.. |
action.cpp
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extracted MWMechanics::getPlayer()
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9 years ago |
action.hpp
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Old door sound fades out on door open/close. Door sound is synchronised to angle on action.
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12 years ago |
actionalchemy.cpp
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Added MWMechanics::isPlayerInCombat()
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9 years ago |
actionalchemy.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
actionapply.cpp
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Added MWMechanics::isPlayerInCombat()
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9 years ago |
actionapply.hpp
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Fix Potion use action removing the potion even when the action is not executed (Fixes #1521)
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11 years ago |
actiondoor.cpp
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Opening doors
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12 years ago |
actiondoor.hpp
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Opening doors
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12 years ago |
actioneat.cpp
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Added MWMechanics::isPlayerInCombat()
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9 years ago |
actioneat.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
actionequip.cpp
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extracted MWMechanics::getPlayer()
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9 years ago |
actionequip.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
actionopen.cpp
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WindowManager refactoring
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10 years ago |
actionopen.hpp
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Remove empty line at the beginning of files
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10 years ago |
actionread.cpp
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Added MWMechanics::isPlayerInCombat()
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9 years ago |
actionread.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
actionrepair.cpp
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Added MWMechanics::isPlayerInCombat()
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9 years ago |
actionrepair.hpp
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Added PC repair feature
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12 years ago |
actionsoulgem.cpp
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Added MWMechanics::isPlayerInCombat()
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9 years ago |
actionsoulgem.hpp
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Added soulgem dialog; made interactive message boxes not close the previous UI
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12 years ago |
actiontake.cpp
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Remove empty line at the beginning of files
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10 years ago |
actiontake.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
actiontalk.cpp
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Remove empty line at the beginning of files
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10 years ago |
actiontalk.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
actionteleport.cpp
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Remove last remains of Ogre math
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10 years ago |
actionteleport.hpp
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Don't teleport followers when using teleportation spells
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10 years ago |
actiontrap.cpp
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Restore projectiles
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10 years ago |
actiontrap.hpp
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Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends)
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11 years ago |
cellfunctors.hpp
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Readded collision objects and movement physics
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10 years ago |
cellref.cpp
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Stolen item tracking overhaul part 2 (Fixes #2338)
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10 years ago |
cellref.hpp
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Stolen item tracking overhaul part 2 (Fixes #2338)
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10 years ago |
cellreflist.hpp
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Remove RefData::getHandle
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10 years ago |
cells.cpp
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Explicitly instantiate MWWorld::Store
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10 years ago |
cells.hpp
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Several warning fixes
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10 years ago |
cellstore.cpp
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Explicitly instantiate ESM::StatState
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10 years ago |
cellstore.hpp
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Include cleanup
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10 years ago |
class.cpp
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Remove empty line at the beginning of files
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10 years ago |
class.hpp
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Don't attempt to lock or unlock unsuitable objects (Fixes #2826)
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10 years ago |
containerstore.cpp
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extracted MWMechanics::getPlayer()
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9 years ago |
containerstore.hpp
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Stolen item tracking overhaul part 2 (Fixes #2338)
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10 years ago |
contentloader.hpp
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Missing iostream include
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11 years ago |
customdata.hpp
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added customdata base class (issue #185)
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13 years ago |
esmloader.cpp
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Silence -Wreorder warnings, and remove -Wno-reorder.
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10 years ago |
esmloader.hpp
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Reduce includes
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10 years ago |
esmstore.cpp
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Explicitly instantiate MWWorld::Store
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10 years ago |
esmstore.hpp
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Explicitly instantiate MWWorld::Store
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10 years ago |
failedaction.cpp
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extracted MWMechanics::getPlayer()
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9 years ago |
failedaction.hpp
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fix -Wnewline-eof warnings
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10 years ago |
fallback.cpp
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Water ripples
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10 years ago |
fallback.hpp
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More efficient StateSetController, beginnings of sky rendering
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10 years ago |
globals.cpp
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Remove empty line at the beginning of files
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10 years ago |
globals.hpp
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Several warning fixes
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10 years ago |
inventorystore.cpp
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extracted MWMechanics::getPlayer()
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9 years ago |
inventorystore.hpp
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Remove an already resolved todo comment
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10 years ago |
livecellref.cpp
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Include cleanup
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10 years ago |
livecellref.hpp
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Basic RefData and CellRef change tracking
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11 years ago |
localscripts.cpp
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improved error handling in LocalScripts::add
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10 years ago |
localscripts.hpp
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fixed warning C4099:
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10 years ago |
manualref.cpp
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Include cleanup
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10 years ago |
manualref.hpp
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Move manualref code out of header
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10 years ago |
nullaction.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
player.cpp
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Include cleanup
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10 years ago |
player.hpp
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Move attackingOrSpell flag to the CharacterController
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10 years ago |
projectilemanager.cpp
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extracted MWMechanics::getPlayer()
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9 years ago |
projectilemanager.hpp
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Move attackStrength to the CharacterController, where it should have been to begin with
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10 years ago |
ptr.cpp
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Remove empty line at the beginning of files
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10 years ago |
ptr.hpp
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fixed warning C4099:
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10 years ago |
recordcmp.hpp
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Remove some unused code, include cleanup
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10 years ago |
refdata.cpp
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make sure local variables are loaded when trying to access them from outside of a script (Fixes #2659)
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9 years ago |
refdata.hpp
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make sure local variables are loaded when trying to access them from outside of a script (Fixes #2659)
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9 years ago |
scene.cpp
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refactored loading of land data
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9 years ago |
scene.hpp
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Remove last remains of Ogre
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10 years ago |
store.cpp
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Include cleanup
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10 years ago |
store.hpp
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Fix incorrect assignment of PcRace, need to sort race IDs (Fixes #2884)
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9 years ago |
timestamp.cpp
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fixing MSVC 2013 warning C4244: & C4305
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10 years ago |
timestamp.hpp
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fixed warning C4099:
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10 years ago |
weather.cpp
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Implement SunDiscSunsetColor, fade the sun during sunrise & sunset
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9 years ago |
weather.hpp
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Implement SunDiscSunsetColor, fade the sun during sunrise & sunset
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9 years ago |
worldimp.cpp
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Merge remote-tracking branch 'scrawl/tabs'
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9 years ago |
worldimp.hpp
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Improve combat AI vertical aiming (Fixes #1366, Fixes #1330)
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9 years ago |