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openmw-tes3mp/components
David Cernat 27d35d73a2 [General] Implement OnObjectSound packet
Many interactions between players and objects now have their sounds sent to other players.
2020-02-29 18:15:41 +02:00
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bsa Replace BSAOpt hash calculation with a custom function 2019-01-22 02:22:57 +03:00
bullethelpers Filter recast mesh triangles by global bounding box 2019-11-30 13:19:27 +01:00
compiler Implement TestCells (feature #5219) 2019-12-22 11:13:42 +04:00
config Replace foreach macro by for-loop 2019-10-20 20:08:16 +02:00
contentselector Replace foreach macro by for-loop 2019-10-20 20:08:16 +02:00
crashcatcher Add OpenMW commits up to 6 June 2019 2019-08-22 11:42:02 +03:00
debug Fix crash on destructed stream usage 2019-09-28 11:30:38 +02:00
detournavigator Use status codes to handle navigator errors instead of exceptions 2020-02-04 22:33:56 +01:00
esm Add OpenMW commits up to 19 Feb 2020 2020-02-20 01:51:47 +02:00
esmterrain Implement additional stringops to avoid Boost functions 2020-01-09 19:40:22 +04:00
fallback Revert to 0.45.0 comments-in-the-middle settings behavior 2019-10-26 10:55:10 +03:00
files Print error code when failed to open file on Windows 2020-01-02 09:28:38 +04:00
fontloader Remove redundant includes 2019-02-23 08:02:12 +04:00
interpreter Add OpenMW commits up to 20 Dec 2019 2019-12-20 15:43:50 +02:00
loadinglistener Center progress bar when there are active messageboxes (bug #4691) 2018-10-28 14:40:48 +04:00
misc Add OpenMW commits up to 13 Jan 2020 2020-01-15 07:49:26 +02:00
myguiplatform Add final modifier to fix warnings 2020-02-18 10:36:08 -08:00
nif Handle NiCollisionSwitch node 2020-02-19 12:14:21 +04:00
nifbullet Handle NiCollisionSwitch node 2020-02-19 12:14:21 +04:00
nifosg Merge pull request #2704 from akortunov/collisionswitch 2020-02-19 21:24:25 +01:00
openmw-mp [General] Implement OnObjectSound packet 2020-02-29 18:15:41 +02:00
process Remove redundant includes 2019-02-23 08:02:12 +04:00
resource Move VisMask to components 2020-02-16 16:03:35 +04:00
sceneutil Move VisMask to components 2020-02-16 16:03:35 +04:00
sdlutil Avoid virtual call in GraphicsWindowSDL2 ctor 2019-11-17 18:50:11 +01:00
settings Implement additional stringops to avoid Boost functions 2020-01-09 19:40:22 +04:00
shader Implement additional stringops to avoid Boost functions 2020-01-09 19:40:22 +04:00
terrain Move VisMask to components 2020-02-16 16:03:35 +04:00
to_utf8 Remove redundant includes 2019-02-23 08:02:12 +04:00
translation Add OpenMW commits up to 29 Oct 2018 2019-08-20 13:15:00 +03:00
version Allow getting available version information even when clone is shallow 2017-03-07 21:53:49 +01:00
vfs make use of std::make_unique to test that MSVC2015 can handle that 2019-04-10 11:09:44 +02:00
widgets Add final modifier to fix warnings 2020-02-18 10:36:08 -08:00
CMakeLists.txt Add OpenMW commits up to 19 Feb 2020 2020-02-20 01:51:47 +02:00
doc.hpp