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openmw-tes3mp/apps
David Cernat 4d40df3ea8 [Server] Don't automatically send kill count packets to other players
This should be handled in server scripts instead so that servers with respawning NPCs can be have kills shared across parties and witnesses instead of shared across all players on the server.
2019-05-22 22:13:42 +03:00
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browser [General] Switch to new official master server port when using old one 2018-08-22 13:49:17 +03:00
bsatool Restore trailing new lines to shrink PR 2017-09-08 22:20:04 +01:00
esmtool Dropping a separate NPDTstruct12 object and instead use NPDTstruct52 2018-05-09 00:25:07 +02:00
essimporter Initialize missing variables 2018-08-01 20:18:37 +04:00
launcher Merge pull request #469 from davidcernat/master while resolving conflicts 2018-08-20 14:08:44 +03:00
master [Master] Fix REST servers/info 2017-07-31 19:32:27 +08:00
mwiniimporter Fix MSVC warnings C4456 2018-07-10 11:29:39 +04:00
niftest Some PVS-Studio and cppcheck fixes 2018-04-18 12:36:10 +00:00
opencs Merge pull request #469 from davidcernat/master while resolving conflicts 2018-08-20 14:08:44 +03:00
openmw [Client] Fix loop in ActiveSpells::getEffectDuration() 2019-05-20 23:09:54 +03:00
openmw-mp [Server] Don't automatically send kill count packets to other players 2019-05-22 22:13:42 +03:00
openmw_test_suite Make partial binary search case insensitive, as it supposed to be (bug #4558) 2018-08-05 13:26:12 +04:00
wizard Merged pull request #1697 2018-05-23 16:01:11 +02:00
doc.hpp