..
action.cpp
Make the PlayMode and PlayType enums scoped
2017-09-15 02:36:59 -07:00
action.hpp
Adjustments to RemoveItem behavior
2017-04-13 22:33:13 +09:00
actionalchemy.cpp
Include cleanup
2019-02-19 18:40:33 +03:00
actionalchemy.hpp
Make Equip console command to bypass most of restrictions (bug #4460 )
2018-07-11 00:06:21 +04:00
actionapply.cpp
actionapply.hpp
Include cleanup
2019-02-19 18:40:33 +03:00
actiondoor.cpp
actiondoor.hpp
actioneat.cpp
Include cleanup
2019-02-19 18:40:33 +03:00
actioneat.hpp
Include cleanup
2019-02-19 18:40:33 +03:00
actionequip.cpp
Include cleanup
2019-02-19 18:40:33 +03:00
actionequip.hpp
Make Equip console command to bypass most of restrictions (bug #4460 )
2018-07-11 00:06:21 +04:00
actionharvest.cpp
Introduce a custom format() function to get rid of boost::format() and hackish replace()
2019-05-20 09:20:01 +04:00
actionharvest.hpp
Native graphics herbalism support (feature #5010 )
2019-05-02 23:03:47 +04:00
actionopen.cpp
Include cleanup
2019-02-19 18:40:33 +03:00
actionopen.hpp
Include cleanup
2019-02-19 18:40:33 +03:00
actionread.cpp
Implement sBookSkillMessage GMST
2018-04-02 21:12:38 +03:00
actionread.hpp
Include cleanup
2019-02-19 18:40:33 +03:00
actionrepair.cpp
Remove redundant includes
2019-02-23 08:02:12 +04:00
actionrepair.hpp
Make Equip console command to bypass most of restrictions (bug #4460 )
2018-07-11 00:06:21 +04:00
actionsoulgem.cpp
Include cleanup
2019-02-19 18:40:33 +03:00
actionsoulgem.hpp
Include cleanup
2019-02-19 18:40:33 +03:00
actiontake.cpp
Use drag and drop for ActionTake when InventoryWindow is active (bug #4543 )
2018-09-10 15:18:07 +04:00
actiontake.hpp
Include cleanup
2019-02-19 18:40:33 +03:00
actiontalk.cpp
Refactor dialogue GUI to talk to the dialogue manager, not the other way around and not both ways.
2017-09-25 23:38:28 +02:00
actiontalk.hpp
Include cleanup
2019-02-19 18:40:33 +03:00
actionteleport.cpp
Make GetPCJumping return true only when jumping (bug #4641 )
2018-09-16 11:58:01 +04:00
actionteleport.hpp
Removed "less" character from the documentation by the requested opportunity.
2016-12-26 21:46:43 +01:00
actiontrap.cpp
Implement and use getDistanceToFacedObject()
2016-07-08 23:28:49 +09:00
actiontrap.hpp
Include cleanup
2019-02-19 18:40:33 +03:00
cellpreloader.cpp
Store preloaded terrain view in the main thread
2019-04-07 11:15:21 +04:00
cellpreloader.hpp
Store preloaded terrain view in the main thread
2019-04-07 11:15:21 +04:00
cellref.cpp
Implement getNormalizedEnchantmentCharge() method and use it
2018-10-25 16:16:07 +03:00
cellref.hpp
Implement getNormalizedEnchantmentCharge() method and use it
2018-10-25 16:16:07 +03:00
cellreflist.hpp
Fix possible reference duplication when the refID is modified by a plugin (Bug #3471 )
2016-07-22 03:58:23 +02:00
cells.cpp
Merge pull request #2145 from akortunov/rest
2019-03-27 13:14:22 +01:00
cells.hpp
Update jail state once instead of for every single hour
2019-02-23 09:17:06 +04:00
cellstore.cpp
Do not resolve container's content during search
2019-05-06 23:05:31 +04:00
cellstore.hpp
Update jail state once instead of for every single hour
2019-02-23 09:17:06 +04:00
cellvisitors.hpp
Replace all NULLs to nullptr
2018-10-09 10:21:12 +04:00
class.cpp
Move getEnchantmentColor() from Animation to Class
2019-08-07 08:51:46 +04:00
class.hpp
Move getEnchantmentColor() from Animation to Class
2019-08-07 08:51:46 +04:00
containerstore.cpp
Native graphics herbalism support (feature #5010 )
2019-05-02 23:03:47 +04:00
containerstore.hpp
Native graphics herbalism support (feature #5010 )
2019-05-02 23:03:47 +04:00
contentloader.hpp
Remove redundant includes
2019-02-23 08:02:12 +04:00
customdata.cpp
Native graphics herbalism support (feature #5010 )
2019-05-02 23:03:47 +04:00
customdata.hpp
Native graphics herbalism support (feature #5010 )
2019-05-02 23:03:47 +04:00
esmloader.cpp
esmloader.hpp
esmstore.cpp
Signedness fixes
2019-06-18 14:47:10 +03:00
esmstore.hpp
Get rid of unnecessary string streams
2019-01-07 21:08:16 +04:00
failedaction.cpp
Play locked sounds on locked objects instead of actors
2016-08-10 21:31:14 +09:00
failedaction.hpp
Play locked sounds on locked objects instead of actors
2016-08-10 21:31:14 +09:00
globals.cpp
Use C++11-style loops in the game world instead of iterators
2019-03-07 12:39:57 +04:00
globals.hpp
inventorystore.cpp
Refactor weapon types behaviour
2019-08-09 19:40:27 +04:00
inventorystore.hpp
Weapon sheathing support, including quivers and scabbards (feature #4673 )
2018-11-05 11:18:20 +04:00
livecellref.cpp
Use new logging system for game itself
2018-08-14 23:05:43 +04:00
livecellref.hpp
Replace all NULLs to nullptr
2018-10-09 10:21:12 +04:00
localscripts.cpp
Native graphics herbalism support (feature #5010 )
2019-05-02 23:03:47 +04:00
localscripts.hpp
Vanilla-compatible activate / onActivate ( Fixes #1629 )
2016-02-26 13:08:35 +01:00
manualref.cpp
Added new method and variable to track float remainders of disintegration effections
2016-12-09 19:48:56 -07:00
manualref.hpp
nullaction.hpp
Add isNullAction() method to fix compiler warning
2016-06-11 18:26:20 +02:00
player.cpp
Use player half extents only to find path in exterior cells
2019-03-04 22:59:20 +03:00
player.hpp
Use player half extents only to find path in exterior cells
2019-03-04 22:59:20 +03:00
projectilemanager.cpp
Refactor weapon types behaviour
2019-08-09 19:40:27 +04:00
projectilemanager.hpp
Only collect every unique magic bolt sound once (bug #4964 )
2019-04-17 19:23:50 +03:00
ptr.cpp
Added ConstContainerStoreIterator
2017-02-18 13:47:18 +00:00
ptr.hpp
Added ConstContainerStoreIterator
2017-02-18 13:47:18 +00:00
recordcmp.hpp
Include cleanup
2019-02-19 18:40:33 +03:00
refdata.cpp
Reset activation flags when an object is copied ( Fixes #3671 , Fixes #3719 )
2017-01-14 15:29:36 +01:00
refdata.hpp
Include cleanup
2019-02-19 18:40:33 +03:00
scene.cpp
Merge pull request #2286 from akortunov/map
2019-05-11 02:30:38 +03:00
scene.hpp
Add Navigator interface
2019-02-16 15:37:06 +03:00
store.cpp
Do not sort the Land store every savegame load - it is static anyway (bug #4844 )
2019-05-24 08:04:20 +04:00
store.hpp
Refactor weapon types behaviour
2019-08-09 19:40:27 +04:00
timestamp.cpp
Correct an error in the timestamp subtracting logic ( Fixes #3105 )
2015-12-26 00:26:13 +01:00
timestamp.hpp
weather.cpp
Improve face shielding behavior in general case (bug #4240 )
2019-05-30 12:16:25 +03:00
weather.hpp
Make fallback map static to simplify constructors
2019-03-29 15:30:49 +04:00
worldimp.cpp
Don't force-trace down swimming actors (bug #5089 )
2019-07-31 00:45:54 +03:00
worldimp.hpp
Ignore containers, when we search for owner
2019-05-06 23:06:13 +04:00