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openmw-tes3mp/apps/openmw/mwmp
David Cernat 140c1c9c12 [General] Use hard synchronization for melee attack animations
Previously, each client chose its own attack animations for DedicatedPlayers and DedicatedActors based on the direction they were walking in, which however led to desyncs for players with "Always Use Best Attack" enabled and for creatures which pick their attack animations randomly.
2019-11-29 10:39:57 +02:00
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GUI [Client] Revert changes to key focus setting as per 56539fee4f 2019-08-27 15:22:11 +03:00
processors [General] Create SystemPacket category and move Handshake packet to it 2019-11-09 05:12:00 +02:00
ActorList.cpp [General] Split up Attack packets into Attack and Cast ones 2019-08-25 09:35:23 +03:00
ActorList.hpp [General] Split up Attack packets into Attack and Cast ones 2019-08-25 09:35:23 +03:00
Cell.cpp [Client] Stop switching drawstates when receiving ActorAttack packets 2019-11-28 19:53:34 +02:00
Cell.hpp [General] Split up Attack packets into Attack and Cast ones 2019-08-25 09:35:23 +03:00
CellController.cpp [Client] Fix infinite loop in CellController 2019-09-23 21:18:38 +03:00
CellController.hpp [General] Split up Attack packets into Attack and Cast ones 2019-08-25 09:35:23 +03:00
DedicatedActor.cpp [General] Split up Attack packets into Attack and Cast ones 2019-08-25 09:35:23 +03:00
DedicatedActor.hpp [Client] Add ActorList methods for sending ActorAI packets 2018-07-12 20:48:47 +03:00
DedicatedPlayer.cpp [Client] Add createRecord() function to RecordHelper 2019-10-16 13:14:32 +03:00
DedicatedPlayer.hpp [General] Remove "created by" stamps added by IntelliJ 2019-08-26 12:33:28 +03:00
GUIController.cpp [Client] Use clearer wording for comment in GUIController 2019-09-23 20:30:33 +03:00
GUIController.hpp [Client] Load up TES3MP's settings in the same map as OpenMW's settings 2019-08-28 06:37:33 +03:00
LocalActor.cpp [Client] Calculate spell success in more appropriate place 2019-09-02 23:50:56 +03:00
LocalActor.hpp [General] Split up Attack packets into Attack and Cast ones 2019-08-25 09:35:23 +03:00
LocalPlayer.cpp [Client] Make PlayerResurrect use new resurrection handling from 6450d84473 2019-10-26 09:12:06 +03:00
LocalPlayer.hpp [General] Turn WorldKillCount into a Worldstate packet 2019-10-08 11:09:08 +03:00
LocalSystem.cpp [General] Create SystemPacket category and move Handshake packet to it 2019-11-09 05:12:00 +02:00
LocalSystem.hpp [General] Create SystemPacket category and move Handshake packet to it 2019-11-09 05:12:00 +02:00
Main.cpp [General] Create SystemPacket category and move Handshake packet to it 2019-11-09 05:12:00 +02:00
Main.hpp [General] Create SystemPacket category and move Handshake packet to it 2019-11-09 05:12:00 +02:00
MechanicsHelper.cpp [General] Use hard synchronization for melee attack animations 2019-11-29 10:39:57 +02:00
MechanicsHelper.hpp [General] Split up Attack packets into Attack and Cast ones 2019-08-25 09:35:23 +03:00
Networking.cpp [General] Create SystemPacket category and move Handshake packet to it 2019-11-09 05:12:00 +02:00
Networking.hpp [General] Create SystemPacket category and move Handshake packet to it 2019-11-09 05:12:00 +02:00
ObjectList.cpp Add OpenMW commits up to 20 Oct 2019 2019-10-29 22:26:35 +02:00
ObjectList.hpp Add OpenMW commits up to 5 Sep 2019 2019-09-05 21:41:50 +03:00
PlayerList.cpp [Client] Fix code style in PlayerList 2019-08-27 09:29:43 +03:00
PlayerList.hpp [Client] Fix code style in PlayerList 2019-08-27 09:29:43 +03:00
RecordHelper.cpp [General] Add scale and bloodType to creature records in RecordDynamic 2019-11-10 09:20:45 +02:00
RecordHelper.hpp [General] Implement script records for RecordDynamic packets 2019-11-09 21:34:09 +02:00
ScriptController.cpp [Client] Add ScriptController w/ contextType-to-packetOrigin method 2018-07-23 00:48:23 +03:00
ScriptController.hpp [Client] Add ScriptController w/ contextType-to-packetOrigin method 2018-07-23 00:48:23 +03:00
Worldstate.cpp [Client] Stop sending WorldKillCount packets or incrementing local kills 2019-11-27 11:21:29 +02:00
Worldstate.hpp [Client] Stop sending WorldKillCount packets or incrementing local kills 2019-11-27 11:21:29 +02:00