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openmw-tes3mp/apps/openmw/mwworld
David Cernat 002013294a [Client] Add temporary fix for OpenMW crash caused by using default head 8 years ago
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action.cpp Adjustments to RemoveItem behavior 8 years ago
action.hpp Adjustments to RemoveItem behavior 8 years ago
actionalchemy.cpp Added MWMechanics::isPlayerInCombat() 9 years ago
actionalchemy.hpp
actionapply.cpp Added MWMechanics::isPlayerInCombat() 9 years ago
actionapply.hpp Fix Potion use action removing the potion even when the action is not executed (Fixes #1521) 11 years ago
actiondoor.cpp
actiondoor.hpp
actioneat.cpp Remove redundant getId function 9 years ago
actioneat.hpp
actionequip.cpp Fix crash when onPcEquip script removes the equipped item (Fixes #3016) 9 years ago
actionequip.hpp
actionopen.cpp WindowManager refactoring 10 years ago
actionopen.hpp Remove empty line at the beginning of files 10 years ago
actionread.cpp Update actionread.cpp 8 years ago
actionread.hpp
actionrepair.cpp Added MWMechanics::isPlayerInCombat() 9 years ago
actionrepair.hpp
actionsoulgem.cpp Added MWMechanics::isPlayerInCombat() 9 years ago
actionsoulgem.hpp
actiontake.cpp [Client] Implement sending and reading of ObjectTrap packets 8 years ago
actiontake.hpp
actiontalk.cpp Remove empty line at the beginning of files 10 years ago
actiontalk.hpp
actionteleport.cpp [Client] Sync actor movements from interiors to exteriors & vice versa 8 years ago
actionteleport.hpp Removed "less" character from the documentation by the requested opportunity. 8 years ago
actiontrap.cpp [General] Allow ObjectTrap to trigger traps, not just disarm them 8 years ago
actiontrap.hpp Play trap activation sound on trapped object, not actor 9 years ago
cellpreloader.cpp Add abort flag to TerrainPreloadItem 8 years ago
cellpreloader.hpp Fix issues caused by loading multiple views into the same terrain View 8 years ago
cellref.cpp [Client] Add a multiplayer object index and matching methods to CellRef 8 years ago
cellref.hpp [Client] Add a multiplayer object index and matching methods to CellRef 8 years ago
cellreflist.hpp Fix possible reference duplication when the refID is modified by a plugin (Bug #3471) 9 years ago
cells.cpp Makes cells cache size configurable 8 years ago
cells.hpp Several warning fixes 10 years ago
cellstore.cpp [Client] Update debug in CellStore 8 years ago
cellstore.hpp [Client] Only require refNumIndex & mpNum for CellStore::searchExact() 8 years ago
cellvisitors.hpp Rename CellStore Functor to Visitor 9 years ago
class.cpp Don't use xmesh.nif over mesh.nif for classes that don't make use of the separated keyframes 8 years ago
class.hpp Don't use xmesh.nif over mesh.nif for classes that don't make use of the separated keyframes 8 years ago
containerstore.cpp Adjustments to RemoveItem behavior 8 years ago
containerstore.hpp Adjustments to RemoveItem behavior 8 years ago
contentloader.hpp
customdata.cpp Use the const version of CustomData::as* 9 years ago
customdata.hpp Use the const version of CustomData::as* 9 years ago
esmloader.cpp Silence -Wreorder warnings, and remove -Wno-reorder. 10 years ago
esmloader.hpp Reduce includes 10 years ago
esmstore.cpp Add support for placing BodyParts in a cell (Bug #3118) 9 years ago
esmstore.hpp Explicitly instantiate MWWorld::Store 10 years ago
failedaction.cpp Play locked sounds on locked objects instead of actors 9 years ago
failedaction.hpp Play locked sounds on locked objects instead of actors 9 years ago
globals.cpp Rename to lowerCaseInPlace 9 years ago
globals.hpp Remove NAME handling from MWWorld::Globals 10 years ago
inventorystore.cpp [Client] Correctly disable auto-equipping for DedicatedPlayers & DedicatedActors 8 years ago
inventorystore.hpp Adjustments to RemoveItem behavior 8 years ago
livecellref.cpp [Client] Clean up & simplify logic for DedicatedPlayer cell transitions 8 years ago
livecellref.hpp [Client] Clean up & simplify logic for DedicatedPlayer cell transitions 8 years ago
localscripts.cpp More consistent wording of errors/warnings 8 years ago
localscripts.hpp Vanilla-compatible activate / onActivate (Fixes #1629) 9 years ago
manualref.cpp [Client] Set mMpNum to 0 for ManualRef 8 years ago
manualref.hpp Move manualref code out of header 10 years ago
nullaction.hpp Add isNullAction() method to fix compiler warning 9 years ago
player.cpp Pass parameters by const reference 8 years ago
player.hpp Pass parameters by const reference 8 years ago
projectilemanager.cpp Prevent AI actors from hitting unintended targets 8 years ago
projectilemanager.hpp Removed bad casts and unnecessary comments 8 years ago
ptr.cpp Added ConstContainerStoreIterator 8 years ago
ptr.hpp Added ConstContainerStoreIterator 8 years ago
recordcmp.hpp Remove some unused code, include cleanup 10 years ago
refdata.cpp Reset activation flags when an object is copied (Fixes #3671, Fixes #3719) 8 years ago
refdata.hpp Save scripted animation state (Fixes #1931, #2150, #3393) 9 years ago
scene.cpp [Client] Disable leveled creatures from their class instead of scene.cpp 8 years ago
scene.hpp Preload terrain while reading savegame 8 years ago
store.cpp More consistent wording of errors/warnings 8 years ago
store.hpp Return const Land in ESMStore 8 years ago
timestamp.cpp Correct an error in the timestamp subtracting logic (Fixes #3105) 9 years ago
timestamp.hpp fixed warning C4099: 10 years ago
weather.cpp Fix weather sounds playing at full volume before fading in 8 years ago
weather.hpp Move Fallback map to components/ 9 years ago
worldimp.cpp [Client] Add temporary fix for OpenMW crash caused by using default head 8 years ago
worldimp.hpp [OpenMW] Implement MWWorld::createRecord for Creatures 8 years ago