..
GUI
[Client] Replace unused method in GUIController with getChatEditState()
2020-05-11 01:54:07 +03:00
processors
[General] Add and use getShortDescription() for ESM::Cell
2021-09-17 19:14:55 +02:00
ActorList.cpp
[Client] Remove 'using namespace std' from multiplayer-related code
2021-03-20 23:21:40 +02:00
ActorList.hpp
[Client] Always send attack starts by actors immediately
2019-11-30 15:50:05 +02:00
Cell.cpp
[General] Add and use getShortDescription() for ESM::Cell
2021-09-17 19:14:55 +02:00
Cell.hpp
[General] Add and use getShortDescription() for ESM::Cell
2021-09-17 19:14:55 +02:00
CellController.cpp
[General] Add and use getShortDescription() for ESM::Cell
2021-09-17 19:14:55 +02:00
CellController.hpp
[General] Implement ActorSpellsActive packet, part 1
2021-04-20 03:25:14 +02:00
DedicatedActor.cpp
[General] Track casters of spells in SpellsActive packets
2021-07-21 18:14:31 +02:00
DedicatedActor.hpp
[Client] Reload DedicatedActor ptrs when setting their active spells
2021-05-07 18:15:39 +02:00
DedicatedPlayer.cpp
[General] Add and use getShortDescription() for ESM::Cell
2021-09-17 19:14:55 +02:00
DedicatedPlayer.hpp
[Client] Remove pointless declaration of DedicatedPlayer as struct
2021-05-07 18:40:11 +02:00
GUIController.cpp
[Client] Handle input from server-sent custom messageboxes less hackily
2020-07-18 01:36:13 +02:00
GUIController.hpp
[Client] Handle input from server-sent custom messageboxes less hackily
2020-07-18 01:36:13 +02:00
LocalActor.cpp
[General] Add and use getShortDescription() for ESM::Cell
2021-09-17 19:14:55 +02:00
LocalActor.hpp
[General] Track casters of spells in SpellsActive packets
2021-07-21 18:14:31 +02:00
LocalPlayer.cpp
[General] Add and use getShortDescription() for ESM::Cell
2021-09-17 19:14:55 +02:00
LocalPlayer.hpp
[General] Track casters of spells in SpellsActive packets
2021-07-21 18:14:31 +02:00
LocalSystem.cpp
[General] Create SystemPacket category and move Handshake packet to it
2019-11-09 05:12:00 +02:00
LocalSystem.hpp
[General] Create SystemPacket category and move Handshake packet to it
2019-11-09 05:12:00 +02:00
Main.cpp
Add OpenMW commits up to 21 May 2021
2021-05-21 16:00:09 +02:00
Main.hpp
[Client] Ensure mwmp::Main is initialized before GUIController cleanup
2019-12-04 08:39:33 +02:00
MechanicsHelper.cpp
[Client] Add MechanicsHelper method to get actorId of an mwmp::Target
2021-07-21 14:57:55 +02:00
MechanicsHelper.hpp
[Client] Add MechanicsHelper method to get actorId of an mwmp::Target
2021-07-21 14:57:55 +02:00
Networking.cpp
[Client] Remove 'using namespace std' from multiplayer-related code
2021-03-20 23:21:40 +02:00
Networking.hpp
[General] Create SystemPacket category and move Handshake packet to it
2019-11-09 05:12:00 +02:00
ObjectList.cpp
[General] Add and use getShortDescription() for ESM::Cell
2021-09-17 19:14:55 +02:00
ObjectList.hpp
[Client] Use ObjectDialogueChoice for highlighted topics in dialogue
2020-12-17 03:12:01 +02:00
PlayerList.cpp
[Client] Add method to PlayerList for getting players by their actorId
2021-07-20 03:22:16 +02:00
PlayerList.hpp
[Client] Add method to PlayerList for getting players by their actorId
2021-07-20 03:22:16 +02:00
RecordHelper.cpp
[General] Implement game setting records for RecordDynamic packets
2021-07-18 11:36:07 +02:00
RecordHelper.hpp
[General] Implement game setting records for RecordDynamic packets
2021-07-18 11:36:07 +02:00
ScriptController.cpp
[Client] Add ScriptController w/ contextType-to-packetOrigin method
2018-07-23 00:48:23 +03:00
ScriptController.hpp
[Client] Add ScriptController w/ contextType-to-packetOrigin method
2018-07-23 00:48:23 +03:00
Worldstate.cpp
[General] Implement game setting records for RecordDynamic packets
2021-07-18 11:36:07 +02:00
Worldstate.hpp
[Client] Implement stable cell resets
2020-08-16 23:56:01 +02:00