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mwbase
Optionally change color of keywords in the dialogue window based on the
2020-05-02 01:42:05 +02:00
mwclass
Merge pull request #2775 from Capostrophic/dooractivation
2020-04-24 08:46:24 +02:00
mwdialogue
Optionally change color of keywords in the dialogue window based on the
2020-05-02 01:42:05 +02:00
mwgui
Optionally change color of keywords in the dialogue window based on the
2020-05-02 01:42:05 +02:00
mwinput
Fix issues, found by CoverityScan
2020-04-04 17:45:26 +04:00
mwmechanics
Revert an invalid attempt to autoequip shields instead of torches
2020-04-30 00:12:52 +03:00
mwphysics
Fix btCollisionObjectWrapper forward declaration
2020-03-31 18:31:46 +03:00
mwrender
Fix collision switch node mask (again)
2020-04-29 17:18:39 +03:00
mwscript
Make adding non-existent global script more forgiving (bug #5364 )
2020-04-10 22:20:05 +03:00
mwsound
Use enums for blockers IDs instead of strings
2020-04-05 19:14:23 +04:00
mwstate
Remove redundant includes
2019-02-23 08:02:12 +04:00
mwworld
taking anyoldname3 review comments to heart; typo fixes plus rebase
2020-04-22 20:29:50 +02:00
android_main.cpp
android: Switch to C++
2019-04-28 18:21:31 -04:00
CMakeLists.txt
as it says; revert vismask and uncomplicate openmw
2020-04-20 20:57:38 +02:00
doc.hpp
Fixed more spelling mistakes
2016-12-15 13:09:40 +01:00
engine.cpp
as it says; revert vismask and uncomplicate openmw
2020-04-20 20:57:38 +02:00
engine.hpp
Make fallback map static to simplify constructors
2019-03-29 15:30:49 +04:00
main.cpp
Add separate textures for scrollbars (feature #5051 )
2019-06-01 16:12:03 +04:00