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openmw-tes3mp/apps
David Cernat 5bd2244898 [Client] Uninitialize DedicatedActors instantly in some situations
When LocalActors briefly become DedicatedActors as the result of a server script, the DedicatedActors are immediately uninitialized to avoid bugs like them jumping in place or rotating slightly.

Additionally, the playing of animations and sounds received in packets for DedicatedActors is no longer done during their next update, but is instead done instantly when the packets are received.
2018-08-16 03:50:41 +03:00
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browser [Browser] Rework browser for improved stability & clarity 2018-08-05 07:20:12 +03:00
bsatool Restore trailing new lines to shrink PR 2017-09-08 22:20:04 +01:00
esmtool Dropping a separate NPDTstruct12 object and instead use NPDTstruct52 2018-05-09 00:25:07 +02:00
essimporter Dropping a separate NPDTstruct12 object and instead use NPDTstruct52 2018-05-09 00:25:07 +02:00
launcher Merge pull request #456 from OpenMW/master while resolving conflicts 2018-07-04 01:52:29 +03:00
master [Master] Fix REST servers/info 2017-07-31 19:32:27 +08:00
mwiniimporter Fix MSVC warnings C4456 2018-07-10 11:29:39 +04:00
niftest Some PVS-Studio and cppcheck fixes 2018-04-18 12:36:10 +00:00
opencs Merge pull request #462 from OpenMW/master 2018-07-23 23:19:17 +03:00
openmw [Client] Uninitialize DedicatedActors instantly in some situations 2018-08-16 03:50:41 +03:00
openmw-mp [General] Implement sending of ActorSpeech packets from server scripts 2018-08-13 20:39:03 +03:00
openmw_test_suite Merge pull request #1698 from Capostrophic/c++11 2018-05-06 10:44:11 +02:00
wizard Merged pull request #1697 2018-05-23 16:01:11 +02:00
doc.hpp