You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
112 lines
2.7 KiB
C++
112 lines
2.7 KiB
C++
#include "objects.hpp"
|
|
|
|
#include <iostream>
|
|
|
|
#include "movement.hpp"
|
|
|
|
#include "../mwbase/environment.hpp"
|
|
#include "../mwbase/world.hpp"
|
|
|
|
namespace MWMechanics
|
|
{
|
|
|
|
Objects::Objects()
|
|
{
|
|
}
|
|
|
|
Objects::~Objects()
|
|
{
|
|
PtrControllerMap::iterator it(mObjects.begin());
|
|
for (; it != mObjects.end();++it)
|
|
{
|
|
delete it->second;
|
|
it->second = NULL;
|
|
}
|
|
}
|
|
|
|
void Objects::addObject(const MWWorld::Ptr& ptr)
|
|
{
|
|
removeObject(ptr);
|
|
|
|
MWRender::Animation *anim = MWBase::Environment::get().getWorld()->getAnimation(ptr);
|
|
if(anim) mObjects.insert(std::make_pair(ptr, new CharacterController(ptr, anim)));
|
|
}
|
|
|
|
void Objects::removeObject(const MWWorld::Ptr& ptr)
|
|
{
|
|
PtrControllerMap::iterator iter = mObjects.find(ptr);
|
|
if(iter != mObjects.end())
|
|
{
|
|
delete iter->second;
|
|
mObjects.erase(iter);
|
|
}
|
|
}
|
|
|
|
void Objects::updateObject(const MWWorld::Ptr &old, const MWWorld::Ptr &ptr)
|
|
{
|
|
PtrControllerMap::iterator iter = mObjects.find(old);
|
|
if(iter != mObjects.end())
|
|
{
|
|
CharacterController *ctrl = iter->second;
|
|
mObjects.erase(iter);
|
|
|
|
ctrl->updatePtr(ptr);
|
|
mObjects.insert(std::make_pair(ptr, ctrl));
|
|
}
|
|
}
|
|
|
|
void Objects::dropObjects (const MWWorld::CellStore *cellStore)
|
|
{
|
|
PtrControllerMap::iterator iter = mObjects.begin();
|
|
while(iter != mObjects.end())
|
|
{
|
|
if(iter->first.getCell()==cellStore)
|
|
{
|
|
delete iter->second;
|
|
mObjects.erase(iter++);
|
|
}
|
|
else
|
|
++iter;
|
|
}
|
|
}
|
|
|
|
void Objects::update(float duration, bool paused)
|
|
{
|
|
if(!paused)
|
|
{
|
|
for(PtrControllerMap::iterator iter(mObjects.begin());iter != mObjects.end();++iter)
|
|
iter->second->update(duration);
|
|
}
|
|
}
|
|
|
|
bool Objects::playAnimationGroup(const MWWorld::Ptr& ptr, const std::string& groupName, int mode, int number)
|
|
{
|
|
PtrControllerMap::iterator iter = mObjects.find(ptr);
|
|
if(iter != mObjects.end())
|
|
{
|
|
return iter->second->playGroup(groupName, mode, number);
|
|
}
|
|
else
|
|
{
|
|
std::cerr<< "Error in Objects::playAnimationGroup: Unable to find " << ptr.getCellRef().getRefId() << std::endl;
|
|
return false;
|
|
}
|
|
}
|
|
void Objects::skipAnimation(const MWWorld::Ptr& ptr)
|
|
{
|
|
PtrControllerMap::iterator iter = mObjects.find(ptr);
|
|
if(iter != mObjects.end())
|
|
iter->second->skipAnim();
|
|
}
|
|
|
|
void Objects::getObjectsInRange(const osg::Vec3f& position, float radius, std::vector<MWWorld::Ptr>& out)
|
|
{
|
|
for (PtrControllerMap::iterator iter = mObjects.begin(); iter != mObjects.end(); ++iter)
|
|
{
|
|
if ((position - iter->first.getRefData().getPosition().asVec3()).length2() <= radius*radius)
|
|
out.push_back(iter->first);
|
|
}
|
|
}
|
|
|
|
}
|