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openmw-tes3mp/apps/openmw
David Cernat 27d35d73a2 [General] Implement OnObjectSound packet
Many interactions between players and objects now have their sounds sent to other players.
2020-02-29 18:15:41 +02:00
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mwbase Merge branch '0.7.0reset' of https://github.com/uramer/openmw into 0.7.1 2020-02-11 15:41:38 +02:00
mwclass [Client] Only play trap disarm sounds when the server approves disarming 2020-02-26 22:24:58 +02:00
mwdialogue Add OpenMW commits up to 18 Sep 2019 2019-09-18 23:46:08 +03:00
mwgui [General] Implement OnObjectSound packet 2020-02-29 18:15:41 +02:00
mwinput Add OpenMW commits up to 13 Jan 2020 2020-01-15 07:49:26 +02:00
mwmechanics [General] Implement OnObjectSound packet 2020-02-29 18:15:41 +02:00
mwmp [General] Implement OnObjectSound packet 2020-02-29 18:15:41 +02:00
mwphysics Add OpenMW commits up to 18 Aug 2019 2019-08-22 22:44:00 +03:00
mwrender Add OpenMW commits up to 19 Feb 2020 2020-02-20 01:51:47 +02:00
mwscript Add OpenMW commits up to 19 Feb 2020 2020-02-20 01:51:47 +02:00
mwsound Avoid virtual call in SoundManager dtor 2019-11-17 18:50:11 +01:00
mwstate Remove redundant includes 2019-02-23 08:02:12 +04:00
mwworld [General] Implement OnObjectSound packet 2020-02-29 18:15:41 +02:00
android_main.cpp android: Switch to C++ 2019-04-28 18:21:31 -04:00
CMakeLists.txt Add OpenMW commits up to 19 Feb 2020 2020-02-20 01:51:47 +02:00
doc.hpp
engine.cpp Add OpenMW commits up to 19 Feb 2020 2020-02-20 01:51:47 +02:00
engine.hpp Make fallback map static to simplify constructors 2019-03-29 15:30:49 +04:00
main.cpp Add OpenMW commits up to 6 June 2019 2019-08-22 11:42:02 +03:00