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openmw-tes3mp/apps/openmw/mwrender
scrawl 61aaf0cf70 Attach light lists to the object base nodes instead of each renderable
Apparently that is how Ogre worked (on the SceneNode) so let's roll with it for now. Have not tested yet what MW does.
2015-04-12 18:03:36 +02:00
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.gitignore directory structure reorganisation (still missing the mangle stuff) 2010-06-25 22:28:59 +02:00
activatoranimation.cpp Rewrite animated collision shape support (Fixes #2123) 2015-01-13 05:37:37 +01:00
activatoranimation.hpp Rewrite animated collision shape support (Fixes #2123) 2015-01-13 05:37:37 +01:00
actors.cpp OpenMW compiles and runs w/o render window 2015-04-01 17:02:15 +02:00
actors.hpp OpenMW: create a window and render the starting cell(s) 2015-04-12 15:38:30 +02:00
animation.cpp OpenMW: create a window and render the starting cell(s) 2015-04-12 15:38:30 +02:00
animation.hpp OpenMW: create a window and render the starting cell(s) 2015-04-12 15:38:30 +02:00
camera.cpp Attach sound listener to the player head instead of camera 2014-12-08 23:26:09 +01:00
camera.hpp Attach sound listener to the player head instead of camera 2014-12-08 23:26:09 +01:00
cell.hpp implemented take action 2010-08-07 20:25:17 +02:00
characterpreview.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 13:07:29 +13:00
characterpreview.hpp Adjust default angle, FOV and viewport of character preview (Fixes #2220) 2014-12-24 15:45:15 +01:00
creatureanimation.cpp Crash fix for creatures with no skeleton base (Fixes #2419) 2015-03-02 15:19:57 +01:00
creatureanimation.hpp Rewrite animated collision shape support (Fixes #2123) 2015-01-13 05:37:37 +01:00
debugging.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 18:11:54 +13:00
debugging.hpp Get rid of underscore defines. They are reserved by the standard. 2014-01-05 18:22:29 +01:00
effectmanager.cpp Don't show VFX on the map (Fixes #2324) 2015-01-31 22:40:38 +01:00
effectmanager.hpp Refactor projectiles to no longer use MW-objects 2014-05-16 13:33:30 +02:00
globalmap.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 13:07:29 +13:00
globalmap.hpp fixed warning C4099: 2015-03-06 21:36:42 +13:00
localmap.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 13:07:29 +13:00
localmap.hpp fixed warning C4099: 2015-03-06 21:36:42 +13:00
npcanimation.cpp consolidate random number logic 2015-03-15 14:07:47 +13:00
npcanimation.hpp Use "hair" as filter for PRT_Hair parts (Fixes #2218) 2014-12-24 15:45:14 +01:00
objects.cpp Attach light lists to the object base nodes instead of each renderable 2015-04-12 18:03:36 +02:00
objects.hpp OpenMW: create a window and render the starting cell(s) 2015-04-12 15:38:30 +02:00
occlusionquery.cpp fix uninitialized member variables in OcclusionQuery class 2014-10-11 01:35:12 +02:00
occlusionquery.hpp Get rid of underscore defines. They are reserved by the standard. 2014-01-05 18:22:29 +01:00
refraction.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 13:07:29 +13:00
refraction.hpp Make sure render textures are inactive when in a cell without water 2013-03-03 15:11:45 +01:00
renderconst.hpp Fix ripples for D3D - added simpler effect (Fixes #1649) 2015-02-09 19:30:11 +01:00
renderinginterface.hpp Get rid of underscore defines. They are reserved by the standard. 2014-01-05 18:22:29 +01:00
renderingmanager.cpp OpenMW: create a window and render the starting cell(s) 2015-04-12 15:38:30 +02:00
renderingmanager.hpp OpenMW: create a window and render the starting cell(s) 2015-04-12 15:38:30 +02:00
ripplesimulation.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 13:07:29 +13:00
ripplesimulation.hpp Fix ripples for D3D - added simpler effect (Fixes #1649) 2015-02-09 19:30:11 +01:00
shadows.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 13:07:29 +13:00
shadows.hpp Fix cppcheck issues 2014-09-26 17:48:14 +02:00
sky.cpp consolidate random number logic 2015-03-15 14:07:47 +13:00
sky.hpp Fix argument name for setSunDirection. 2015-02-06 22:26:58 -06:00
terrainstorage.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 13:07:29 +13:00
terrainstorage.hpp Terrain refactoring, reduce game startup time and memory usage 2015-01-29 03:39:01 +01:00
water.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 13:07:29 +13:00
water.hpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 13:07:29 +13:00
weaponanimation.cpp Fix code duplication 2015-01-31 22:40:43 +01:00
weaponanimation.hpp Fix attachArrow exception when changing weapon (Fixes #2332) 2015-01-31 22:40:42 +01:00