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activespells.cpp
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Cleanup of #include statements
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9 years ago |
activespells.hpp
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Cleanup of #include statements
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9 years ago |
actor.cpp
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MechanicsManager, frame update
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10 years ago |
actor.hpp
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Add MWMechanics::Actor class for temporary actor state, move AiState there
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10 years ago |
actors.cpp
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Merge pull request #149 from OpenMW/master
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8 years ago |
actors.hpp
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Player now pays for the following actors when travelling, with the exception of the first follower who travels for free, refactored getFollowers to getActorsFollowing/getActorsSidingWith
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8 years ago |
actorutil.cpp
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Added MWMechanics::isPlayerInCombat()
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9 years ago |
actorutil.hpp
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actorutil.hpp includes mwworld/ptr.hpp
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9 years ago |
aiactivate.cpp
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Fix shadowing warnings
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8 years ago |
aiactivate.hpp
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Cleanup of #include statements
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9 years ago |
aiavoiddoor.cpp
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Cleanup of #include statements
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9 years ago |
aiavoiddoor.hpp
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Cleanup of #include statements
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9 years ago |
aicombat.cpp
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Fix include
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8 years ago |
aicombat.hpp
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Stop combat between AI when canFight is false
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8 years ago |
aicombataction.cpp
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Preload VFX of spells selected by AI actors
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8 years ago |
aicombataction.hpp
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Implement fleeing AI (Closes #1118)
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8 years ago |
aiescort.cpp
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Fix loading 0-duration Follow and Escort packages
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8 years ago |
aiescort.hpp
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Cleanup of #include statements
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9 years ago |
aiface.cpp
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Implement Face instruction (Feature #1424)
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9 years ago |
aiface.hpp
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Implement Face instruction (Feature #1424)
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9 years ago |
aifollow.cpp
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Fix loading 0-duration Follow and Escort packages
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8 years ago |
aifollow.hpp
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Don't make Command spells cancel AI packages
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8 years ago |
aipackage.cpp
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Fix warning
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8 years ago |
aipackage.hpp
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Fixed more spelling mistakes
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8 years ago |
aipursue.cpp
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Revert "Revert "Merge pull request #993 from mrcheko/pathfinding""
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8 years ago |
aipursue.hpp
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Don't stack Ai packages (Fixes #3101, Fixes #3080, Fixes #2697)
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9 years ago |
aisequence.cpp
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Prevent AI actors from hitting unintended targets
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8 years ago |
aisequence.hpp
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Prevent AI actors from hitting unintended targets
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8 years ago |
aistate.hpp
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Remove BOOST_STATIC_ASSERT to fix clang warnings
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10 years ago |
aitravel.cpp
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AiPackage: fix path recalc on cell change
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8 years ago |
aitravel.hpp
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AiPackage: fix path recalc on cell change
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8 years ago |
aiwander.cpp
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Added check to prevent attempted wandering of empty paths
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8 years ago |
aiwander.hpp
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Fixed more spelling mistakes
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8 years ago |
alchemy.cpp
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Fix reversed use of alembics and retorts
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8 years ago |
alchemy.hpp
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Don't reveal unknown potion effects in alchemy window (Fixes #3146)
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9 years ago |
autocalcspell.cpp
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Show starting abilities, powers and spells in stat-review window (Fixes #2410)
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8 years ago |
autocalcspell.hpp
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Show starting abilities, powers and spells in stat-review window (Fixes #2410)
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8 years ago |
character.cpp
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Merge pull request #141 from OpenMW/master
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8 years ago |
character.hpp
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Fix swish sound ID and play swish sound effects for all creatures (Fixes #3653)
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8 years ago |
combat.cpp
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[General] Stop using virtual functions in BasePlayer
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8 years ago |
combat.hpp
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Fixed bug https://bugs.openmw.org/issues/3617 by allowing touch and target enchantments from ranged weapons and their projectiles to explode even when colliding with non-activable objects, terrain, water slab or when shoot underwater.
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8 years ago |
coordinateconverter.cpp
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Fixed errors pointed out by Zini.
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9 years ago |
coordinateconverter.hpp
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Fixed errors pointed out by Zini.
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9 years ago |
creaturestats.cpp
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Disable hitAttemptActorId saving code for now
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8 years ago |
creaturestats.hpp
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Store mHitAttemptActorId in save files
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8 years ago |
difficultyscaling.cpp
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Cleanup of #include statements
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9 years ago |
difficultyscaling.hpp
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Implement difficulty scaling (Fixes #1505)
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11 years ago |
disease.hpp
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Cleanup of #include statements
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9 years ago |
drawstate.hpp
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Savegame: store most of CreatureStats
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11 years ago |
enchanting.cpp
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Cleanup of #include statements
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9 years ago |
enchanting.hpp
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Cleanup of #include statements
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9 years ago |
levelledlist.hpp
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Cleanup of #include statements
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9 years ago |
magiceffects.cpp
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Remove empty line at the beginning of files
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10 years ago |
magiceffects.hpp
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Fix various MSVC warnings
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10 years ago |
mechanicsmanagerimp.cpp
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Merge pull request #147 from OpenMW/master
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8 years ago |
mechanicsmanagerimp.hpp
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Player now pays for the following actors when travelling, with the exception of the first follower who travels for free, refactored getFollowers to getActorsFollowing/getActorsSidingWith
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8 years ago |
movement.hpp
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Readded collision objects and movement physics
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10 years ago |
npcstats.cpp
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Resolve conflicts in pull request #75
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8 years ago |
npcstats.hpp
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Add getSkillIncrease, setSkillIncrease functions to OpenMW's NpcStats
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8 years ago |
objects.cpp
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Revert "Don't create a CharacterController for objects with no animations"
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8 years ago |
objects.hpp
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Save scripted animation state (Fixes #1931, #2150, #3393)
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9 years ago |
obstacle.cpp
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Revert "Revert "Merge pull request #993 from mrcheko/pathfinding""
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8 years ago |
obstacle.hpp
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Fixed multiple spelling mistakes
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8 years ago |
pathfinding.cpp
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Fixed more spelling mistakes
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8 years ago |
pathfinding.hpp
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Fixed more spelling mistakes
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8 years ago |
pathgrid.cpp
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Fixed more spelling mistakes
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8 years ago |
pathgrid.hpp
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Fixed more spelling mistakes
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8 years ago |
pickpocket.cpp
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Move rng to components
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10 years ago |
pickpocket.hpp
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Implement pickpocket detection. Play a voiced dialogue entry when detected.
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11 years ago |
repair.cpp
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Fix shadowing warnings
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8 years ago |
repair.hpp
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Added PC repair feature
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12 years ago |
security.cpp
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[Client] Reuse 1 BaseEvent over and over instead of creating new ones
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8 years ago |
security.hpp
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Cleanup Security class
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12 years ago |
spellcasting.cpp
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[Client] Add comments about spellcasting as a result of merge conflict
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8 years ago |
spellcasting.hpp
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Preload summoned creature models before the spell is cast
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8 years ago |
spells.cpp
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Cache magic effects in MWMechanics::Spells
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9 years ago |
spells.hpp
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Cache magic effects in MWMechanics::Spells
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9 years ago |
stat.cpp
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Fix magicka and fatigue calculations from fortifying attributes
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9 years ago |
stat.hpp
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Fix magicka and fatigue calculations from fortifying attributes
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9 years ago |
steering.cpp
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Fixed bug in smoothTurn()
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9 years ago |
steering.hpp
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Fixes for building with unity build
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9 years ago |
summoning.cpp
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Preload summoned creature models before the spell is cast
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8 years ago |
summoning.hpp
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Cleanup of #include statements
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9 years ago |
trading.cpp
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Cleanup of #include statements
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9 years ago |
trading.hpp
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Moved mechanics code from MWGui::TradeWindow to MWMechanics::Trading
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9 years ago |