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openmw-tes3mp/apps/openmw/mwmechanics
2013-09-02 18:40:37 -04:00
..
activespells.cpp Implemented potion & ingredient effect stacking 2013-03-03 12:41:37 +01:00
activespells.hpp Implemented potion & ingredient effect stacking 2013-03-03 12:41:37 +01:00
actors.cpp Merge branch 'master' of https://github.com/zinnschlag/openmw into tgm 2013-08-29 20:26:36 -04:00
actors.hpp Apply movement by queueing it to do later 2013-08-17 22:34:38 -07:00
aiactivate.cpp
aiactivate.hpp
aiescort.cpp Some changes suggested by cppcheck 2013-07-31 18:46:32 +02:00
aiescort.hpp AIEscort Cleanup - Fixed spacing, removed unnecessary includes, fixed branch itself. The other pull requests were fine, it was just this one with the problem. 2013-05-25 04:36:21 -07:00
aifollow.cpp
aifollow.hpp
aipackage.cpp
aipackage.hpp
aisequence.cpp Initialize MWMechanics::AiSequence from ESM::AiPackageList 2013-07-31 00:55:08 +02:00
aisequence.hpp Initialize MWMechanics::AiSequence from ESM::AiPackageList 2013-07-31 00:55:08 +02:00
aitravel.cpp Avoid killing AIWander and AITravel when far away 2013-08-29 17:41:20 -07:00
aitravel.hpp AITravel Cleanup - Removed unnecessary includes and other varius cleanups. 2013-05-24 18:16:35 -07:00
aiwander.cpp Increase the distance for reaching a path node 2013-08-29 17:41:20 -07:00
aiwander.hpp Pathfinding Overhaul - Finished cleaning, removed unnecessary parameter in one function, fixed use of the function in ai packages and added use of clearPath() function in aiwander, fixed algorithms and got rid of excess subtractions in getDistance functions (thanks to Chris!). 2013-05-29 19:26:45 -07:00
alchemy.cpp Auto-equip when items are added to the inventory 2013-08-07 15:17:55 +02:00
alchemy.hpp
character.cpp Fix a potential divide-by-zero 2013-08-19 09:36:51 -07:00
character.hpp Implement jumping animations 2013-08-19 08:10:18 -07:00
creaturestats.cpp Handle werewolf stats 2013-08-09 05:14:58 -07:00
creaturestats.hpp Handle werewolf stats 2013-08-09 05:14:58 -07:00
drawstate.hpp
enchanting.cpp Auto-equip when items are added to the inventory 2013-08-07 15:17:55 +02:00
enchanting.hpp Removal of duplicit enumeration and unnecessary conditions. 2013-05-29 00:01:18 +02:00
magiceffects.cpp
magiceffects.hpp
mechanicsmanagerimp.cpp Avoid reconstructing strings for updating the dynamic stats 2013-08-28 10:50:29 -07:00
mechanicsmanagerimp.hpp Cleanup some redundancy 2013-08-27 17:56:47 -07:00
movement.hpp Store the position and rotation in MWMechanics::Movement 2013-03-30 19:00:46 -07:00
npcstats.cpp Remove some unused functions 2013-08-27 17:13:49 -07:00
npcstats.hpp Remove some unused functions 2013-08-27 17:13:49 -07:00
objects.cpp Apply movement by queueing it to do later 2013-08-17 22:34:38 -07:00
objects.hpp Store a pointer to the character controller for non-actor objects 2013-07-15 23:47:04 -07:00
pathfinding.cpp Minor pathfinding cleanup 2013-08-29 19:17:27 -07:00
pathfinding.hpp Minor pathfinding cleanup 2013-08-29 19:17:27 -07:00
repair.cpp Auto-equip when items are added to the inventory 2013-08-07 15:17:55 +02:00
repair.hpp Added PC repair feature 2013-03-23 08:16:46 +01:00
security.cpp Security fixes 2013-05-20 12:42:11 +02:00
security.hpp Cleanup Security class 2013-05-19 23:19:48 +02:00
spells.cpp Fix wrong detection of diseases 2013-04-14 17:51:17 +02:00
spells.hpp
spellsuccess.hpp
stat.hpp Modify the current magicka and fatigue when the base changes 2013-08-27 22:44:52 -07:00