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mwbase
Add OpenMW commits up to 1 Dec 2019
2019-12-01 23:52:42 +02:00
mwclass
[General] Implement WorldDestinationOverride packet, part 1
2019-12-04 16:43:56 +02:00
mwdialogue
Add OpenMW commits up to 18 Sep 2019
2019-09-18 23:46:08 +03:00
mwgui
[Client] Once again allow beds to be used even if waiting is disallowed
2019-12-03 23:55:55 +02:00
mwinput
[Client] Once again allow beds to be used even if waiting is disallowed
2019-12-03 23:55:55 +02:00
mwmechanics
[Client] Synchronize positions for actors during death animations
2019-12-06 21:04:42 +02:00
mwmp
[Client] Synchronize positions for actors during death animations
2019-12-06 21:04:42 +02:00
mwphysics
Add OpenMW commits up to 18 Aug 2019
2019-08-22 22:44:00 +03:00
mwrender
Add OpenMW commits up to 19 Nov 2019
2019-11-19 17:16:48 +02:00
mwscript
[Client] Once again allow beds to be used even if waiting is disallowed
2019-12-03 23:55:55 +02:00
mwsound
Encode ID's in all places to UTF-8 (bug #3977 )
2019-10-10 20:52:32 +04:00
mwstate
Remove redundant includes
2019-02-23 08:02:12 +04:00
mwworld
[Client] Only send DoorState packets for logged in players
2019-12-03 12:23:05 +02:00
android_main.cpp
android: Switch to C++
2019-04-28 18:21:31 -04:00
CMakeLists.txt
[General] Rename PlayerTeam into PlayerAlly
2019-12-05 19:15:11 +02:00
doc.hpp
Fixed more spelling mistakes
2016-12-15 13:09:40 +01:00
engine.cpp
[Client] Ensure mwmp::Main is initialized before GUIController cleanup
2019-12-04 08:39:33 +02:00
engine.hpp
Make fallback map static to simplify constructors
2019-03-29 15:30:49 +04:00
main.cpp
Add OpenMW commits up to 6 June 2019
2019-08-22 11:42:02 +03:00