retorts 8 years ago
alchemy.hpp Don't reveal unknown potion effects in alchemy window (Fixes #3146) 9 years ago
autocalcspell.cpp Show starting abilities, powers and spells in stat-review window (Fixes #2410) 8 years ago
autocalcspell.hpp Show starting abilities, powers and spells in stat-review window (Fixes #2410) 8 years ago
character.cpp Merge pull request #141 from OpenMW/master 8 years ago
character.hpp Fix swish sound ID and play swish sound effects for all creatures (Fixes #3653) 8 years ago
combat.cpp [General] Stop using virtual functions in BasePlayer 8 years ago
combat.hpp Fixed bug https://bugs.openmw.org/issues/3617 by allowing touch and target enchantments from ranged weapons and their projectiles to explode even when colliding with non-activable objects, terrain, water slab or when shoot underwater. 8 years ago
coordinateconverter.cpp Fixed errors pointed out by Zini. 9 years ago
coordinateconverter.hpp Fixed errors pointed out by Zini. 9 years ago
creaturestats.cpp Disable hitAttemptActorId saving code for now 8 years ago
creaturestats.hpp Store mHitAttemptActorId in save files 8 years ago
difficultyscaling.cpp Cleanup of #include statements 9 years ago
difficultyscaling.hpp Implement difficulty scaling (Fixes #1505) 11 years ago
disease.hpp Cleanup of #include statements 9 years ago
drawstate.hpp Savegame: store most of CreatureStats 11 years ago
enchanting.cpp Cleanup of #include statements 9 years ago
enchanting.hpp Cleanup of #include statements 9 years ago
levelledlist.hpp Cleanup of #include statements 9 years ago
magiceffects.cpp Remove empty line at the beginning of files 10 years ago
magiceffects.hpp Fix various MSVC warnings 10 years ago
mechanicsmanagerimp.cpp Merge pull request #147 from OpenMW/master 8 years ago
mechanicsmanagerimp.hpp Player now pays for the following actors when travelling, with the exception of the first follower who travels for free, refactored getFollowers to getActorsFollowing/getActorsSidingWith 8 years ago
movement.hpp Readded collision objects and movement physics 10 years ago
npcstats.cpp Resolve conflicts in pull request #75 8 years ago
npcstats.hpp Add getSkillIncrease, setSkillIncrease functions to OpenMW's NpcStats 8 years ago
objects.cpp Revert "Don't create a CharacterController for objects with no animations" 8 years ago
objects.hpp Save scripted animation state (Fixes #1931, #2150, #3393) 9 years ago
obstacle.cpp Revert "Revert "Merge pull request #993 from mrcheko/pathfinding"" 8 years ago
obstacle.hpp Fixed multiple spelling mistakes 8 years ago
pathfinding.cpp Fixed more spelling mistakes 8 years ago
pathfinding.hpp Fixed more spelling mistakes 8 years ago
pathgrid.cpp Fixed more spelling mistakes 8 years ago
pathgrid.hpp Fixed more spelling mistakes 8 years ago
pickpocket.cpp Move rng to components 10 years ago
pickpocket.hpp Implement pickpocket detection. Play a voiced dialogue entry when detected. 11 years ago
repair.cpp Fix shadowing warnings 8 years ago
repair.hpp Added PC repair feature 12 years ago
security.cpp [Client] Reuse 1 BaseEvent over and over instead of creating new ones 8 years ago
security.hpp Cleanup Security class 12 years ago
spellcasting.cpp [Client] Add comments about spellcasting as a result of merge conflict 8 years ago
spellcasting.hpp Preload summoned creature models before the spell is cast 8 years ago
spells.cpp Cache magic effects in MWMechanics::Spells 9 years ago
spells.hpp Cache magic effects in MWMechanics::Spells 9 years ago
stat.cpp Fix magicka and fatigue calculations from fortifying attributes 9 years ago
stat.hpp Fix magicka and fatigue calculations from fortifying attributes 9 years ago
steering.cpp Fixed bug in smoothTurn() 9 years ago
steering.hpp Fixes for building with unity build 9 years ago
summoning.cpp Preload summoned creature models before the spell is cast 8 years ago
summoning.hpp Cleanup of #include statements 9 years ago
trading.cpp Cleanup of #include statements 9 years ago
trading.hpp Moved mechanics code from MWGui::TradeWindow to MWMechanics::Trading 9 years ago