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openmw-tes3mp/apps/openmw/mwphysics
David Cernat 339a196579 Add OpenMW VR commits up to 4 Jul 2021
# Conflicts:
#   CMakeLists.txt
#   LICENSE
#   README.md
#   apps/openmw/CMakeLists.txt
#   apps/openmw/engine.cpp
#   apps/openmw/mwclass/creature.cpp
#   apps/openmw/mwclass/npc.cpp
#   apps/openmw/mwclass/npc.hpp
#   apps/openmw/mwinput/bindingsmanager.cpp
#   apps/openmw/mwmechanics/combat.cpp
3 years ago
..
actor.cpp Add OpenMW 0.47 commits up to 25 Jul 2021 3 years ago
actor.hpp Set mCanWaterWalk and mOnGround when adding Actor to the scene. 3 years ago
actorconvexcallback.cpp Remove some useless includes in apps/openmw/mwphysics 4 years ago
actorconvexcallback.hpp Use convexSweepTest for projectile movement to solve any 4 years ago
closestnotmerayresultcallback.cpp Use convexSweepTest for projectile movement to solve any 4 years ago
closestnotmerayresultcallback.hpp Use convexSweepTest for projectile movement to solve any 4 years ago
collisiontype.hpp Use a separate collision type for doors (Fixes #1962) 9 years ago
constants.hpp Fix double -> float conversions 4 years ago
contacttestresultcallback.cpp Do not block a door when it turns away. 4 years ago
contacttestresultcallback.hpp Remove some useless includes in apps/openmw/mwphysics 4 years ago
contacttestwrapper.cpp values for this higher than sGroundOffset cause jittering on some surface; use safe-seeming value slightly less than sGroundOffset 4 years ago
contacttestwrapper.h values for this higher than sGroundOffset cause jittering on some surface; use safe-seeming value slightly less than sGroundOffset 4 years ago
deepestnotmecontacttestresultcallback.cpp Visualize hand to hand hits 4 years ago
deepestnotmecontacttestresultcallback.hpp Visualize hand to hand hits 4 years ago
hasspherecollisioncallback.hpp components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 4 years ago
heightfield.cpp Store copies of ref_ptr for btCollisionShape wrappers in Navigator 3 years ago
heightfield.hpp Store copies of ref_ptr for btCollisionShape wrappers in Navigator 3 years ago
movementsolver.cpp Add OpenMW 0.47 commits to OpenMW VR up to 4 Dec 2021 3 years ago
movementsolver.hpp Remove some useless includes in apps/openmw/mwphysics 4 years ago
mtphysics.cpp Fix deadlock in physics system 3 years ago
mtphysics.hpp Add OpenMW 0.47 commits up to 4 Dec 2021 3 years ago
object.cpp Do not store btTransform into Object class: reduce its size by 104 bytes 3 years ago
object.hpp Do not store btTransform into Object class: reduce its size by 104 bytes 3 years ago
physicssystem.cpp Add OpenMW 0.47 commits up to 10 Oct 2021 3 years ago
physicssystem.hpp Add OpenMW 0.47 commits up to 10 Oct 2021 3 years ago
projectile.cpp Change projectile behaviour to be like in vanilla wrt. water plane: 3 years ago
projectile.hpp Change projectile behaviour to be like in vanilla wrt. water plane: 3 years ago
projectileconvexcallback.cpp Change projectile behaviour to be like in vanilla wrt. water plane: 3 years ago
projectileconvexcallback.hpp Remove some useless includes in apps/openmw/mwphysics 4 years ago
ptrholder.hpp Don't cache Ptr, it can be updated while the simulation is running. 4 years ago
raycasting.hpp Use convexSweepTest for projectile movement to solve any 4 years ago
stepper.cpp Remove some useless includes in apps/openmw/mwphysics 4 years ago
stepper.hpp values for this higher than sGroundOffset cause jittering on some surface; use safe-seeming value slightly less than sGroundOffset 4 years ago
trace.cpp Use convexSweepTest for projectile movement to solve any 4 years ago
trace.h Use tracer hit height to skip stepping up in movement solver. 8 years ago