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openmw-tes3mp/apps/openmw/mwgui
Sandy Carter 72a3c50eb8 (#1191) Disallow picking up if inventory disabled
Check if window manager has allowed the inventory window
if not, then items should not be possible to pick up
2014-03-08 13:45:54 -05:00
..
alchemywindow.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
alchemywindow.hpp Container UI rewrite 2013-05-11 18:38:27 +02:00
birth.cpp Allow double click / Enter key for accepting race/class/birthsign 2014-01-29 15:37:27 +01:00
birth.hpp Allow double click / Enter key for accepting race/class/birthsign 2014-01-29 15:37:27 +01:00
bookpage.cpp remove our stdint.h version that uses boost and force usage of system stdint.h 2014-03-05 17:08:58 +01:00
bookpage.hpp remove our stdint.h version that uses boost and force usage of system stdint.h 2014-03-05 17:08:58 +01:00
bookwindow.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
bookwindow.hpp Move a piece of functionality to its appropriate place 2014-01-04 01:13:19 +01:00
charactercreation.cpp Move levelup to NpcStats 2014-01-29 15:37:26 +01:00
charactercreation.hpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
class.cpp Allow double click / Enter key for accepting race/class/birthsign 2014-01-29 15:37:27 +01:00
class.hpp Allow double click / Enter key for accepting race/class/birthsign 2014-01-29 15:37:27 +01:00
companionitemmodel.cpp Issue #777: Create InventoryStore for creatures with weapons/shields 2014-01-19 11:43:23 +01:00
companionitemmodel.hpp Container UI rewrite 2013-05-11 18:38:27 +02:00
companionwindow.cpp Forgot to apply the same fix to companion window 2013-11-16 23:55:54 +01:00
companionwindow.hpp Container UI rewrite 2013-05-11 18:38:27 +02:00
confirmationdialog.cpp Cleaned up includes in implementation files 2013-04-16 20:16:22 -04:00
confirmationdialog.hpp Finally eliminated calls to MWBase::WindowManager in constructors 2013-04-10 14:46:21 -04:00
console.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
console.hpp Fixes the console sometimes receiving text after it was closed 2013-07-14 23:54:28 +02:00
container.cpp Savegame dialog: Set key focus to editbox 2014-02-01 18:42:01 +01:00
container.hpp Rewrite some awful code 2014-01-11 00:24:21 +01:00
containeritemmodel.cpp Fix some code that still used setCount directly instead of using the ContainerStore interface. Also fix a related annoyance with the interface. 2014-01-05 20:53:45 +01:00
containeritemmodel.hpp Sell owned items in the cell 2013-05-27 02:18:36 +02:00
controllers.cpp Use the already existing mScrollPage as step size for scrollbar button repeats; increased precision of options menu sliders 2013-07-06 16:40:57 +02:00
controllers.hpp use a mygui controller for scrollbar repeat 2013-07-05 19:17:00 +02:00
countdialog.cpp Allow the 'Activate' key to close the countdialog window; cleanups 2013-07-29 18:27:00 +02:00
countdialog.hpp Allow the 'Activate' key to close the countdialog window; cleanups 2013-07-29 18:27:00 +02:00
cursor.cpp Remove software cursor option, hw cursors seem to be working well enough 2013-11-20 06:20:16 +01:00
cursor.hpp Remove software cursor option, hw cursors seem to be working well enough 2013-11-20 06:20:16 +01:00
dialogue.cpp minor cleanup 2014-01-14 12:46:53 +04:00
dialogue.hpp Topic link fixes for russian version, thanks to greye for testing 2013-05-06 13:13:14 +02:00
enchantingdialog.cpp Include some more required Ogre headers explicitely. 2014-03-05 21:46:37 +01:00
enchantingdialog.hpp Removed non-essential includes from all MWGui header files. 2013-04-11 00:21:56 -04:00
exposedwindow.cpp Fix headers including whole MyGUI.h, forward declare where appropriate, and fix some deprecated types (WidgetPtr) 2013-03-03 13:11:02 +01:00
exposedwindow.hpp Fix headers including whole MyGUI.h, forward declare where appropriate, and fix some deprecated types (WidgetPtr) 2013-03-03 13:11:02 +01:00
fontloader.cpp Fixed polish font 2013-09-10 22:11:57 +02:00
fontloader.hpp Use Morrowind's fonts 2013-06-06 22:26:06 +02:00
formatting.cpp Bug #1148: Workaround for broken images in some MW versions 2014-01-31 04:43:35 +01:00
formatting.hpp Fixes Bug #734 'Book empty line problem' 2013-05-02 07:35:25 +04:00
hud.cpp Fix exception when clicking on statics when in the inventory window 2014-01-17 15:27:59 +01:00
hud.hpp Breath meter flashes when drowning 2013-10-27 04:05:01 -04:00
imagebutton.cpp Fix journal for not installed tribunal (Options button should become Topics). Don't log an error when optional journal buttons (Tribunal) are not found. 2013-11-05 22:50:53 +01:00
imagebutton.hpp Fix journal for not installed tribunal (Options button should become Topics). Don't log an error when optional journal buttons (Tribunal) are not found. 2013-11-05 22:50:53 +01:00
inventoryitemmodel.cpp Issue #777: Create InventoryStore for creatures with weapons/shields 2014-01-19 11:43:23 +01:00
inventoryitemmodel.hpp Container UI rewrite 2013-05-11 18:38:27 +02:00
inventorywindow.cpp (#1191) Disallow picking up if inventory disabled 2014-03-08 13:45:54 -05:00
inventorywindow.hpp Fixes #1158 (Armor rating label issues) 2014-02-05 05:18:10 +01:00
itemmodel.cpp Sell owned items in the cell 2013-05-27 02:18:36 +02:00
itemmodel.hpp Container UI rewrite 2013-05-11 18:38:27 +02:00
itemselection.cpp Some changes suggested by cppcheck 2013-07-31 18:46:32 +02:00
itemselection.hpp Container UI rewrite 2013-05-11 18:38:27 +02:00
itemview.cpp Fix a container window regression (oops) 2013-11-15 02:57:21 +01:00
itemview.hpp Container UI rewrite 2013-05-11 18:38:27 +02:00
journalbooks.cpp Remove some garbage 2014-01-25 16:41:26 +01:00
journalbooks.hpp Fix some naming guidelines, fix topic index exception, fix exception in keyword search for some journal entries 2013-05-01 10:28:59 +02:00
journalviewmodel.cpp Don't list unnamed quests in the quest book 2014-02-19 11:23:03 +01:00
journalviewmodel.hpp remove our stdint.h version that uses boost and force usage of system stdint.h 2014-03-05 17:08:58 +01:00
journalwindow.cpp Fix journal for not installed tribunal (Options button should become Topics). Don't log an error when optional journal buttons (Tribunal) are not found. 2013-11-05 22:50:53 +01:00
journalwindow.hpp dropped the I infront of the journal view model interfaces 2013-04-24 21:53:25 -07:00
keywordsearch.cpp Dialogue history rewrite WIP 2013-05-04 14:15:47 +02:00
keywordsearch.hpp Some changes suggested by cppcheck 2013-07-31 18:46:32 +02:00
levelupdialog.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
levelupdialog.hpp Finally eliminated calls to MWBase::WindowManager in constructors 2013-04-10 14:46:21 -04:00
list.cpp No more using namespace 2013-04-17 18:56:48 -04:00
list.hpp Removed non-essential includes from all MWGui header files. 2013-04-11 00:21:56 -04:00
loadingscreen.cpp Bug #416: Copy framebuffer to a texture instead of not clearing 2014-03-06 04:01:25 +01:00
loadingscreen.hpp Include some more required Ogre headers explicitely. 2014-03-05 21:46:37 +01:00
mainmenu.cpp block saving while chargen is in progress 2013-12-05 14:56:30 +01:00
mainmenu.hpp Add basic functionality to SaveGameDialog 2013-11-21 20:34:34 +01:00
mapwindow.cpp Include some more required Ogre headers explicitely. 2014-03-05 21:46:37 +01:00
mapwindow.hpp remove our stdint.h version that uses boost and force usage of system stdint.h 2014-03-05 17:08:58 +01:00
merchantrepair.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
merchantrepair.hpp Finally eliminated calls to MWBase::WindowManager in constructors 2013-04-10 14:46:21 -04:00
messagebox.cpp Fix message box formatting bug 2014-02-05 05:18:11 +01:00
messagebox.hpp Rewrite some awful code 2014-01-11 00:24:21 +01:00
mode.hpp Implement magic item recharging via soulgem use 2013-11-19 06:48:47 +01:00
pickpocketitemmodel.cpp Added getSkill to Class interface, since creatures also have skills (which are provided by generalized Combat, Magic and Stealth attributes which substitute for the specific skills, in the same way as specialization) 2014-01-15 15:50:45 +01:00
pickpocketitemmodel.hpp Container UI rewrite 2013-05-11 18:38:27 +02:00
quickkeysmenu.cpp Some cleanup - move definitions to implementation file 2014-01-18 10:52:16 +01:00
quickkeysmenu.hpp Removed non-essential includes from all MWGui header files. 2013-04-11 00:21:56 -04:00
race.cpp Allow double click / Enter key for accepting race/class/birthsign 2014-01-29 15:37:27 +01:00
race.hpp Allow double click / Enter key for accepting race/class/birthsign 2014-01-29 15:37:27 +01:00
recharge.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
recharge.hpp Implement magic item recharging via soulgem use 2013-11-19 06:48:47 +01:00
referenceinterface.cpp Merge branch 'master' of https://github.com/zinnschlag/openmw into savedgame 2014-01-24 18:28:35 +01:00
referenceinterface.hpp Fixed some windows issues and got rid of a few tiny warnings while at it. 2012-07-07 01:14:18 +02:00
repair.cpp Include some more required Ogre headers explicitely. 2014-03-05 21:46:37 +01:00
repair.hpp Removed non-essential includes from all MWGui header files. 2013-04-11 00:21:56 -04:00
review.cpp Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences. 2014-01-03 03:48:43 +01:00
review.hpp Change all instances of skill/attribute values to use an appropriate typedef. 2014-01-03 01:59:15 +01:00
savegamedialog.cpp Savegame dialog: Set key focus to editbox 2014-02-01 18:42:01 +01:00
savegamedialog.hpp Overwriting saves fixes - copy description of overwritten slot, ask for confirmation 2014-02-01 18:42:01 +01:00
scrollwindow.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
scrollwindow.hpp Finally eliminated calls to MWBase::WindowManager in constructors 2013-04-10 14:46:21 -04:00
settingswindow.cpp Closes #990: Add option to unlock mouse cursor when in any menu 2013-12-29 00:58:48 +01:00
settingswindow.hpp Closes #990: Add option to unlock mouse cursor when in any menu 2013-12-29 00:58:48 +01:00
sortfilteritemmodel.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
sortfilteritemmodel.hpp Container UI rewrite 2013-05-11 18:38:27 +02:00
soulgemdialog.cpp Implement magic item recharging via soulgem use 2013-11-19 06:48:47 +01:00
soulgemdialog.hpp Added soulgem dialog; made interactive message boxes not close the previous UI 2013-03-30 15:51:07 +01:00
spellbuyingwindow.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
spellbuyingwindow.hpp Finally eliminated calls to MWBase::WindowManager in constructors 2013-04-10 14:46:21 -04:00
spellcreationdialog.cpp Some cleanup - move definitions to implementation file 2014-01-18 10:52:16 +01:00
spellcreationdialog.hpp Spell cost is updatedon every change in enchanting and spellmaking. 2013-07-31 13:33:30 +02:00
spellicons.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
spellicons.hpp Implement SoulTrap magic effect 2014-01-02 21:21:28 +01:00
spellwindow.cpp Drag&Drop: auto-hide windows that can't be drop targets on mouseover 2014-01-29 15:37:26 +01:00
spellwindow.hpp Drag&Drop: auto-hide windows that can't be drop targets on mouseover 2014-01-29 15:37:26 +01:00
statswindow.cpp Use GMSTs for levelup 2014-01-29 15:37:26 +01:00
statswindow.hpp Drag&Drop: auto-hide windows that can't be drop targets on mouseover 2014-01-29 15:37:26 +01:00
textinput.cpp Enable SDL_TEXTINPUT events only when a text input widget currently has key focus 2013-06-16 18:06:55 +02:00
textinput.hpp Bug #1052: Don't use set/getOnlyText which discards escape characters 2013-12-27 19:52:10 +01:00
tooltips.cpp Include some more required Ogre headers explicitely. 2014-03-05 21:46:37 +01:00
tooltips.hpp Change tooltip positioning to resemble vanilla 2013-07-10 03:40:13 +02:00
tradeitemmodel.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
tradeitemmodel.hpp Container UI rewrite 2013-05-11 18:38:27 +02:00
tradewindow.cpp Detect selling stolen items or enchanting with stolen items 2014-01-22 13:04:55 +01:00
tradewindow.hpp Remove useless dependencies on InventoryWindow for getting player gold. Don't use string literals for gold_001 id, just to be sure. 2014-01-08 23:37:46 +01:00
trainingwindow.cpp Fix fatigue not restoring when waiting 2014-01-14 02:20:13 +01:00
trainingwindow.hpp Finally eliminated calls to MWBase::WindowManager in constructors 2013-04-10 14:46:21 -04:00
travelwindow.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
travelwindow.hpp Removed non-essential includes from all MWGui header files. 2013-04-11 00:21:56 -04:00
waitdialog.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
waitdialog.hpp Closes #1092: Implement sleep interruption. Fix levelled list flags for creatures. Change World::copyObjectToCell to search for the correct cell. 2014-01-14 07:42:03 +01:00
widgets.cpp Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences. 2014-01-03 03:48:43 +01:00
widgets.hpp Change all instances of skill/attribute values to use an appropriate typedef. 2014-01-03 01:59:15 +01:00
windowbase.cpp Drag&Drop: auto-hide windows that can't be drop targets on mouseover 2014-01-29 15:37:26 +01:00
windowbase.hpp Drag&Drop: auto-hide windows that can't be drop targets on mouseover 2014-01-29 15:37:26 +01:00
windowmanagerimp.cpp Include some more required Ogre headers explicitely. 2014-03-05 21:46:37 +01:00
windowmanagerimp.hpp Allow to display message box outside of dialogue window 2014-02-11 18:26:57 +01:00
windowpinnablebase.cpp Saner inventory window pinning/hiding 2013-08-07 23:30:08 +02:00
windowpinnablebase.hpp Saner inventory window pinning/hiding 2013-08-07 23:30:08 +02:00