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openmw-tes3mp/apps/openmw
2014-06-16 20:05:53 +02:00
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mwbase Implement disposition/distance based aggression (Fixes #1520) 2014-06-16 20:05:53 +02:00
mwclass Implement disposition/distance based aggression (Fixes #1520) 2014-06-16 20:05:53 +02:00
mwdialogue Implement disposition/distance based aggression (Fixes #1520) 2014-06-16 20:05:53 +02:00
mwgui Allow following NPCs to fast-travel (Fixes #1501) 2014-06-16 03:17:31 +02:00
mwinput Clear MyGUI's clipboard, since we don't want to use it (Fixes #1277) 2014-06-16 02:52:25 +02:00
mwmechanics Implement disposition/distance based aggression (Fixes #1520) 2014-06-16 20:05:53 +02:00
mwrender Savegame: Store AiSettings and summoned creatures 2014-06-15 21:19:37 +02:00
mwscript Fix getDistance not detecting references in inactive cells properly 2014-06-16 20:05:47 +02:00
mwsound Fix a sign error 2014-06-13 02:26:52 +02:00
mwstate Savegame: Store death counter (Fixes #1477) 2014-06-13 02:26:53 +02:00
mwworld Fix positionCell not properly teleporting actors from inactive to active cells (Fixes #1516) 2014-06-16 20:05:53 +02:00
CMakeLists.txt CMake cleanup: Remove distribution-specific install stuff (unused) 2014-06-10 15:03:27 +02:00
crashcatcher.cpp Crashcatcher: create temp file in /tmp, not working directory (which may not have write access) 2014-06-16 04:13:36 +02:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp Don't run scripts when in pause menu (Fixes #1495) 2014-06-15 14:18:16 +02:00
engine.hpp moved resources group creation from Engine to bsa component 2014-03-09 11:42:39 +01:00
main.cpp Fix logging fatal exceptions to cerr, and log them to openmw.log 2014-06-13 22:04:20 +02:00