..
activespells.cpp
Savegame: store ActiveSpells
11 years ago
activespells.hpp
Savegame: store ActiveSpells
11 years ago
aipackage.cpp
Revise AI data handling
6 years ago
aipackage.hpp
Revise AI data handling
6 years ago
aisequence.cpp
Remove redundant includes
6 years ago
aisequence.hpp
Merged pull request #1477
7 years ago
animationstate.cpp
Do not use architecture dependent type size_t in esm format ( Fixes #3633 )
8 years ago
animationstate.hpp
Do not use architecture dependent type size_t in esm format ( Fixes #3633 )
8 years ago
attr.cpp
Handle werewolf stats
12 years ago
attr.hpp
Clean up fallback record creation
6 years ago
cellid.cpp
Replace "sys::default" with ESM::CellId::sDefaultWorldspace
9 years ago
cellid.hpp
Replace "sys::default" with ESM::CellId::sDefaultWorldspace
9 years ago
cellref.cpp
Use new logging system for components
6 years ago
cellref.hpp
Implement unlockable locks with 'lock 0' console command
7 years ago
cellstate.cpp
Remove empty line at the beginning of files
10 years ago
cellstate.hpp
Feature #32 : Implement respawn for containers, creatures and NPCs
11 years ago
containerstate.cpp
Remove empty line at the beginning of files
10 years ago
containerstate.hpp
store content of containers in saved game files
11 years ago
controlsstate.cpp
Save controls state ( Fixes #3598 )
8 years ago
controlsstate.hpp
Save controls state ( Fixes #3598 )
8 years ago
creaturelevliststate.cpp
Feature #32 : Implement respawn for containers, creatures and NPCs
11 years ago
creaturelevliststate.hpp
Feature #32 : Implement respawn for containers, creatures and NPCs
11 years ago
creaturestate.cpp
Remove empty line at the beginning of files
10 years ago
creaturestate.hpp
ESSImport: player is placed in correct cell, npc cellrefs work
10 years ago
creaturestats.cpp
Disable hitAttemptActorId saving code for now
8 years ago
creaturestats.hpp
Disable hitAttemptActorId saving code for now
8 years ago
custommarkerstate.cpp
ESSImport: convert custom map markers, not working for interiors yet
10 years ago
custommarkerstate.hpp
fix builds against MyGUI master
6 years ago
debugprofile.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
debugprofile.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
defs.hpp
Save controls state ( Fixes #3598 )
8 years ago
dialoguestate.cpp
Remove empty line at the beginning of files
10 years ago
dialoguestate.hpp
ESSImport: convert faction reactions and known dialogue topics
10 years ago
doorstate.cpp
Savegame: store door movement state ( Closes #747 )
11 years ago
doorstate.hpp
Savegame: store door movement state ( Closes #747 )
11 years ago
effectlist.cpp
Don't rely on subrecord order part 2
10 years ago
effectlist.hpp
Don't rely on subrecord order part 2
10 years ago
esmcommon.hpp
Make sure that proper operator function is used for char[N] argument
6 years ago
esmreader.cpp
Actually fix bug 4938
6 years ago
esmreader.hpp
Merge pull request #2180 from akortunov/includes
6 years ago
esmwriter.cpp
Replace all NULLs to nullptr
6 years ago
esmwriter.hpp
Pass parameters by const reference
8 years ago
filter.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
filter.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
fogstate.cpp
Savegame: store fog of war ( Closes #1177 )
11 years ago
fogstate.hpp
Savegame: store fog of war ( Closes #1177 )
11 years ago
globalmap.cpp
Fix global map markers being duplicated when cell is visited again
10 years ago
globalmap.hpp
Fix global map markers being duplicated when cell is visited again
10 years ago
globalscript.cpp
Remove empty line at the beginning of files
10 years ago
globalscript.hpp
ESSImport: convert running global scripts
10 years ago
inventorystate.cpp
Fix shadowing warnings
8 years ago
inventorystate.hpp
Allows the same item to have multiple ancestors
9 years ago
journalentry.cpp
Remove empty line at the beginning of files
10 years ago
journalentry.hpp
Feature #764 : Store the actor that gave the dialog response
11 years ago
loadacti.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadacti.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadalch.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadalch.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadappa.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadappa.hpp
Fix reversed use of alembics and retorts
8 years ago
loadarmo.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadarmo.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadbody.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadbody.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadbook.cpp
Update loadbook.cpp
8 years ago
loadbook.hpp
Update loadbook.hpp
8 years ago
loadbsgn.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadbsgn.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadcell.cpp
Get rid of unnecessary string streams
6 years ago
loadcell.hpp
Initialize missing struct fields
6 years ago
loadclas.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadclas.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadclot.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadclot.hpp
Signedness fixes
6 years ago
loadcont.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadcont.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadcrea.cpp
Support eight possible blood types (feature #4958 )
6 years ago
loadcrea.hpp
Support eight possible blood types (feature #4958 )
6 years ago
loaddial.cpp
Use new logging system for components
6 years ago
loaddial.hpp
Remove unused includes
10 years ago
loaddoor.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loaddoor.hpp
Clean up fallback record creation
6 years ago
loadench.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadench.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadfact.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadfact.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadglob.cpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadglob.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadgmst.cpp
Remove deprecated GMST get* functions
6 years ago
loadgmst.hpp
Remove deprecated GMST get* functions
6 years ago
loadinfo.cpp
Minor cleanup
9 years ago
loadinfo.hpp
Minor cleanup
9 years ago
loadingr.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadingr.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadland.cpp
Get rid of some remaining instances of C limit macros
6 years ago
loadland.hpp
Replace all NULLs to nullptr
6 years ago
loadlevlist.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadlevlist.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadligh.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadligh.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadlock.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadlock.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadltex.cpp
Replace nonconst getId with setId, add template specialization and specialized derived classes for LandTexture
7 years ago
loadltex.hpp
Consider land texture with given ID and index as override for base texture with the same ID and index (bug #4736 )
6 years ago
loadmgef.cpp
Do not initialize map every call
6 years ago
loadmgef.hpp
Merge commit 'pull/upstream/678' into HEAD
9 years ago
loadmisc.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadmisc.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadnpc.cpp
Support eight possible blood types (feature #4958 )
6 years ago
loadnpc.hpp
Support eight possible blood types (feature #4958 )
6 years ago
loadpgrd.cpp
Move pathgrid abstraction handling to save code.
9 years ago
loadpgrd.hpp
Initialize some missing fields in constructors
7 years ago
loadprob.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadprob.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadrace.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadrace.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadregn.cpp
Some PVS-Studio and cppcheck fixes
7 years ago
loadregn.hpp
Typo fix
9 years ago
loadrepa.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadrepa.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadscpt.cpp
Use std::vector::data method to avoid reference binding to null pointer
6 years ago
loadscpt.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadskil.cpp
Merge pull request #2180 from akortunov/includes
6 years ago
loadskil.hpp
Get rid of Boost.Array
6 years ago
loadsndg.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadsndg.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadsoun.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadsoun.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadspel.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadspel.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadsscr.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadsscr.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadstat.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadstat.hpp
Clean up fallback record creation
6 years ago
loadtes3.cpp
Handle length of UTF-8 strings properly in plugin metadata (bug #4653 )
6 years ago
loadtes3.hpp
Handle length of UTF-8 strings properly in plugin metadata (bug #4653 )
6 years ago
loadweap.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadweap.hpp
Refactor weapon types behaviour
5 years ago
locals.cpp
Remove empty line at the beginning of files
10 years ago
locals.hpp
store global script state in saved game files
11 years ago
magiceffects.cpp
Store magic effect Base values in savegame ( Fixes #1489 )
11 years ago
magiceffects.hpp
Store magic effect Base values in savegame ( Fixes #1489 )
11 years ago
mappings.cpp
Start rendering npc's
6 years ago
mappings.hpp
Start rendering npc's
6 years ago
npcstate.cpp
Remove empty line at the beginning of files
10 years ago
npcstate.hpp
ESSImport: player is placed in correct cell, npc cellrefs work
10 years ago
npcstats.cpp
purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
8 years ago
npcstats.hpp
Show correct class image in level-up dialog ( Fixes #3443 )
9 years ago
objectstate.cpp
Save scripted animation state ( Fixes #1931 , #2150 , #3393 )
9 years ago
objectstate.hpp
Initialize some missing fields in constructors
7 years ago
player.cpp
Store previous items in the savegame
7 years ago
player.hpp
Store previous items in the savegame
7 years ago
projectilestate.cpp
ESS-Importer: Convert magic projectiles ( Closes #2320 )
7 years ago
projectilestate.hpp
ESS-Importer: Convert magic projectiles ( Closes #2320 )
7 years ago
queststate.cpp
Remove empty line at the beginning of files
10 years ago
queststate.hpp
ESSImport: convert journal indices
10 years ago
quickkeys.cpp
Savegame: store most of CreatureStats
11 years ago
quickkeys.hpp
Move to esm component
11 years ago
records.hpp
Remove some unused code, include cleanup
10 years ago
savedgame.cpp
Store previous items in the savegame
7 years ago
savedgame.hpp
Use the format field instead of version field
10 years ago
spelllist.cpp
Don't rely on subrecord order part 2
10 years ago
spelllist.hpp
Don't rely on subrecord order part 2
10 years ago
spellstate.cpp
Implement effect removal for abilities ( Fixes #3455 )
9 years ago
spellstate.hpp
Implement effect removal for abilities ( Fixes #3455 )
9 years ago
statstate.cpp
Instantiate struct as a struct
10 years ago
statstate.hpp
Explicitly instantiate ESM::StatState
10 years ago
stolenitems.cpp
Stolen item tracking overhaul part 2 ( Fixes #2338 )
10 years ago
stolenitems.hpp
Stolen item tracking overhaul part 2 ( Fixes #2338 )
10 years ago
transport.cpp
Fix crash in the ESM reader, when list is empty (bug #4677 )
6 years ago
transport.hpp
Add travel service support for creatures ( Fixes #2432 )
10 years ago
util.hpp
Remove unused includes
10 years ago
variant.cpp
ESSImport: convert script local variables
10 years ago
variant.hpp
ESSImport: convert script local variables
10 years ago
variantimp.cpp
Remove empty line at the beginning of files
10 years ago
variantimp.hpp
added variant class
12 years ago
weatherstate.cpp
Refactor weather transitions to act more like MW
9 years ago
weatherstate.hpp
Refactor weather transitions to act more like MW
9 years ago