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openmw-tes3mp/apps/openmw
2019-06-05 21:41:02 +03:00
..
mwbase Make console to do not hide other GUI windows (bug #1515) 2019-05-29 17:10:57 +04:00
mwclass Escape number signs in cell/region names (bug #5047) 2019-05-28 23:02:30 +03:00
mwdialogue Use the logging system for compiler errors 2019-04-23 22:20:18 +04:00
mwgui Merge pull request #2400 from Capostrophic/colorcode 2019-06-02 08:06:40 +04:00
mwinput Correct always run behavior when both a gamepad and a keyboard are used 2019-06-02 22:57:31 +03:00
mwmechanics Use 2D distance for fight rating of vertically moving actors (bug #4961) 2019-06-05 21:41:02 +03:00
mwphysics Remove BOM from CPP files (allows to build OpenMW with LCC on Elbrus) 2019-05-21 19:22:34 +04:00
mwrender Merge branch '7' into 'master' 2019-06-01 12:13:14 +00:00
mwscript "Handle" RepairedOnMe scripting function (feature #4255) 2019-06-03 02:17:32 +03:00
mwsound More queue handling adjustments 2019-05-26 19:23:42 +03:00
mwstate Remove redundant includes 2019-02-23 08:02:12 +04:00
mwworld Erase effects with invalid indices from spells (bug #5050) 2019-06-02 14:56:39 +03:00
android_main.cpp android: Switch to C++ 2019-04-28 18:21:31 -04:00
CMakeLists.txt Native graphics herbalism support (feature #5010) 2019-05-02 23:03:47 +04:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp Unload viewer and stop background jobs before resources unloading 2019-05-24 08:03:45 +04:00
engine.hpp Make fallback map static to simplify constructors 2019-03-29 15:30:49 +04:00
main.cpp Make fallback map static to simplify constructors 2019-03-29 15:30:49 +04:00