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openmw-tes3mp/apps/openmw/mwgui
Frederic Chardon 12ee42c6f3 Update mLastTopic before executing scripts. In case the script contains ClearInfoActor it erase not the correct topic.
Other correction not linked with the bug:
- reset mActorKnownTopicsFlag at the same time as mActorKnownTopics
- don't call updateTopics in addResponse, it is already handled by the response
callback
2020-07-28 20:50:49 +00:00
..
alchemywindow.cpp Fix issues, found by CoverityScan 2020-04-04 17:45:26 +04:00
alchemywindow.hpp Add a filter in the alchemy window. 2020-03-20 06:35:57 +01:00
backgroundimage.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
backgroundimage.hpp Add final modifier to fix warnings 2020-02-18 10:36:08 -08:00
birth.cpp Partially revert "Get rid of redundant setKeyFocusWidget() method" 2019-06-09 02:12:44 +03:00
birth.hpp Refactor exitCurrentGuiMode 2017-09-24 19:08:13 +02:00
bookpage.cpp Add final modifier to fix warnings 2020-02-18 10:36:08 -08:00
bookpage.hpp Fix C5204 warnings by adding default virtual destructors 2020-03-26 14:49:12 +04:00
bookwindow.cpp Partially revert "Get rid of redundant setKeyFocusWidget() method" 2019-06-09 02:12:44 +03:00
bookwindow.hpp Allow to calculate UI skin size based on texture resolution (feature #4968) 2019-04-10 10:34:07 +04:00
charactercreation.cpp Add a separate stats watcher for GUI 2020-07-01 15:55:44 +04:00
charactercreation.hpp Add a separate stats watcher for GUI 2020-07-01 15:55:44 +04:00
class.cpp Partially revert "Get rid of redundant setKeyFocusWidget() method" 2019-06-09 02:12:44 +03:00
class.hpp Refactor exitCurrentGuiMode 2017-09-24 19:08:13 +02:00
companionitemmodel.cpp Rework prevent merchant equipping setting again 2019-10-28 01:58:23 +03:00
companionitemmodel.hpp Rework prevent merchant equipping setting again 2019-10-28 01:58:23 +03:00
companionwindow.cpp Show the soulgem soul in count dialog (feature #5362) 2020-04-12 11:55:00 +03:00
companionwindow.hpp Item search in inventory (feature #4831) 2020-02-24 18:14:40 +00:00
confirmationdialog.cpp Fixes bug #4650 2019-09-02 16:49:29 +02:00
confirmationdialog.hpp Remove unused and slightly broken custom button titles in ConfirmationDialog 2017-09-24 19:08:14 +02:00
console.cpp Do not use outdated references when moving objects to new cells (bug #5387) 2020-07-11 17:24:20 +04:00
console.hpp Do not use outdated references when moving objects to new cells (bug #5387) 2020-07-11 17:24:20 +04:00
container.cpp Show the soulgem soul in count dialog (feature #5362) 2020-04-12 11:55:00 +03:00
container.hpp Move onClose() check to item models 2017-11-10 10:58:43 +04:00
containeritemmodel.cpp Rework prevent merchant equipping setting again 2019-10-28 01:58:23 +03:00
containeritemmodel.hpp Rework prevent merchant equipping setting again 2019-10-28 01:58:23 +03:00
controllers.cpp Get rid of redundant ControllerRepeatClick class 2019-05-17 10:49:00 +04:00
controllers.hpp Add final modifier to fix warnings 2020-02-18 10:36:08 -08:00
countdialog.cpp Partially revert "Get rid of redundant setKeyFocusWidget() method" 2019-06-09 02:12:44 +03:00
countdialog.hpp Refactor exitCurrentGuiMode 2017-09-24 19:08:13 +02:00
cursor.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
cursor.hpp Add final modifier to fix warnings 2020-02-18 10:36:08 -08:00
debugwindow.cpp Fix build against bullet with profiler disabled (Fixes #3592) 2016-10-14 21:00:35 +02:00
debugwindow.hpp Add debug window (F10), displays Bullet's profiler output 2014-09-28 18:02:49 +02:00
dialogue.cpp Update mLastTopic before executing scripts. In case the script contains ClearInfoActor it erase not the correct topic. 2020-07-28 20:50:49 +00:00
dialogue.hpp Optionally change color of keywords in the dialogue window based on the 2020-05-02 01:42:05 +02:00
draganddrop.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
draganddrop.hpp Exit drag-and-drop if dragged item is deleted (Fixes #3097) 2017-09-26 16:51:19 +02:00
enchantingdialog.cpp Partially revert "Get rid of redundant setKeyFocusWidget() method" 2019-06-09 02:12:44 +03:00
enchantingdialog.hpp Make Enter on a name edit accept the dialog 2017-09-25 00:47:07 +02:00
exposedwindow.cpp Allow to maximize windows via Shift + Double Click (feature #3999) 2019-05-01 20:15:11 +04:00
exposedwindow.hpp Allow to maximize windows via Shift + Double Click (feature #3999) 2019-05-01 20:15:11 +04:00
formatting.cpp Increase required MyGUI version to 3.2.2 2019-04-22 20:52:18 +04:00
formatting.hpp Use book font by default in the text formatter 2018-09-17 22:24:21 +04:00
hud.cpp Get rid of ECLD and dependencies 2020-06-17 13:09:16 +04:00
hud.hpp Mark some methods as overrides to avoid warnings 2020-07-04 12:00:30 +04:00
inventoryitemmodel.cpp Rework prevent merchant equipping setting again 2019-10-28 01:58:23 +03:00
inventoryitemmodel.hpp Rework prevent merchant equipping setting again 2019-10-28 01:58:23 +03:00
inventorywindow.cpp Make sure non-carriable light sources can't be picked up 2020-04-20 22:13:37 +03:00
inventorywindow.hpp Merge branch 'inventorysearch' into 'master' 2020-02-24 18:14:40 +00:00
itemchargeview.cpp Use C++11-style loops in the GUI instead of iterators 2019-03-02 13:27:59 +04:00
itemchargeview.hpp Add final modifier to fix warnings 2020-02-18 10:36:08 -08:00
itemmodel.cpp Remove unused ItemStack::stacks 2020-04-24 20:38:55 +02:00
itemmodel.hpp Remove unused ItemStack::stacks 2020-04-24 20:38:55 +02:00
itemselection.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
itemselection.hpp Refactor exitCurrentGuiMode 2017-09-24 19:08:13 +02:00
itemview.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
itemview.hpp Add final modifier to fix warnings 2020-02-18 10:36:08 -08:00
itemwidget.cpp Update background texture if a new one is empty (regression #4986) 2019-04-20 11:40:42 +04:00
itemwidget.hpp Add final modifier to fix warnings 2020-02-18 10:36:08 -08:00
jailscreen.cpp Store attributes and skills values as floats (bug #4021) 2020-06-03 17:34:15 +04:00
jailscreen.hpp Refactor exitCurrentGuiMode 2017-09-24 19:08:13 +02:00
journalbooks.cpp Remove redundant includes 2019-02-23 08:02:12 +04:00
journalbooks.hpp Use field for columns count instead of out integer 2018-09-12 14:31:01 +04:00
journalviewmodel.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
journalviewmodel.hpp Fix C5204 warnings by adding default virtual destructors 2020-03-26 14:49:12 +04:00
journalwindow.cpp Partially revert "Get rid of redundant setKeyFocusWidget() method" 2019-06-09 02:12:44 +03:00
journalwindow.hpp Allow to calculate UI skin size based on texture resolution (feature #4968) 2019-04-10 10:34:07 +04:00
keyboardnavigation.cpp proper game mode detection 2020-04-12 10:18:07 -07:00
keyboardnavigation.hpp Disable repeating for Accept action in keyboard navigation (bug #4260) 2018-09-09 23:10:09 +04:00
layout.cpp Use C++11-style loops in the GUI instead of iterators 2019-03-02 13:27:59 +04:00
layout.hpp Handle MyGUI exceptions inside destructors 2018-09-11 11:11:27 +04:00
levelupdialog.cpp Store attributes and skills values as floats (bug #4021) 2020-06-03 17:34:15 +04:00
levelupdialog.hpp Rename WindowBase's open/close to onOpen/onClose 2017-09-24 19:08:12 +02:00
loadingscreen.cpp Issue #5468: Apparently this was always a problem but OP made "nested loading" more visible. This should resolve nested loading correctly. 2020-06-18 13:23:39 +02:00
loadingscreen.hpp Issue #5468: Apparently this was always a problem but OP made "nested loading" more visible. This should resolve nested loading correctly. 2020-06-18 13:23:39 +02:00
mainmenu.cpp Partially revert "Get rid of redundant setKeyFocusWidget() method" 2019-06-09 02:12:44 +03:00
mainmenu.hpp Fix exiting savegamedialog with 'esc' when no game is running 2017-10-05 18:35:09 +02:00
mapwindow.cpp Get rid of ECLD and dependencies 2020-06-17 13:09:16 +04:00
mapwindow.hpp Get rid of ECLD and dependencies 2020-06-17 13:09:16 +04:00
merchantrepair.cpp Avoid item condition and charge zero divisions 2018-10-24 19:06:55 +03:00
merchantrepair.hpp Improve GUI scaling (bug #3288) 2018-09-12 14:31:01 +04:00
messagebox.cpp Use C++11-style loops in the GUI instead of iterators 2019-03-02 13:27:59 +04:00
messagebox.hpp Center progress bar when there are active messageboxes (bug #4691) 2018-10-28 14:40:48 +04:00
mode.hpp Make console to do not hide other GUI windows (bug #1515) 2019-05-29 17:10:57 +04:00
pickpocketitemmodel.cpp Store attributes and skills values as floats (bug #4021) 2020-06-03 17:34:15 +04:00
pickpocketitemmodel.hpp remove redundant allowedToInsertItems() function from ItemModel 2017-11-11 11:58:22 +04:00
quickkeysmenu.cpp Separate functions that don't belong to CastSpell class 2020-04-26 22:17:38 +03:00
quickkeysmenu.hpp cleanup more unnecessary struct keywords... 2018-06-30 12:43:50 +10:00
race.cpp Partially revert "Get rid of redundant setKeyFocusWidget() method" 2019-06-09 02:12:44 +03:00
race.hpp Always include <memory> for smart pointers in MWGui 2019-02-25 18:50:51 +03:00
recharge.cpp Recharge items outside of player's inventory (bug #4077) 2019-10-07 22:59:43 +04:00
recharge.hpp Refactor exitCurrentGuiMode 2017-09-24 19:08:13 +02:00
referenceinterface.cpp Some PVS-Studio and cppcheck fixes 2018-04-18 12:36:10 +00:00
referenceinterface.hpp Remove redundant player cell variable 2017-09-24 19:08:13 +02:00
repair.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
repair.hpp Refactor exitCurrentGuiMode 2017-09-24 19:08:13 +02:00
resourceskin.cpp Allow to calculate UI skin size based on texture resolution (feature #4968) 2019-04-10 10:34:07 +04:00
resourceskin.hpp Add final modifier to fix warnings 2020-02-18 10:36:08 -08:00
review.cpp Use C++11-style loops in the GUI instead of iterators 2019-03-02 13:27:59 +04:00
review.hpp Improve GUI scaling (bug #3288) 2018-09-12 14:31:01 +04:00
savegamedialog.cpp Reset selected slot when close savegame dialogue to avoid accidental saving/loading 2020-06-17 11:09:17 +04:00
savegamedialog.hpp Reset selected slot when close savegame dialogue to avoid accidental saving/loading 2020-06-17 11:09:17 +04:00
screenfader.cpp Make sure fade operations properly end (bug #4639) 2019-06-06 12:25:01 +03:00
screenfader.hpp Always include <memory> for smart pointers in MWGui 2019-02-25 18:50:51 +03:00
scrollwindow.cpp Partially revert "Get rid of redundant setKeyFocusWidget() method" 2019-06-09 02:12:44 +03:00
scrollwindow.hpp Allow to calculate UI skin size based on texture resolution (feature #4968) 2019-04-10 10:34:07 +04:00
settingswindow.cpp Implement additional stringops to avoid Boost functions 2020-01-09 19:40:22 +04:00
settingswindow.hpp Add more settings to water reflections in exteriors (feature #4859) 2019-03-02 14:26:14 +04:00
sortfilteritemmodel.cpp Fix search filter unicode character case sensitivity 2020-07-12 19:05:47 +03:00
sortfilteritemmodel.hpp Add a filter in the alchemy window. 2020-03-20 06:35:57 +01:00
soulgemdialog.cpp Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window 2017-09-24 19:08:12 +02:00
soulgemdialog.hpp
spellbuyingwindow.cpp Altered process so that cost only appears on spell purchase window. 2019-09-02 17:18:56 +00:00
spellbuyingwindow.hpp Include cleanup 2019-02-19 18:40:33 +03:00
spellcreationdialog.cpp Separate functions that don't belong to CastSpell class 2020-04-26 22:17:38 +03:00
spellcreationdialog.hpp Make Enter on a name edit accept the dialog 2017-09-25 00:47:07 +02:00
spellicons.cpp Human-readable light source duration (feature #5091) 2019-07-31 21:37:20 +03:00
spellicons.hpp Silence -Wreorder warnings. 2015-04-28 18:48:02 -05:00
spellmodel.cpp Separate functions that don't belong to CastSpell class 2020-04-26 22:17:38 +03:00
spellmodel.hpp Add a button to delete spells from spellwindow 2019-04-24 19:22:47 -04:00
spellview.cpp Use C++11-style loops in the GUI instead of iterators 2019-03-02 13:27:59 +04:00
spellview.hpp Add final modifier to fix warnings 2020-02-18 10:36:08 -08:00
spellwindow.cpp Separate functions that don't belong to CastSpell class 2020-04-26 22:17:38 +03:00
spellwindow.hpp spell window: don't manually recalculate edit box width every update 2019-04-25 09:13:32 -04:00
statswatcher.cpp Update HUD icons during mechanics update again to avoid crashes 2020-07-11 20:40:00 +04:00
statswatcher.hpp Remove redundant virtual qualifier 2020-07-04 10:17:39 +04:00
statswindow.cpp Use meaningful names instead of mSkill1 and mSkill2 2020-06-26 11:47:59 +04:00
statswindow.hpp Mark some methods as overrides to avoid warnings 2020-07-04 12:00:30 +04:00
textcolours.cpp Move TextColours initialization to the TextColours itself 2020-05-26 18:35:16 +04:00
textcolours.hpp Move TextColours initialization to the TextColours itself 2020-05-26 18:35:16 +04:00
textinput.cpp Partially revert "Get rid of redundant setKeyFocusWidget() method" 2019-06-09 02:12:44 +03:00
textinput.hpp Refactor exitCurrentGuiMode 2017-09-24 19:08:13 +02:00
timeadvancer.cpp Remove redundant includes 2019-02-23 08:02:12 +04:00
timeadvancer.hpp Add training progress bar, implement jail screen, tweak wait dialog (Fixes #1714) 2015-02-07 04:05:28 +01:00
tooltips.cpp Separate functions that don't belong to CastSpell class 2020-04-26 22:17:38 +03:00
tooltips.hpp Show the soulgem soul in count dialog (feature #5362) 2020-04-12 11:55:00 +03:00
tradeitemmodel.cpp Rework prevent merchant equipping setting again 2019-10-28 01:58:23 +03:00
tradeitemmodel.hpp Use owned tooltips for items in containers correctly 2017-10-04 12:13:45 +04:00
tradewindow.cpp Show the soulgem soul in count dialog (feature #5362) 2020-04-12 11:55:00 +03:00
tradewindow.hpp Item search in inventory (feature #4831) 2020-02-24 18:14:40 +00:00
trainingwindow.cpp Make the getSkillForTraining a member method of TrainingWindow class. 2020-07-07 11:13:35 +02:00
trainingwindow.hpp Make the getSkillForTraining a member method of TrainingWindow class. 2020-07-07 11:13:35 +02:00
travelwindow.cpp Always account for every follower travelling 2019-04-24 16:21:12 +03:00
travelwindow.hpp Improve GUI scaling (bug #3288) 2018-09-12 14:31:01 +04:00
videowidget.cpp Pause both audio and video playback when the game is minimized (feature #4944) 2020-04-04 22:54:51 +04:00
videowidget.hpp Pause both audio and video playback when the game is minimized (feature #4944) 2020-04-04 22:54:51 +04:00
waitdialog.cpp Introduce a separate class to control world date and time 2020-06-05 12:07:32 +04:00
waitdialog.hpp Exit waiting at the correct time when the player is in air 2019-05-14 20:38:41 +03:00
widgets.cpp Use AppliedOnce flag in more effect duration calculations (#5425) 2020-05-24 18:37:21 +03:00
widgets.hpp Add final modifier to fix warnings 2020-02-18 10:36:08 -08:00
windowbase.cpp Do not discard division reminder 2019-11-13 15:18:18 +04:00
windowbase.hpp Fix C5204 warnings by adding default virtual destructors 2020-03-26 14:49:12 +04:00
windowmanagerimp.cpp Do not use outdated references when moving objects to new cells (bug #5387) 2020-07-11 17:24:20 +04:00
windowmanagerimp.hpp Do not use outdated references when moving objects to new cells (bug #5387) 2020-07-11 17:24:20 +04:00
windowpinnablebase.cpp Allow to maximize windows via Shift + Double Click (feature #3999) 2019-05-01 20:15:11 +04:00
windowpinnablebase.hpp Allow to maximize windows via Shift + Double Click (feature #3999) 2019-05-01 20:15:11 +04:00