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mwbase
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Moved local map update to LocalMap::updatePlayer to fix a brief desync on cell transitions due to sFogOfWarSkip
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2014-05-11 02:27:43 +02:00 |
mwclass
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Fix a bug where the player's inventory could be opened as a container
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2014-05-08 20:40:45 +02:00 |
mwdialogue
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Fix potential issue with dialogue globals
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2014-05-09 19:19:21 +02:00 |
mwgui
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Fixes #772: Give scripts a chance to run before updating map, so that disabled objects are not visible
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2014-05-11 18:01:47 +02:00 |
mwinput
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Fixes #1236: Disable all controls while playing movie
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2014-04-26 14:33:45 +02:00 |
mwmechanics
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Merge remote-tracking branch 'scrawl/master' into openmw-30
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2014-05-10 10:48:40 +02:00 |
mwrender
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Fixes #275: force updating exterior cell maps even if already in cache
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2014-05-11 18:01:47 +02:00 |
mwscript
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Say an attack phrase when combat starts
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2014-05-06 00:13:31 +02:00 |
mwsound
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remove Audiere and MPG123+Sndfile decoder sources
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2014-05-03 21:49:57 +02:00 |
mwstate
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Fixes #1234: Store dynamic record counter in savegame to prevent name clashes
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2014-05-11 00:32:22 +02:00 |
mwworld
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Fixes #275: force updating exterior cell maps even if already in cache
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2014-05-11 18:01:47 +02:00 |
CMakeLists.txt
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Added header file missing from CMakeLists
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2014-05-05 23:52:09 +02:00 |
crashcatcher.cpp
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crashcatcher uname error checking
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2014-01-09 00:52:37 +01:00 |
doc.hpp
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first set of additional doxygen comments
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2010-09-25 15:03:53 +02:00 |
engine.cpp
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Fixes #1296: Streamlined cellChanged detection
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2014-04-26 07:46:19 +02:00 |
engine.hpp
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moved resources group creation from Engine to bsa component
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2014-03-09 11:42:39 +01:00 |
main.cpp
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Merge branch 'master' into script
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2014-02-13 15:02:02 +01:00 |