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openmw-tes3mp/components
David Cernat 7bc3298ed4 Add OpenMW commits up to 1 Apr 2020
# Conflicts:
#	.travis.yml
#	CI/before_install.linux.sh
#	apps/openmw/mwphysics/physicssystem.cpp
2020-04-01 19:24:11 +03:00
..
bsa Don't save space in compressed BSA hash generation 2020-03-10 23:47:39 +03:00
bullethelpers Filter recast mesh triangles by global bounding box 2019-11-30 13:19:27 +01:00
compiler Merge pull request #2740 from Assumeru/empty-string 2020-03-30 20:22:56 +03:00
config Replace foreach macro by for-loop 2019-10-20 20:08:16 +02:00
contentselector Implement a refresh button on data files page 2020-03-21 19:35:20 +00:00
crashcatcher Add OpenMW commits up to 6 June 2019 2019-08-22 11:42:02 +03:00
debug Fix crash on destructed stream usage 2019-09-28 11:30:38 +02:00
detournavigator Compare revisions by equality to support overflow 2020-03-14 09:38:24 +01:00
esm Add OpenMW commits up to 1 Apr 2020 2020-04-01 19:24:11 +03:00
esmterrain Implement additional stringops to avoid Boost functions 2020-01-09 19:40:22 +04:00
fallback Revert to 0.45.0 comments-in-the-middle settings behavior 2019-10-26 10:55:10 +03:00
files Print error code when failed to open file on Windows 2020-01-02 09:28:38 +04:00
fontloader Remove redundant includes 2019-02-23 08:02:12 +04:00
interpreter Add OpenMW commits up to 20 Dec 2019 2019-12-20 15:43:50 +02:00
loadinglistener Center progress bar when there are active messageboxes (bug #4691) 2018-10-28 14:40:48 +04:00
misc Add OpenMW commits up to 13 Jan 2020 2020-01-15 07:49:26 +02:00
myguiplatform Add final modifier to fix warnings 2020-02-18 10:36:08 -08:00
nif Merge pull request #2719 from Capostrophic/capofixes 2020-03-11 09:05:12 +01:00
nifbullet Handle NiCollisionSwitch node 2020-02-19 12:14:21 +04:00
nifosg Always create NiGeometry nodes as MatrixTransform 2020-03-31 13:04:03 +03:00
openmw-mp [General] Don't compress non-string values in sound record packets 2020-03-16 19:17:00 +01:00
process Remove redundant includes 2019-02-23 08:02:12 +04:00
resource Move VisMask to components 2020-02-16 16:03:35 +04:00
sceneutil Support recast mesh rendering 2020-03-14 09:38:24 +01:00
sdlutil Avoid virtual call in GraphicsWindowSDL2 ctor 2019-11-17 18:50:11 +01:00
settings Make sure blank lines at the end of settings.cfg don't disappear 2020-03-28 19:15:43 +03:00
shader Avoid using auto-detected normal maps that are bump map namesakes 2020-03-05 13:19:34 +03:00
terrain Move VisMask to components 2020-02-16 16:03:35 +04:00
to_utf8 Remove redundant includes 2019-02-23 08:02:12 +04:00
translation Add OpenMW commits up to 29 Oct 2018 2019-08-20 13:15:00 +03:00
version Allow getting available version information even when clone is shallow 2017-03-07 21:53:49 +01:00
vfs make use of std::make_unique to test that MSVC2015 can handle that 2019-04-10 11:09:44 +02:00
widgets Add final modifier to fix warnings 2020-02-18 10:36:08 -08:00
CMakeLists.txt Add OpenMW commits up to 1 Apr 2020 2020-04-01 19:24:11 +03:00
doc.hpp