.. |
activespells.cpp
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Savegame: store ActiveSpells
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2014-05-14 23:54:15 +02:00 |
activespells.hpp
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Savegame: store ActiveSpells
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2014-05-14 23:54:15 +02:00 |
aipackage.cpp
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Don't rely on subrecord order part 2
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2015-02-12 05:43:22 +01:00 |
aipackage.hpp
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reverted mShouldRepeat back to unsigned char.
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2015-03-07 11:04:54 +13:00 |
aisequence.cpp
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Store original actor position in AiWander package (Fixes #2200)
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2015-01-01 03:38:49 +01:00 |
aisequence.hpp
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reverted mShouldRepeat back to unsigned char.
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2015-03-07 11:04:54 +13:00 |
attr.cpp
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Handle werewolf stats
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2013-08-09 05:14:58 -07:00 |
attr.hpp
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Handle werewolf stats
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2013-08-09 05:14:58 -07:00 |
cellid.cpp
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various bits of cleanup
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2014-02-23 21:39:18 +01:00 |
cellid.hpp
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fix -Wnewline-eof warnings
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2015-03-11 10:54:45 -04:00 |
cellref.cpp
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removed leftover ignoreRefNum argument
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2015-04-29 12:09:30 +02:00 |
cellref.hpp
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removed leftover ignoreRefNum argument
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2015-04-29 12:09:30 +02:00 |
cellstate.cpp
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Feature #32: Implement respawn for containers, creatures and NPCs
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2014-05-17 09:09:00 +02:00 |
cellstate.hpp
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Feature #32: Implement respawn for containers, creatures and NPCs
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2014-05-17 09:09:00 +02:00 |
containerstate.cpp
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fix -Wnewline-eof warnings
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2015-03-11 10:54:45 -04:00 |
containerstate.hpp
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store content of containers in saved game files
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2014-01-31 13:25:32 +01:00 |
creaturelevliststate.cpp
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Feature #32: Implement respawn for containers, creatures and NPCs
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2014-05-17 09:09:00 +02:00 |
creaturelevliststate.hpp
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Feature #32: Implement respawn for containers, creatures and NPCs
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2014-05-17 09:09:00 +02:00 |
creaturestate.cpp
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Don't require the object type id for reading references from savegames
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2015-01-20 00:42:25 +01:00 |
creaturestate.hpp
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ESSImport: player is placed in correct cell, npc cellrefs work
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2015-01-18 20:01:50 +01:00 |
creaturestats.cpp
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Remove friendly hits from the save file
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2015-01-31 22:40:39 +01:00 |
creaturestats.hpp
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Remove friendly hits from the save file
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2015-01-31 22:40:39 +01:00 |
custommarkerstate.cpp
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ESSImport: convert custom map markers, not working for interiors yet
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2015-01-19 09:29:21 +01:00 |
custommarkerstate.hpp
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ESSImport: convert custom map markers, not working for interiors yet
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2015-01-19 09:29:21 +01:00 |
debugprofile.cpp
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renamed the script field in DebugProfile to improve consistency
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2014-08-22 13:38:03 +02:00 |
debugprofile.hpp
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renamed the script field in DebugProfile to improve consistency
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2014-08-22 13:38:03 +02:00 |
defs.hpp
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Port EffectManager
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2015-04-19 17:55:56 +02:00 |
dialoguestate.cpp
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Fix loading faction reactions for older savegames (Fixes #2301)
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2015-01-24 14:32:02 +01:00 |
dialoguestate.hpp
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ESSImport: convert faction reactions and known dialogue topics
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2015-01-20 15:56:07 +01:00 |
doorstate.cpp
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Savegame: store door movement state (Closes #747)
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2014-05-15 09:54:10 +02:00 |
doorstate.hpp
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Savegame: store door movement state (Closes #747)
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2014-05-15 09:54:10 +02:00 |
effectlist.cpp
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Don't rely on subrecord order part 2
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2015-02-12 05:43:22 +01:00 |
effectlist.hpp
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Don't rely on subrecord order part 2
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2015-02-12 05:43:22 +01:00 |
esmcommon.hpp
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Remove no longer required strnlen wrapper
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2015-03-18 23:37:54 +02:00 |
esmreader.cpp
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Merge branch 'master' of https://github.com/OpenMW/openmw into osg
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2015-05-04 02:41:50 +02:00 |
esmreader.hpp
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OpenMW compiles and runs w/o render window
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2015-04-01 17:02:15 +02:00 |
esmwriter.cpp
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Silence -Wreorder warnings.
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2015-04-28 18:48:02 -05:00 |
esmwriter.hpp
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Remove some unused code, include cleanup
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2015-01-27 23:12:13 +01:00 |
filter.cpp
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added project scope filter saving
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2013-09-27 13:56:40 +02:00 |
filter.hpp
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added project scope filter saving
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2013-09-27 13:56:40 +02:00 |
fogstate.cpp
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Savegame: store fog of war (Closes #1177)
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2014-05-11 02:07:58 +02:00 |
fogstate.hpp
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Savegame: store fog of war (Closes #1177)
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2014-05-11 02:07:58 +02:00 |
globalmap.cpp
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Fix global map markers being duplicated when cell is visited again
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2014-09-26 16:51:48 +02:00 |
globalmap.hpp
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Fix global map markers being duplicated when cell is visited again
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2014-09-26 16:51:48 +02:00 |
globalscript.cpp
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fix -Wnewline-eof warnings
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2015-03-11 10:54:45 -04:00 |
globalscript.hpp
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ESSImport: convert running global scripts
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2015-01-27 23:05:20 +01:00 |
inventorystate.cpp
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Store selected enchant item in savegame (Fixes #1702)
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2015-01-23 16:45:47 +01:00 |
inventorystate.hpp
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Store selected enchant item in savegame (Fixes #1702)
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2015-01-23 16:45:47 +01:00 |
journalentry.cpp
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Feature #764: Store the actor that gave the dialog response
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2014-02-01 18:42:01 +01:00 |
journalentry.hpp
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Feature #764: Store the actor that gave the dialog response
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2014-02-01 18:42:01 +01:00 |
loadacti.cpp
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Don't rely on subrecord order part 2
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2015-02-12 05:43:22 +01:00 |
loadacti.hpp
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make 4 byte record type accessable from record struct
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2013-09-24 13:17:28 +02:00 |
loadalch.cpp
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Don't rely on subrecord order part 2
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2015-02-12 05:43:22 +01:00 |
loadalch.hpp
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make 4 byte record type accessable from record struct
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2013-09-24 13:17:28 +02:00 |
loadappa.cpp
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Don't rely on subrecord order part 2
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2015-02-12 05:43:22 +01:00 |
loadappa.hpp
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make 4 byte record type accessable from record struct
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2013-09-24 13:17:28 +02:00 |
loadarmo.cpp
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Don't rely on subrecord order when reading (Fixes #2361)
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2015-02-10 23:19:33 +01:00 |
loadarmo.hpp
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Don't rely on subrecord order when reading (Fixes #2361)
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2015-02-10 23:19:33 +01:00 |
loadbody.cpp
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Don't rely on subrecord order part 2
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2015-02-12 05:43:22 +01:00 |
loadbody.hpp
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loadnpc is still unfinished, bodypartcheck.cpp mFlags check fix
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2014-09-03 14:40:32 +02:00 |
loadbook.cpp
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Don't rely on subrecord order when reading (Fixes #2361)
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2015-02-10 23:19:33 +01:00 |
loadbook.hpp
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make 4 byte record type accessable from record struct
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2013-09-24 13:17:28 +02:00 |
loadbsgn.cpp
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Don't rely on subrecord order part 2
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2015-02-12 05:43:22 +01:00 |
loadbsgn.hpp
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make 4 byte record type accessable from record struct
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2013-09-24 13:17:28 +02:00 |
loadcell.cpp
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Loading of moved refs complete.
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2015-04-26 12:18:23 +10:00 |
loadcell.hpp
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Silence -Wreorder warnings.
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2015-04-28 18:48:02 -05:00 |
loadclas.cpp
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Don't rely on subrecord order part 2
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2015-02-12 05:43:22 +01:00 |
loadclas.hpp
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make 4 byte record type accessable from record struct
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2013-09-24 13:17:28 +02:00 |
loadclot.cpp
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Don't rely on subrecord order when reading (Fixes #2361)
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2015-02-10 23:19:33 +01:00 |
loadclot.hpp
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make 4 byte record type accessable from record struct
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2013-09-24 13:17:28 +02:00 |
loadcont.cpp
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Fix for bug #2428. Set default flag value (mandatory) for containers.
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2015-03-06 11:53:46 +11:00 |
loadcont.hpp
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Don't rely on subrecord order part 2
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2015-02-12 05:43:22 +01:00 |
loadcrea.cpp
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Add travel service support for creatures (Fixes #2432)
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2015-03-09 03:15:11 +01:00 |
loadcrea.hpp
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Add travel service support for creatures (Fixes #2432)
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2015-03-09 03:15:11 +01:00 |
loaddial.cpp
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Re-insert existing DialInfo records when they are modified by another content file (Fixes #2170)
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2014-11-30 22:02:25 +01:00 |
loaddial.hpp
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Properly handle DialInfo records that were marked as Deleted (Fixes #2035)
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2014-10-19 17:46:28 +02:00 |
loaddoor.cpp
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Don't rely on subrecord order when reading (Fixes #2361)
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2015-02-10 23:19:33 +01:00 |
loaddoor.hpp
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make 4 byte record type accessable from record struct
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2013-09-24 13:17:28 +02:00 |
loadench.cpp
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Don't rely on subrecord order part 2
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2015-02-12 05:43:22 +01:00 |
loadench.hpp
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added enchantments table
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2014-06-30 20:40:34 +02:00 |
loadfact.cpp
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Don't rely on subrecord order part 2
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2015-02-12 05:43:22 +01:00 |
loadfact.hpp
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Make ESM::Faction skills optional (Fixes #1508)
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2014-06-16 02:52:16 +02:00 |
loadglob.cpp
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make 4 byte record type accessable from record struct
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2013-09-24 13:17:28 +02:00 |
loadglob.hpp
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make 4 byte record type accessable from record struct
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2013-09-24 13:17:28 +02:00 |
loadgmst.cpp
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make 4 byte record type accessable from record struct
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2013-09-24 13:17:28 +02:00 |
loadgmst.hpp
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Remove comment about GMST cleaning which was removed.
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2015-03-12 00:32:57 +01:00 |
loadinfo.cpp
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DialInfo: Clear SelectStructs from previous loadings when a record is overwritten (Fixes #2017)
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2014-10-16 19:35:20 +02:00 |
loadinfo.hpp
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Improve INFO struct naming
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2015-01-27 23:12:21 +01:00 |
loadingr.cpp
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Don't rely on subrecord order part 2
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2015-02-12 05:43:22 +01:00 |
loadingr.hpp
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make 4 byte record type accessable from record struct
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2013-09-24 13:17:28 +02:00 |
loadland.cpp
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Silence -Wreorder warnings.
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2015-04-28 18:48:02 -05:00 |
loadland.hpp
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Terrain refactoring, reduce game startup time and memory usage
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2015-01-29 03:39:01 +01:00 |
loadlevlist.cpp
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Fix for deleting all items in a levelled list
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2015-02-13 17:37:56 +01:00 |
loadlevlist.hpp
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Normalise spelling of "levelled" throughout the code
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2015-02-05 04:18:42 +01:00 |
loadligh.cpp
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Don't rely on subrecord order part 2
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2015-02-12 05:43:22 +01:00 |
loadligh.hpp
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Don't right-shift signed integers which is implementation-defined
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2015-01-08 16:27:13 +01:00 |
loadlock.cpp
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Don't rely on subrecord order part 2
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2015-02-12 05:43:22 +01:00 |
loadlock.hpp
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make 4 byte record type accessable from record struct
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2013-09-24 13:17:28 +02:00 |
loadltex.cpp
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Implement terrain rendering in OpenCS (Fixes #1597)
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2014-10-08 17:17:31 +02:00 |
loadltex.hpp
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Implement terrain rendering in OpenCS (Fixes #1597)
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2014-10-08 17:17:31 +02:00 |
loadmgef.cpp
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Don't rely on subrecord order part 2
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2015-02-12 05:43:22 +01:00 |
loadmgef.hpp
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Don't rely on subrecord order part 2
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2015-02-12 05:43:22 +01:00 |
loadmisc.cpp
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Don't rely on subrecord order when reading (Fixes #2361)
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2015-02-10 23:19:33 +01:00 |
loadmisc.hpp
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make 4 byte record type accessable from record struct
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2013-09-24 13:17:28 +02:00 |
loadnpc.cpp
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Fix for Bug #2544. Add a default mNpdtType to ESM::Npc::blank().
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2015-05-13 13:39:04 +10:00 |
loadnpc.hpp
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Add travel service support for creatures (Fixes #2432)
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2015-03-09 03:15:11 +01:00 |
loadpgrd.cpp
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fixing MSVC 2013 warning C4244: & C4305
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2015-03-08 13:07:29 +13:00 |
loadpgrd.hpp
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load and save pathgrid records
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2014-10-02 12:30:15 +02:00 |
loadprob.cpp
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Don't rely on subrecord order part 2
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2015-02-12 05:43:22 +01:00 |
loadprob.hpp
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make 4 byte record type accessable from record struct
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2013-09-24 13:17:28 +02:00 |
loadrace.cpp
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fixing MSVC 2013 warning C4244: & C4305
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2015-03-08 13:07:29 +13:00 |
loadrace.hpp
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make 4 byte record type accessable from record struct
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2013-09-24 13:17:28 +02:00 |
loadregn.cpp
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ESM: Make sure to clear old list when a list is overwritten by another content file (Fixes #1932)
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2014-09-20 13:34:20 +02:00 |
loadregn.hpp
|
done with header files, unsure about mSkills and mReputation in
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2014-09-04 13:23:29 +02:00 |
loadrepa.cpp
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Don't rely on subrecord order part 2
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2015-02-12 05:43:22 +01:00 |
loadrepa.hpp
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make 4 byte record type accessable from record struct
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2013-09-24 13:17:28 +02:00 |
loadscpt.cpp
|
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
|
2015-03-27 17:30:48 +01:00 |
loadscpt.hpp
|
Don't rely on subrecord order part 2
|
2015-02-12 05:43:22 +01:00 |
loadskil.cpp
|
Don't rely on subrecord order part 2
|
2015-02-12 05:43:22 +01:00 |
loadskil.hpp
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make 4 byte record type accessable from record struct
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2013-09-24 13:17:28 +02:00 |
loadsndg.cpp
|
Don't rely on subrecord order part 2
|
2015-02-12 05:43:22 +01:00 |
loadsndg.hpp
|
load and save sound gen records
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2014-09-23 12:20:02 +02:00 |
loadsoun.cpp
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Don't rely on subrecord order part 2
|
2015-02-12 05:43:22 +01:00 |
loadsoun.hpp
|
make 4 byte record type accessable from record struct
|
2013-09-24 13:17:28 +02:00 |
loadspel.cpp
|
Fix missing clear in ESM::Spell::load (Fixes #2368)
|
2015-02-13 17:26:33 +01:00 |
loadspel.hpp
|
Implement Hrnchamd's player and NPC autocalc spells (Some unclarities remaining, XXX)
|
2014-07-12 18:53:15 +02:00 |
loadsscr.cpp
|
load start up script records
|
2015-03-03 14:31:59 +01:00 |
loadsscr.hpp
|
load start up script records
|
2015-03-03 14:31:59 +01:00 |
loadstat.cpp
|
Remove persistent flag which will be unused
|
2015-04-02 17:33:24 +02:00 |
loadstat.hpp
|
Remove persistent flag which will be unused
|
2015-04-02 17:33:24 +02:00 |
loadtes3.cpp
|
Starting ESS importer for Morrowind save files
|
2015-01-17 00:16:49 +01:00 |
loadtes3.hpp
|
Don't rely on subrecord order part 2
|
2015-02-12 05:43:22 +01:00 |
loadweap.cpp
|
Don't rely on subrecord order when reading (Fixes #2361)
|
2015-02-10 23:19:33 +01:00 |
loadweap.hpp
|
remove CreatureStats::mAttackType, set/getAttackType()
|
2014-01-27 23:05:17 +02:00 |
locals.cpp
|
ESSImport: convert script local variables
|
2015-01-24 16:45:36 +01:00 |
locals.hpp
|
store global script state in saved game files
|
2013-12-15 16:16:50 +01:00 |
magiceffects.cpp
|
Store magic effect Base values in savegame (Fixes #1489)
|
2014-08-17 05:38:48 +02:00 |
magiceffects.hpp
|
Store magic effect Base values in savegame (Fixes #1489)
|
2014-08-17 05:38:48 +02:00 |
npcstate.cpp
|
Don't require the object type id for reading references from savegames
|
2015-01-20 00:42:25 +01:00 |
npcstate.hpp
|
ESSImport: player is placed in correct cell, npc cellrefs work
|
2015-01-18 20:01:50 +01:00 |
npcstats.cpp
|
Remove NpcStats::mProfit and store it in the script instead
|
2015-01-31 22:40:40 +01:00 |
npcstats.hpp
|
Remove NpcStats::mProfit and store it in the script instead
|
2015-01-31 22:40:40 +01:00 |
objectstate.cpp
|
Revert "Revert "Light charge handling fix""
|
2015-01-23 15:33:39 +01:00 |
objectstate.hpp
|
Revert "Revert "Light charge handling fix""
|
2015-01-23 15:33:39 +01:00 |
player.cpp
|
Don't require the object type id for reading references from savegames
|
2015-01-20 00:42:25 +01:00 |
player.hpp
|
Fix some spelling mistakes.
|
2014-05-03 12:23:22 +02:00 |
projectilestate.cpp
|
Savegame: store projectiles
|
2014-05-17 05:24:32 +02:00 |
projectilestate.hpp
|
Store original actor position in AiWander package (Fixes #2200)
|
2015-01-01 03:38:49 +01:00 |
queststate.cpp
|
fix -Wnewline-eof warnings
|
2015-03-11 10:54:45 -04:00 |
queststate.hpp
|
ESSImport: convert journal indices
|
2015-01-27 23:12:21 +01:00 |
quickkeys.cpp
|
Savegame: store most of CreatureStats
|
2014-05-12 21:37:36 +02:00 |
quickkeys.hpp
|
Move to esm component
|
2014-05-02 12:48:07 +02:00 |
records.hpp
|
Remove some unused code, include cleanup
|
2015-01-27 23:12:13 +01:00 |
savedgame.cpp
|
Bug #1224: Changed fix to potentially allow for language independent saves
|
2014-03-27 22:32:42 +01:00 |
savedgame.hpp
|
Bug #1224: Changed fix to potentially allow for language independent saves
|
2014-03-27 22:32:42 +01:00 |
spelllist.cpp
|
Don't rely on subrecord order part 2
|
2015-02-12 05:43:22 +01:00 |
spelllist.hpp
|
Don't rely on subrecord order part 2
|
2015-02-12 05:43:22 +01:00 |
spellstate.cpp
|
Implement removal of corprus spells
|
2014-08-22 03:34:31 +02:00 |
spellstate.hpp
|
Don't clear known spells when reading from the savegame
|
2015-01-23 15:34:14 +01:00 |
statstate.hpp
|
fixing MSVC 2013 warning C4244: & C4305
|
2015-03-08 13:07:29 +13:00 |
stolenitems.cpp
|
Stolen item tracking overhaul part 2 (Fixes #2338)
|
2015-02-06 01:27:16 +01:00 |
stolenitems.hpp
|
Stolen item tracking overhaul part 2 (Fixes #2338)
|
2015-02-06 01:27:16 +01:00 |
transport.cpp
|
Add travel service support for creatures (Fixes #2432)
|
2015-03-09 03:15:11 +01:00 |
transport.hpp
|
Add travel service support for creatures (Fixes #2432)
|
2015-03-09 03:15:11 +01:00 |
util.hpp
|
Store original actor position in AiWander package (Fixes #2200)
|
2015-01-01 03:38:49 +01:00 |
variant.cpp
|
ESSImport: convert script local variables
|
2015-01-24 16:45:36 +01:00 |
variant.hpp
|
ESSImport: convert script local variables
|
2015-01-24 16:45:36 +01:00 |
variantimp.cpp
|
fixing MSVC 2013 warning C4244: & C4305
|
2015-03-08 13:07:29 +13:00 |
variantimp.hpp
|
added variant class
|
2013-03-04 14:32:23 +01:00 |
weatherstate.cpp
|
Move weather state save/load to a new class
|
2014-03-21 01:19:40 -05:00 |
weatherstate.hpp
|
Fixed header include guard to match filename
|
2014-03-21 01:22:54 -05:00 |