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action.cpp
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action.hpp
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actionalchemy.cpp
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Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat.
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2014-04-24 22:47:45 -04:00 |
actionalchemy.hpp
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actionapply.cpp
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Fix Potion use action removing the potion even when the action is not executed (Fixes #1521)
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2014-06-17 04:05:20 +02:00 |
actionapply.hpp
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Fix Potion use action removing the potion even when the action is not executed (Fixes #1521)
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2014-06-17 04:05:20 +02:00 |
actiondoor.cpp
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actiondoor.hpp
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actioneat.cpp
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Remove static method MWWorld::Class::get(&Ptr)
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2014-05-22 20:50:00 +02:00 |
actioneat.hpp
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actionequip.cpp
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Allow equipping twohanded weapon and shield at the same time (Fixes #1785)
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2014-12-12 16:49:22 +01:00 |
actionequip.hpp
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actionopen.cpp
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Closes #1081: Implement disease contraction
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2014-01-03 23:33:14 +01:00 |
actionopen.hpp
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actionread.cpp
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Remove static method MWWorld::Class::get(&Ptr)
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2014-05-22 20:50:00 +02:00 |
actionread.hpp
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actionrepair.cpp
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Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat.
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2014-04-24 22:47:45 -04:00 |
actionrepair.hpp
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actionsoulgem.cpp
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Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat.
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2014-04-24 22:47:45 -04:00 |
actionsoulgem.hpp
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actiontake.cpp
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Implement theft detection
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2014-01-07 19:58:17 +01:00 |
actiontake.hpp
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actiontalk.cpp
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actiontalk.hpp
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actionteleport.cpp
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Add maximum distance for teleporting followers on using a door
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2015-01-11 17:04:58 +01:00 |
actionteleport.hpp
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Fix potential infinite recursion in ActionTeleport (Fixes #1840)
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2014-08-26 02:09:23 +02:00 |
actiontrap.cpp
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Basic RefData and CellRef change tracking
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2014-05-25 14:30:07 +02:00 |
actiontrap.hpp
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Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends)
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2013-11-13 14:02:15 +01:00 |
cellfunctors.hpp
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Show marked position on map. Implement Detect X magic effects.
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2014-01-01 22:37:52 +01:00 |
cellref.cpp
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Revert "Revert "Light charge handling fix""
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2015-01-23 15:33:39 +01:00 |
cellref.hpp
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Revert "Revert "Light charge handling fix""
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2015-01-23 15:33:39 +01:00 |
cellreflist.hpp
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Minor changes to ESM::RefNum
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2015-01-11 12:20:22 +13:00 |
cells.cpp
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Several warning fixes
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2015-01-23 15:34:47 +01:00 |
cells.hpp
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Several warning fixes
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2015-01-23 15:34:47 +01:00 |
cellstore.cpp
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Ensure the item can be equipped in the given slot when loading inventory
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2015-01-23 15:32:34 +01:00 |
cellstore.hpp
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Starting to clean up some heavy includes
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2014-12-19 09:23:16 +01:00 |
class.cpp
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ESSImport: fix NPC factions
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2015-01-27 23:12:21 +01:00 |
class.hpp
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ESSImport: fix NPC factions
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2015-01-27 23:12:21 +01:00 |
containerstore.cpp
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Store selected enchant item in savegame (Fixes #1702)
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2015-01-23 16:45:47 +01:00 |
containerstore.hpp
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Store selected enchant item in savegame (Fixes #1702)
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2015-01-23 16:45:47 +01:00 |
contentloader.hpp
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Missing iostream include
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2013-11-04 10:36:22 +01:00 |
customdata.hpp
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esmloader.cpp
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Remove some unused code, include cleanup
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2015-01-27 23:12:13 +01:00 |
esmloader.hpp
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Reduce includes
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2015-01-10 01:00:52 +01:00 |
esmstore.cpp
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Remove some unused code, include cleanup
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2015-01-27 23:12:13 +01:00 |
esmstore.hpp
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Several warning fixes
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2015-01-23 15:34:47 +01:00 |
failedaction.cpp
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failedaction.hpp
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fallback.cpp
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Fix exception when there are spaces in INI-imported color settings
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2014-05-28 21:29:09 +02:00 |
fallback.hpp
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globals.cpp
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Several warning fixes
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2015-01-23 15:34:47 +01:00 |
globals.hpp
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Several warning fixes
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2015-01-23 15:34:47 +01:00 |
inventorystore.cpp
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Store selected enchant item in savegame (Fixes #1702)
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2015-01-23 16:45:47 +01:00 |
inventorystore.hpp
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Store selected enchant item in savegame (Fixes #1702)
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2015-01-23 16:45:47 +01:00 |
livecellref.cpp
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fix for potential script problem during saved game loading
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2014-09-22 10:12:07 +02:00 |
livecellref.hpp
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Basic RefData and CellRef change tracking
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2014-05-25 14:30:07 +02:00 |
localscripts.cpp
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Remove some unused code, include cleanup
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2015-01-27 23:12:13 +01:00 |
localscripts.hpp
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manualref.hpp
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Revert "Revert "Light charge handling fix""
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2015-01-23 15:33:39 +01:00 |
nullaction.hpp
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physicssystem.cpp
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Change another dynamic_cast to static_cast (coverity)
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2015-01-15 01:23:58 +01:00 |
physicssystem.hpp
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Rewrite animated collision shape support (Fixes #2123)
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2015-01-13 05:37:37 +01:00 |
player.cpp
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Several warning fixes
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2015-01-23 15:34:47 +01:00 |
player.hpp
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Several warning fixes
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2015-01-23 15:34:47 +01:00 |
projectilemanager.cpp
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Don't show VFX on the map (Fixes #2324)
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2015-01-31 22:40:38 +01:00 |
projectilemanager.hpp
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Several warning fixes
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2015-01-23 15:34:47 +01:00 |
ptr.cpp
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Basic RefData and CellRef change tracking
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2014-05-25 14:30:07 +02:00 |
ptr.hpp
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Reduce includes
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2015-01-10 01:00:52 +01:00 |
recordcmp.hpp
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Remove some unused code, include cleanup
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2015-01-27 23:12:13 +01:00 |
refdata.cpp
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Add support for undeleting references (Fixes #2193)
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2014-12-06 21:08:18 +01:00 |
refdata.hpp
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Add support for undeleting references (Fixes #2193)
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2014-12-06 21:08:18 +01:00 |
scene.cpp
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Terrain refactoring, reduce game startup time and memory usage
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2015-01-29 03:39:01 +01:00 |
scene.hpp
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Implement cell loading threshold (Fixes #1874)
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2014-10-02 16:50:10 +02:00 |
store.cpp
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Remove some unused code, include cleanup
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2015-01-27 23:12:13 +01:00 |
store.hpp
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Remove some unused code, include cleanup
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2015-01-27 23:12:13 +01:00 |
timestamp.cpp
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Savegame: store most of CreatureStats
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2014-05-12 21:37:36 +02:00 |
timestamp.hpp
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Savegame: store most of CreatureStats
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2014-05-12 21:37:36 +02:00 |
weather.cpp
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Move weather reset to clear() method
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2015-01-24 16:45:36 +01:00 |
weather.hpp
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Move weather reset to clear() method
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2015-01-24 16:45:36 +01:00 |
worldimp.cpp
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Fix camera not being attached properly when player becomes vampire (Fixes #2319)
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2015-01-28 19:14:57 +01:00 |
worldimp.hpp
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Fix camera not being attached properly when player becomes vampire (Fixes #2319)
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2015-01-28 19:14:57 +01:00 |