..
alchemywindow.cpp
Fix issues, found by CoverityScan
2020-04-04 17:45:26 +04:00
alchemywindow.hpp
Add a filter in the alchemy window.
2020-03-20 06:35:57 +01:00
backgroundimage.cpp
backgroundimage.hpp
Add final modifier to fix warnings
2020-02-18 10:36:08 -08:00
birth.cpp
Partially revert "Get rid of redundant setKeyFocusWidget() method"
2019-06-09 02:12:44 +03:00
birth.hpp
bookpage.cpp
Add final modifier to fix warnings
2020-02-18 10:36:08 -08:00
bookpage.hpp
Fix C5204 warnings by adding default virtual destructors
2020-03-26 14:49:12 +04:00
bookwindow.cpp
Partially revert "Get rid of redundant setKeyFocusWidget() method"
2019-06-09 02:12:44 +03:00
bookwindow.hpp
Allow to calculate UI skin size based on texture resolution (feature #4968 )
2019-04-10 10:34:07 +04:00
charactercreation.cpp
Add a separate stats watcher for GUI
2020-07-01 15:55:44 +04:00
charactercreation.hpp
Add a separate stats watcher for GUI
2020-07-01 15:55:44 +04:00
class.cpp
Partially revert "Get rid of redundant setKeyFocusWidget() method"
2019-06-09 02:12:44 +03:00
class.hpp
companionitemmodel.cpp
Rework prevent merchant equipping setting again
2019-10-28 01:58:23 +03:00
companionitemmodel.hpp
Rework prevent merchant equipping setting again
2019-10-28 01:58:23 +03:00
companionwindow.cpp
Show the soulgem soul in count dialog (feature #5362 )
2020-04-12 11:55:00 +03:00
companionwindow.hpp
Item search in inventory (feature #4831 )
2020-02-24 18:14:40 +00:00
confirmationdialog.cpp
Fixes bug #4650
2019-09-02 16:49:29 +02:00
confirmationdialog.hpp
console.cpp
Do not use outdated references when moving objects to new cells (bug #5387 )
2020-07-11 17:24:20 +04:00
console.hpp
Do not use outdated references when moving objects to new cells (bug #5387 )
2020-07-11 17:24:20 +04:00
container.cpp
Show the soulgem soul in count dialog (feature #5362 )
2020-04-12 11:55:00 +03:00
container.hpp
containeritemmodel.cpp
Rework prevent merchant equipping setting again
2019-10-28 01:58:23 +03:00
containeritemmodel.hpp
Rework prevent merchant equipping setting again
2019-10-28 01:58:23 +03:00
controllers.cpp
Get rid of redundant ControllerRepeatClick class
2019-05-17 10:49:00 +04:00
controllers.hpp
Add final modifier to fix warnings
2020-02-18 10:36:08 -08:00
countdialog.cpp
Partially revert "Get rid of redundant setKeyFocusWidget() method"
2019-06-09 02:12:44 +03:00
countdialog.hpp
cursor.cpp
cursor.hpp
Add final modifier to fix warnings
2020-02-18 10:36:08 -08:00
debugwindow.cpp
debugwindow.hpp
dialogue.cpp
Update mLastTopic before executing scripts. In case the script contains ClearInfoActor it erase not the correct topic.
2020-07-28 20:50:49 +00:00
dialogue.hpp
Optionally change color of keywords in the dialogue window based on the
2020-05-02 01:42:05 +02:00
draganddrop.cpp
draganddrop.hpp
enchantingdialog.cpp
Partially revert "Get rid of redundant setKeyFocusWidget() method"
2019-06-09 02:12:44 +03:00
enchantingdialog.hpp
exposedwindow.cpp
Allow to maximize windows via Shift + Double Click (feature #3999 )
2019-05-01 20:15:11 +04:00
exposedwindow.hpp
Allow to maximize windows via Shift + Double Click (feature #3999 )
2019-05-01 20:15:11 +04:00
formatting.cpp
Increase required MyGUI version to 3.2.2
2019-04-22 20:52:18 +04:00
formatting.hpp
hud.cpp
Get rid of ECLD and dependencies
2020-06-17 13:09:16 +04:00
hud.hpp
Mark some methods as overrides to avoid warnings
2020-07-04 12:00:30 +04:00
inventoryitemmodel.cpp
Rework prevent merchant equipping setting again
2019-10-28 01:58:23 +03:00
inventoryitemmodel.hpp
Rework prevent merchant equipping setting again
2019-10-28 01:58:23 +03:00
inventorywindow.cpp
Make sure non-carriable light sources can't be picked up
2020-04-20 22:13:37 +03:00
inventorywindow.hpp
Merge branch 'inventorysearch' into 'master'
2020-02-24 18:14:40 +00:00
itemchargeview.cpp
Use C++11-style loops in the GUI instead of iterators
2019-03-02 13:27:59 +04:00
itemchargeview.hpp
Add final modifier to fix warnings
2020-02-18 10:36:08 -08:00
itemmodel.cpp
Remove unused ItemStack::stacks
2020-04-24 20:38:55 +02:00
itemmodel.hpp
Remove unused ItemStack::stacks
2020-04-24 20:38:55 +02:00
itemselection.cpp
itemselection.hpp
itemview.cpp
itemview.hpp
Add final modifier to fix warnings
2020-02-18 10:36:08 -08:00
itemwidget.cpp
Update background texture if a new one is empty (regression #4986 )
2019-04-20 11:40:42 +04:00
itemwidget.hpp
Add final modifier to fix warnings
2020-02-18 10:36:08 -08:00
jailscreen.cpp
Store attributes and skills values as floats (bug #4021 )
2020-06-03 17:34:15 +04:00
jailscreen.hpp
journalbooks.cpp
Remove redundant includes
2019-02-23 08:02:12 +04:00
journalbooks.hpp
journalviewmodel.cpp
journalviewmodel.hpp
Fix C5204 warnings by adding default virtual destructors
2020-03-26 14:49:12 +04:00
journalwindow.cpp
Partially revert "Get rid of redundant setKeyFocusWidget() method"
2019-06-09 02:12:44 +03:00
journalwindow.hpp
Allow to calculate UI skin size based on texture resolution (feature #4968 )
2019-04-10 10:34:07 +04:00
keyboardnavigation.cpp
proper game mode detection
2020-04-12 10:18:07 -07:00
keyboardnavigation.hpp
layout.cpp
Use C++11-style loops in the GUI instead of iterators
2019-03-02 13:27:59 +04:00
layout.hpp
levelupdialog.cpp
Store attributes and skills values as floats (bug #4021 )
2020-06-03 17:34:15 +04:00
levelupdialog.hpp
loadingscreen.cpp
Issue #5468 : Apparently this was always a problem but OP made "nested loading" more visible. This should resolve nested loading correctly.
2020-06-18 13:23:39 +02:00
loadingscreen.hpp
Issue #5468 : Apparently this was always a problem but OP made "nested loading" more visible. This should resolve nested loading correctly.
2020-06-18 13:23:39 +02:00
mainmenu.cpp
Partially revert "Get rid of redundant setKeyFocusWidget() method"
2019-06-09 02:12:44 +03:00
mainmenu.hpp
mapwindow.cpp
Get rid of ECLD and dependencies
2020-06-17 13:09:16 +04:00
mapwindow.hpp
Get rid of ECLD and dependencies
2020-06-17 13:09:16 +04:00
merchantrepair.cpp
merchantrepair.hpp
messagebox.cpp
Use C++11-style loops in the GUI instead of iterators
2019-03-02 13:27:59 +04:00
messagebox.hpp
mode.hpp
Make console to do not hide other GUI windows (bug #1515 )
2019-05-29 17:10:57 +04:00
pickpocketitemmodel.cpp
Store attributes and skills values as floats (bug #4021 )
2020-06-03 17:34:15 +04:00
pickpocketitemmodel.hpp
quickkeysmenu.cpp
Separate functions that don't belong to CastSpell class
2020-04-26 22:17:38 +03:00
quickkeysmenu.hpp
race.cpp
Partially revert "Get rid of redundant setKeyFocusWidget() method"
2019-06-09 02:12:44 +03:00
race.hpp
Always include <memory> for smart pointers in MWGui
2019-02-25 18:50:51 +03:00
recharge.cpp
Recharge items outside of player's inventory (bug #4077 )
2019-10-07 22:59:43 +04:00
recharge.hpp
referenceinterface.cpp
referenceinterface.hpp
repair.cpp
repair.hpp
resourceskin.cpp
Allow to calculate UI skin size based on texture resolution (feature #4968 )
2019-04-10 10:34:07 +04:00
resourceskin.hpp
Add final modifier to fix warnings
2020-02-18 10:36:08 -08:00
review.cpp
Use C++11-style loops in the GUI instead of iterators
2019-03-02 13:27:59 +04:00
review.hpp
savegamedialog.cpp
Reset selected slot when close savegame dialogue to avoid accidental saving/loading
2020-06-17 11:09:17 +04:00
savegamedialog.hpp
Reset selected slot when close savegame dialogue to avoid accidental saving/loading
2020-06-17 11:09:17 +04:00
screenfader.cpp
Make sure fade operations properly end (bug #4639 )
2019-06-06 12:25:01 +03:00
screenfader.hpp
Always include <memory> for smart pointers in MWGui
2019-02-25 18:50:51 +03:00
scrollwindow.cpp
Partially revert "Get rid of redundant setKeyFocusWidget() method"
2019-06-09 02:12:44 +03:00
scrollwindow.hpp
Allow to calculate UI skin size based on texture resolution (feature #4968 )
2019-04-10 10:34:07 +04:00
settingswindow.cpp
Implement additional stringops to avoid Boost functions
2020-01-09 19:40:22 +04:00
settingswindow.hpp
Add more settings to water reflections in exteriors (feature #4859 )
2019-03-02 14:26:14 +04:00
sortfilteritemmodel.cpp
Fix search filter unicode character case sensitivity
2020-07-12 19:05:47 +03:00
sortfilteritemmodel.hpp
Add a filter in the alchemy window.
2020-03-20 06:35:57 +01:00
soulgemdialog.cpp
soulgemdialog.hpp
spellbuyingwindow.cpp
Altered process so that cost only appears on spell purchase window.
2019-09-02 17:18:56 +00:00
spellbuyingwindow.hpp
Include cleanup
2019-02-19 18:40:33 +03:00
spellcreationdialog.cpp
Separate functions that don't belong to CastSpell class
2020-04-26 22:17:38 +03:00
spellcreationdialog.hpp
spellicons.cpp
Human-readable light source duration (feature #5091 )
2019-07-31 21:37:20 +03:00
spellicons.hpp
spellmodel.cpp
Separate functions that don't belong to CastSpell class
2020-04-26 22:17:38 +03:00
spellmodel.hpp
Add a button to delete spells from spellwindow
2019-04-24 19:22:47 -04:00
spellview.cpp
Use C++11-style loops in the GUI instead of iterators
2019-03-02 13:27:59 +04:00
spellview.hpp
Add final modifier to fix warnings
2020-02-18 10:36:08 -08:00
spellwindow.cpp
Separate functions that don't belong to CastSpell class
2020-04-26 22:17:38 +03:00
spellwindow.hpp
spell window: don't manually recalculate edit box width every update
2019-04-25 09:13:32 -04:00
statswatcher.cpp
Update HUD icons during mechanics update again to avoid crashes
2020-07-11 20:40:00 +04:00
statswatcher.hpp
Remove redundant virtual qualifier
2020-07-04 10:17:39 +04:00
statswindow.cpp
Use meaningful names instead of mSkill1 and mSkill2
2020-06-26 11:47:59 +04:00
statswindow.hpp
Mark some methods as overrides to avoid warnings
2020-07-04 12:00:30 +04:00
textcolours.cpp
Move TextColours initialization to the TextColours itself
2020-05-26 18:35:16 +04:00
textcolours.hpp
Move TextColours initialization to the TextColours itself
2020-05-26 18:35:16 +04:00
textinput.cpp
Partially revert "Get rid of redundant setKeyFocusWidget() method"
2019-06-09 02:12:44 +03:00
textinput.hpp
timeadvancer.cpp
Remove redundant includes
2019-02-23 08:02:12 +04:00
timeadvancer.hpp
tooltips.cpp
Separate functions that don't belong to CastSpell class
2020-04-26 22:17:38 +03:00
tooltips.hpp
Show the soulgem soul in count dialog (feature #5362 )
2020-04-12 11:55:00 +03:00
tradeitemmodel.cpp
Rework prevent merchant equipping setting again
2019-10-28 01:58:23 +03:00
tradeitemmodel.hpp
tradewindow.cpp
Show the soulgem soul in count dialog (feature #5362 )
2020-04-12 11:55:00 +03:00
tradewindow.hpp
Item search in inventory (feature #4831 )
2020-02-24 18:14:40 +00:00
trainingwindow.cpp
Make the getSkillForTraining a member method of TrainingWindow class.
2020-07-07 11:13:35 +02:00
trainingwindow.hpp
Make the getSkillForTraining a member method of TrainingWindow class.
2020-07-07 11:13:35 +02:00
travelwindow.cpp
Always account for every follower travelling
2019-04-24 16:21:12 +03:00
travelwindow.hpp
videowidget.cpp
Pause both audio and video playback when the game is minimized (feature #4944 )
2020-04-04 22:54:51 +04:00
videowidget.hpp
Pause both audio and video playback when the game is minimized (feature #4944 )
2020-04-04 22:54:51 +04:00
waitdialog.cpp
Introduce a separate class to control world date and time
2020-06-05 12:07:32 +04:00
waitdialog.hpp
Exit waiting at the correct time when the player is in air
2019-05-14 20:38:41 +03:00
widgets.cpp
Use AppliedOnce flag in more effect duration calculations ( #5425 )
2020-05-24 18:37:21 +03:00
widgets.hpp
Add final modifier to fix warnings
2020-02-18 10:36:08 -08:00
windowbase.cpp
Do not discard division reminder
2019-11-13 15:18:18 +04:00
windowbase.hpp
Fix C5204 warnings by adding default virtual destructors
2020-03-26 14:49:12 +04:00
windowmanagerimp.cpp
Do not use outdated references when moving objects to new cells (bug #5387 )
2020-07-11 17:24:20 +04:00
windowmanagerimp.hpp
Do not use outdated references when moving objects to new cells (bug #5387 )
2020-07-11 17:24:20 +04:00
windowpinnablebase.cpp
Allow to maximize windows via Shift + Double Click (feature #3999 )
2019-05-01 20:15:11 +04:00
windowpinnablebase.hpp
Allow to maximize windows via Shift + Double Click (feature #3999 )
2019-05-01 20:15:11 +04:00