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openmw-tes3mp/apps/openmw/mwrender
2015-02-06 22:26:58 -06:00
..
.gitignore directory structure reorganisation (still missing the mangle stuff) 2010-06-25 22:28:59 +02:00
activatoranimation.cpp Rewrite animated collision shape support (Fixes #2123) 2015-01-13 05:37:37 +01:00
activatoranimation.hpp Rewrite animated collision shape support (Fixes #2123) 2015-01-13 05:37:37 +01:00
actors.cpp Rewrite animated collision shape support (Fixes #2123) 2015-01-13 05:37:37 +01:00
actors.hpp Rewrite animated collision shape support (Fixes #2123) 2015-01-13 05:37:37 +01:00
animation.cpp Include cleanup 2015-02-05 04:18:42 +01:00
animation.hpp Rewrite animated collision shape support (Fixes #2123) 2015-01-13 05:37:37 +01:00
camera.cpp Attach sound listener to the player head instead of camera 2014-12-08 23:26:09 +01:00
camera.hpp Attach sound listener to the player head instead of camera 2014-12-08 23:26:09 +01:00
cell.hpp implemented take action 2010-08-07 20:25:17 +02:00
characterpreview.cpp Fix torch animation playing when torch is hidden (Fixes #2236) 2014-12-28 14:17:53 +01:00
characterpreview.hpp Adjust default angle, FOV and viewport of character preview (Fixes #2220) 2014-12-24 15:45:15 +01:00
creatureanimation.cpp Rewrite animated collision shape support (Fixes #2123) 2015-01-13 05:37:37 +01:00
creatureanimation.hpp Rewrite animated collision shape support (Fixes #2123) 2015-01-13 05:37:37 +01:00
debugging.cpp Change pathgrid workaround to check for interior cell name 2014-12-11 15:19:48 +01:00
debugging.hpp Get rid of underscore defines. They are reserved by the standard. 2014-01-05 18:22:29 +01:00
effectmanager.cpp Don't show VFX on the map (Fixes #2324) 2015-01-31 22:40:38 +01:00
effectmanager.hpp Refactor projectiles to no longer use MW-objects 2014-05-16 13:33:30 +02:00
globalmap.cpp Include cleanup 2015-02-05 04:18:42 +01:00
globalmap.hpp Change global map cell size from 24 to 18 and make it configurable 2014-09-26 12:47:33 +02:00
localmap.cpp I think this was committed by accident 2015-01-12 23:29:58 +01:00
localmap.hpp Make local map resolution configurable and use lower default value 2014-12-24 15:45:14 +01:00
npcanimation.cpp Fix camera not being attached properly when player becomes vampire (Fixes #2319) 2015-01-28 19:14:57 +01:00
npcanimation.hpp Use "hair" as filter for PRT_Hair parts (Fixes #2218) 2014-12-24 15:45:14 +01:00
objects.cpp Fix lights being rendered on the map (broken by d55fe43fc9) 2014-12-31 21:04:13 +01:00
objects.hpp Fix lights being rendered on the map (broken by d55fe43fc9) 2014-12-31 21:04:13 +01:00
occlusionquery.cpp fix uninitialized member variables in OcclusionQuery class 2014-10-11 01:35:12 +02:00
occlusionquery.hpp Get rid of underscore defines. They are reserved by the standard. 2014-01-05 18:22:29 +01:00
refraction.cpp Don't show VFX on the map (Fixes #2324) 2015-01-31 22:40:38 +01:00
refraction.hpp Make sure render textures are inactive when in a cell without water 2013-03-03 15:11:45 +01:00
renderconst.hpp Don't show VFX on the map (Fixes #2324) 2015-01-31 22:40:38 +01:00
renderinginterface.hpp Get rid of underscore defines. They are reserved by the standard. 2014-01-05 18:22:29 +01:00
renderingmanager.cpp Fix argument name for setSunDirection. 2015-02-06 22:26:58 -06:00
renderingmanager.hpp Fix argument name for setSunDirection. 2015-02-06 22:26:58 -06:00
ripplesimulation.cpp Fix triggering changed flag for all references when cell is visited 2014-06-15 14:18:16 +02:00
ripplesimulation.hpp Fix cppcheck issues 2014-09-26 17:48:14 +02:00
shadows.cpp fix uninitialized (pointer) vars in more classes 2014-10-11 02:31:26 +02:00
shadows.hpp Fix cppcheck issues 2014-09-26 17:48:14 +02:00
sky.cpp Fix argument name for setSunDirection. 2015-02-06 22:26:58 -06:00
sky.hpp Fix argument name for setSunDirection. 2015-02-06 22:26:58 -06:00
terrainstorage.cpp Terrain refactoring, reduce game startup time and memory usage 2015-01-29 03:39:01 +01:00
terrainstorage.hpp Terrain refactoring, reduce game startup time and memory usage 2015-01-29 03:39:01 +01:00
water.cpp Don't show VFX on the map (Fixes #2324) 2015-01-31 22:40:38 +01:00
water.hpp Add missing status report for some toggle commands 2014-05-16 09:21:28 +02:00
weaponanimation.cpp Fix code duplication 2015-01-31 22:40:43 +01:00
weaponanimation.hpp Fix attachArrow exception when changing weapon (Fixes #2332) 2015-01-31 22:40:42 +01:00