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openmw-tes3mp/apps/openmw/mwrender
2012-03-26 20:29:07 +02:00
..
.gitignore directory structure reorganisation (still missing the mangle stuff) 2010-06-25 22:28:59 +02:00
actors.cpp fix for non-standard erase function 2012-02-26 23:31:16 +01:00
actors.hpp animation updates were hooked up to the wrong update function 2012-01-23 14:33:06 +01:00
animation.cpp warning level adjustments and some related fixes 2012-03-15 16:01:41 +01:00
animation.hpp Fixed a few more non-virtual destructor warnings 2012-03-15 17:40:42 +01:00
cell.hpp implemented take action 2010-08-07 20:25:17 +02:00
creatureanimation.cpp Merging in master 2012-02-19 15:39:12 -05:00
creatureanimation.hpp Fixed a few more non-virtual destructor warnings 2012-03-15 17:40:42 +01:00
debugging.cpp Debugging file renamed 2011-10-25 14:06:44 -04:00
debugging.hpp Debugging file renamed 2011-10-25 14:06:44 -04:00
localmap.cpp delete fix 2012-03-26 20:29:07 +02:00
localmap.hpp player arrow rotated correctly 2012-03-23 15:00:48 +01:00
npcanimation.cpp Bug 210 fix 2012-03-03 18:26:11 -05:00
npcanimation.hpp Fixed a few more non-virtual destructor warnings 2012-03-15 17:40:42 +01:00
objects.cpp local map rendering (nothing to see yet, as it is not displayed in GUI) 2012-03-10 15:28:18 +01:00
objects.hpp local map rendering (nothing to see yet, as it is not displayed in GUI) 2012-03-10 15:28:18 +01:00
player.cpp Player handle changed;Interior removed;Exterior removed;Cellimp removed; Probe fixed 2011-11-16 21:15:49 -05:00
player.hpp Player handle changed;Interior removed;Exterior removed;Cellimp removed; Probe fixed 2011-11-16 21:15:49 -05:00
renderinginterface.hpp Changing to Actors;NPCAnimation;CreatureAnimation 2011-11-24 01:48:54 -05:00
renderingmanager.cpp player arrow rotated correctly 2012-03-23 15:00:48 +01:00
renderingmanager.hpp some fixes and facilities for saving the fog of war to disk 2012-03-14 20:44:06 +01:00
sky.cpp Merge branch 'next' into shaders 2012-03-23 10:26:20 +01:00
sky.hpp more fixes 2012-03-16 19:02:33 +01:00