..
activator.cpp
encapsulated reference collections
2014-02-23 21:21:27 +01:00
activator.hpp
Werewolves can't activate activators
2013-08-28 11:36:22 -07:00
apparatus.cpp
encapsulated reference collections
2014-02-23 21:21:27 +01:00
apparatus.hpp
Container UI rewrite
2013-05-11 18:38:27 +02:00
armor.cpp
encapsulated reference collections
2014-02-23 21:21:27 +01:00
armor.hpp
Use some more GMSTs for enchanting
2014-01-29 15:37:26 +01:00
book.cpp
encapsulated reference collections
2014-02-23 21:21:27 +01:00
book.hpp
Use some more GMSTs for enchanting
2014-01-29 15:37:26 +01:00
classes.cpp
Mantis: #18 - Move components from global namespace into their own namespace.
2011-06-19 18:14:03 +02:00
classes.hpp
moved concrete record classes to separate sub-system (mwclass)
2010-08-03 13:17:31 +02:00
clothing.cpp
encapsulated reference collections
2014-02-23 21:21:27 +01:00
clothing.hpp
Use some more GMSTs for enchanting
2014-01-29 15:37:26 +01:00
container.cpp
Fixed various issues caused by late-night coding. Also added "unlock" message to unlocked doors
2014-04-23 13:02:51 -04:00
container.hpp
Fixed various issues caused by late-night coding. Also added "unlock" message to unlocked doors
2014-04-23 13:02:51 -04:00
creature.cpp
Crime and self defense fixes
2014-05-06 19:15:43 +02:00
creature.hpp
getBaseGold implemented in MWWorld::Class for NPC and Creature
2014-03-28 14:21:38 -04:00
creaturelevlist.cpp
Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
2014-03-16 23:49:06 +01:00
creaturelevlist.hpp
Feature #701 : Spawn levelled creatures in cells
2014-01-18 07:26:27 +01:00
door.cpp
Fixed various issues caused by late-night coding. Also added "unlock" message to unlocked doors
2014-04-23 13:02:51 -04:00
door.hpp
Fixed various issues caused by late-night coding. Also added "unlock" message to unlocked doors
2014-04-23 13:02:51 -04:00
ingredient.cpp
encapsulated reference collections
2014-02-23 21:21:27 +01:00
ingredient.hpp
Container UI rewrite
2013-05-11 18:38:27 +02:00
itemlevlist.cpp
added getName function
2010-08-03 17:11:41 +02:00
itemlevlist.hpp
more corrections
2011-11-13 18:19:29 -05:00
light.cpp
Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
2014-03-16 23:49:06 +01:00
light.hpp
store additional state of lights in saved game files
2014-01-30 12:37:33 +01:00
lockpick.cpp
encapsulated reference collections
2014-02-23 21:21:27 +01:00
lockpick.hpp
Container UI rewrite
2013-05-11 18:38:27 +02:00
misc.cpp
encapsulated reference collections
2014-02-23 21:21:27 +01:00
misc.hpp
Show marked position on map. Implement Detect X magic effects.
2014-01-01 22:37:52 +01:00
npc.cpp
Fix a bug where the player's inventory could be opened as a container
2014-05-08 20:40:45 +02:00
npc.hpp
some checks reworked
2014-04-27 16:59:21 +04:00
potion.cpp
encapsulated reference collections
2014-02-23 21:21:27 +01:00
potion.hpp
Container UI rewrite
2013-05-11 18:38:27 +02:00
probe.cpp
encapsulated reference collections
2014-02-23 21:21:27 +01:00
probe.hpp
Container UI rewrite
2013-05-11 18:38:27 +02:00
repair.cpp
encapsulated reference collections
2014-02-23 21:21:27 +01:00
repair.hpp
Container UI rewrite
2013-05-11 18:38:27 +02:00
static.cpp
encapsulated reference collections
2014-02-23 21:21:27 +01:00
static.hpp
float* -> Vector3, moveToCell -> copyToCell, fixed placeObject()
2012-07-26 16:14:11 +04:00
weapon.cpp
encapsulated reference collections
2014-02-23 21:21:27 +01:00
weapon.hpp
Use some more GMSTs for enchanting
2014-01-29 15:37:26 +01:00