..
mwbase
Make a note that stopTrack needs to be called for a stopping track
2017-09-14 16:00:40 -07:00
mwclass
Fixes a regression with bound weapons equipping (bug #4050 )
2017-09-01 08:59:05 +04:00
mwdialogue
Do not show empty journal entries ( fixes #3891 )
2017-06-27 15:54:16 +04:00
mwgui
Merge pull request #1445 from akortunov/guifixes
2017-09-11 10:28:09 +00:00
mwinput
Allow to interrupt an attack, if attack button is held
2017-09-01 14:28:21 +04:00
mwmechanics
Allow guards to attack fighting creatures only in fAlarmRadius range
2017-09-10 15:26:48 +04:00
mwphysics
Revert unintended change to mOnGround variable that was somehow introduced with 38a2de3c51
2017-08-31 21:58:12 +00:00
mwrender
Merge pull request #1437 from Capostrophic/nodemapfix
2017-09-10 18:15:20 +00:00
mwscript
Take in account elemental shields for GetResist and SetResist script commands (bug #4093 )
2017-09-10 22:05:58 +04:00
mwsound
Ensure 3D sources are spatialized
2017-09-14 16:00:43 -07:00
mwstate
Fade screen in on a new game start
2017-07-23 11:04:58 +04:00
mwworld
Replace some shared_ptrs with pointers to deque entries
2017-09-14 16:00:30 -07:00
android_commandLine.cpp
Fix tab indentations in apps/ and components/
2015-09-16 20:45:37 +02:00
android_commandLine.h
Remove empty line at the beginning of files
2015-08-18 23:06:12 +02:00
android_main.c
enable opengl es1
2015-12-02 22:40:04 +03:00
CMakeLists.txt
Include alext.h to get OpenAL extension definitions
2017-09-14 16:00:40 -07:00
crashcatcher.cpp
crashcatcher: complain when launching gdb fails
2017-02-23 23:28:49 +01:00
doc.hpp
Fixed more spelling mistakes
2016-12-15 13:09:40 +01:00
engine.cpp
Respect the framelimit in all cases ( Fixes #3531 )
2017-08-30 21:26:30 +00:00
engine.hpp
Allow starting at an (unnamed) exterior cell using --start (Feature #3941 )
2017-08-06 22:31:07 +02:00
main.cpp
Add missing include for isatty function ( Fixes #4002 )
2017-08-06 13:02:22 +02:00