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action.cpp
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Make the PlayMode and PlayType enums scoped
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7 years ago |
action.hpp
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Adjustments to RemoveItem behavior
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8 years ago |
actionalchemy.cpp
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Added MWMechanics::isPlayerInCombat()
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9 years ago |
actionalchemy.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
actionapply.cpp
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Added MWMechanics::isPlayerInCombat()
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9 years ago |
actionapply.hpp
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Fix Potion use action removing the potion even when the action is not executed (Fixes #1521)
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11 years ago |
actiondoor.cpp
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Opening doors
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12 years ago |
actiondoor.hpp
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Opening doors
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12 years ago |
actioneat.cpp
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Remove redundant getId function
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9 years ago |
actioneat.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
actionequip.cpp
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Fix crash when onPcEquip script removes the equipped item (Fixes #3016)
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9 years ago |
actionequip.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
actionopen.cpp
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Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window
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7 years ago |
actionopen.hpp
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Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window
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7 years ago |
actionread.cpp
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Implement sBookSkillMessage GMST
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7 years ago |
actionread.hpp
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Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window
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7 years ago |
actionrepair.cpp
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Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window
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7 years ago |
actionrepair.hpp
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Added PC repair feature
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12 years ago |
actionsoulgem.cpp
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Added MWMechanics::isPlayerInCombat()
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9 years ago |
actionsoulgem.hpp
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Added soulgem dialog; made interactive message boxes not close the previous UI
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12 years ago |
actiontake.cpp
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Update reference of the interpreter context when an Activate results in a take action (Fixes #3727)
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8 years ago |
actiontake.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
actiontalk.cpp
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Refactor dialogue GUI to talk to the dialogue manager, not the other way around and not both ways.
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7 years ago |
actiontalk.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
actionteleport.cpp
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Reset fall height when teleporting (Fixes #2629)
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8 years ago |
actionteleport.hpp
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Removed "less" character from the documentation by the requested opportunity.
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8 years ago |
actiontrap.cpp
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Implement and use getDistanceToFacedObject()
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9 years ago |
actiontrap.hpp
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Play trap activation sound on trapped object, not actor
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9 years ago |
cellpreloader.cpp
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Add abort flag to TerrainPreloadItem
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8 years ago |
cellpreloader.hpp
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Fix issues caused by loading multiple views into the same terrain View
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8 years ago |
cellref.cpp
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Slight adjustments to disintegration fix
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8 years ago |
cellref.hpp
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Slight adjustments to disintegration fix
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8 years ago |
cellreflist.hpp
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Fix possible reference duplication when the refID is modified by a plugin (Bug #3471)
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9 years ago |
cells.cpp
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Makes cells cache size configurable
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8 years ago |
cells.hpp
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Several warning fixes
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10 years ago |
cellstore.cpp
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Do not clear corpses until end of death animation (bug #4307)
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7 years ago |
cellstore.hpp
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Move PathgridGraph out of CellStore
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7 years ago |
cellvisitors.hpp
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Rename CellStore Functor to Visitor
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9 years ago |
class.cpp
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Make 0/0 encumbrance 0% encumbrance
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7 years ago |
class.hpp
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Owned crosshair improvements (bug #2789)
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7 years ago |
containerstore.cpp
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Merged pull request #1753
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7 years ago |
containerstore.hpp
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Ignore broken items when search for replacement (bug #4453)
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7 years ago |
contentloader.hpp
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Escape content file names before sending them to the GUI
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7 years ago |
customdata.cpp
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Use the const version of CustomData::as*
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9 years ago |
customdata.hpp
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Use the const version of CustomData::as*
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9 years ago |
esmloader.cpp
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Silence -Wreorder warnings, and remove -Wno-reorder.
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10 years ago |
esmloader.hpp
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Reduce includes
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10 years ago |
esmstore.cpp
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Add NPC validation to esmstore (bug #2772)
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7 years ago |
esmstore.hpp
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Add NPC validation to esmstore (bug #2772)
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7 years ago |
failedaction.cpp
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Play locked sounds on locked objects instead of actors
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9 years ago |
failedaction.hpp
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Play locked sounds on locked objects instead of actors
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9 years ago |
globals.cpp
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Rename to lowerCaseInPlace
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9 years ago |
globals.hpp
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Remove NAME handling from MWWorld::Globals
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10 years ago |
inventorystore.cpp
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Do not replace an equpped ring of the same value
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7 years ago |
inventorystore.hpp
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Remove item by id from InventoryStore
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7 years ago |
livecellref.cpp
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Remove missing souls, remove some runaway exceptions (Fixes #4111)
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7 years ago |
livecellref.hpp
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Pass a string by reference
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9 years ago |
localscripts.cpp
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More consistent wording of errors/warnings
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8 years ago |
localscripts.hpp
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Vanilla-compatible activate / onActivate (Fixes #1629)
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9 years ago |
manualref.cpp
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Added new method and variable to track float remainders of disintegration effections
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8 years ago |
manualref.hpp
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Move manualref code out of header
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10 years ago |
nullaction.hpp
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Add isNullAction() method to fix compiler warning
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9 years ago |
player.cpp
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Store previous items in the savegame
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7 years ago |
player.hpp
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Move previous items to player
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7 years ago |
projectilemanager.cpp
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Correct projectile rotation
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7 years ago |
projectilemanager.hpp
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Make use of mEffectAnimationTime for projectile rotation
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7 years ago |
ptr.cpp
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Added ConstContainerStoreIterator
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8 years ago |
ptr.hpp
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Added ConstContainerStoreIterator
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8 years ago |
recordcmp.hpp
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Remove some unused code, include cleanup
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10 years ago |
refdata.cpp
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Reset activation flags when an object is copied (Fixes #3671, Fixes #3719)
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8 years ago |
refdata.hpp
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Save scripted animation state (Fixes #1931, #2150, #3393)
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9 years ago |
scene.cpp
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Some PVS-Studio and cppcheck fixes
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7 years ago |
scene.hpp
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Add 'prediction time' setting for cell/terrain pre-loading
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8 years ago |
store.cpp
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Get rid of unnecessary find
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7 years ago |
store.hpp
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Don't call Store::setUp() unnecessarily
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7 years ago |
timestamp.cpp
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Correct an error in the timestamp subtracting logic (Fixes #3105)
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9 years ago |
timestamp.hpp
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fixed warning C4099:
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10 years ago |
weather.cpp
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Unhardcode sunset and sunrise settings (bug #1990)
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7 years ago |
weather.hpp
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Unhardcode sunset and sunrise settings (bug #1990)
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7 years ago |
worldimp.cpp
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Check cell for null
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7 years ago |
worldimp.hpp
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Resolve conflicts
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7 years ago |