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openmw-tes3mp/apps/openmw/mwmechanics
Allofich 19143f9bc7 Require line of sight for AI attacks (Fixes #3646) 8 years ago
..
activespells.cpp Cleanup of #include statements 9 years ago
activespells.hpp Cleanup of #include statements 9 years ago
actor.cpp MechanicsManager, frame update 10 years ago
actor.hpp Add MWMechanics::Actor class for temporary actor state, move AiState there 10 years ago
actors.cpp Fix fortify maximum magicka expiration (Fixes #3648) 8 years ago
actors.hpp Save scripted animation state (Fixes #1931, #2150, #3393) 9 years ago
actorutil.cpp Added MWMechanics::isPlayerInCombat() 9 years ago
actorutil.hpp actorutil.hpp includes mwworld/ptr.hpp 9 years ago
aiactivate.cpp Fix shadowing warnings 8 years ago
aiactivate.hpp Cleanup of #include statements 9 years ago
aiavoiddoor.cpp Cleanup of #include statements 9 years ago
aiavoiddoor.hpp Cleanup of #include statements 9 years ago
aicombat.cpp Require line of sight for AI attacks (Fixes #3646) 8 years ago
aicombat.hpp Require line of sight for AI attacks (Fixes #3646) 8 years ago
aicombataction.cpp Implement fleeing AI (Closes #1118) 8 years ago
aicombataction.hpp Implement fleeing AI (Closes #1118) 8 years ago
aiescort.cpp Trim unneeded code 9 years ago
aiescort.hpp Cleanup of #include statements 9 years ago
aiface.cpp Implement Face instruction (Feature #1424) 9 years ago
aiface.hpp Implement Face instruction (Feature #1424) 9 years ago
aifollow.cpp Coverity fixes 8 years ago
aifollow.hpp Cleanup of #include statements 9 years ago
aipackage.cpp Fix warning 8 years ago
aipackage.hpp prevent running in circles around path points 8 years ago
aipursue.cpp Revert "Revert "Merge pull request #993 from mrcheko/pathfinding"" 8 years ago
aipursue.hpp Don't stack Ai packages (Fixes #3101, Fixes #3080, Fixes #2697) 9 years ago
aisequence.cpp Fix shadowing warnings 8 years ago
aisequence.hpp Cleanup of #include statements 9 years ago
aistate.hpp Remove BOOST_STATIC_ASSERT to fix clang warnings 10 years ago
aitravel.cpp AiPackage: fix path recalc on cell change 8 years ago
aitravel.hpp AiPackage: fix path recalc on cell change 8 years ago
aiwander.cpp aiwander: reset path on cell change 8 years ago
aiwander.hpp aiwander: reset path on cell change 8 years ago
alchemy.cpp Fix reversed use of alembics and retorts 8 years ago
alchemy.hpp Don't reveal unknown potion effects in alchemy window (Fixes #3146) 9 years ago
autocalcspell.cpp Show starting abilities, powers and spells in stat-review window (Fixes #2410) 8 years ago
autocalcspell.hpp Show starting abilities, powers and spells in stat-review window (Fixes #2410) 8 years ago
character.cpp Merge pull request #1092 from Allofich/warnings 8 years ago
character.hpp Add unarmed attack selection to chooseBestAttack() 8 years ago
combat.cpp Implement fleeing AI (Closes #1118) 8 years ago
combat.hpp Implement fleeing AI (Closes #1118) 8 years ago
coordinateconverter.cpp Fixed errors pointed out by Zini. 9 years ago
coordinateconverter.hpp Fixed errors pointed out by Zini. 9 years ago
creaturestats.cpp Fix magicka and fatigue calculations from fortifying attributes 9 years ago
creaturestats.hpp Process death events at the end of the death animation (Fixes #1873) 9 years ago
difficultyscaling.cpp Cleanup of #include statements 9 years ago
difficultyscaling.hpp Implement difficulty scaling (Fixes #1505) 11 years ago
disease.hpp Cleanup of #include statements 9 years ago
drawstate.hpp Savegame: store most of CreatureStats 11 years ago
enchanting.cpp Cleanup of #include statements 9 years ago
enchanting.hpp Cleanup of #include statements 9 years ago
levelledlist.hpp Cleanup of #include statements 9 years ago
magiceffects.cpp Remove empty line at the beginning of files 10 years ago
magiceffects.hpp Fix various MSVC warnings 10 years ago
mechanicsmanagerimp.cpp Fix order of operations when undoing werewolf transformation of an NPC 8 years ago
mechanicsmanagerimp.hpp Save scripted animation state (Fixes #1931, #2150, #3393) 9 years ago
movement.hpp Readded collision objects and movement physics 10 years ago
npcstats.cpp Fix shadowing warnings 8 years ago
npcstats.hpp Show correct class image in level-up dialog (Fixes #3443) 9 years ago
objects.cpp Save scripted animation state (Fixes #1931, #2150, #3393) 9 years ago
objects.hpp Save scripted animation state (Fixes #1931, #2150, #3393) 9 years ago
obstacle.cpp Revert "Revert "Merge pull request #993 from mrcheko/pathfinding"" 8 years ago
obstacle.hpp Revert "Revert "Merge pull request #993 from mrcheko/pathfinding"" 8 years ago
pathfinding.cpp AiPackage: fix path recalc on cell change 8 years ago
pathfinding.hpp AiPackage: fix path recalc on cell change 8 years ago
pathgrid.cpp centralize the world/cell coordinate conversion logic. 10 years ago
pathgrid.hpp Cleanup of #include statements 9 years ago
pickpocket.cpp Move rng to components 10 years ago
pickpocket.hpp Implement pickpocket detection. Play a voiced dialogue entry when detected. 11 years ago
repair.cpp Fix shadowing warnings 8 years ago
repair.hpp Added PC repair feature 12 years ago
security.cpp Don't attempt to lock or unlock unsuitable objects (Fixes #2826) 10 years ago
security.hpp Cleanup Security class 12 years ago
spellcasting.cpp Fix fortify maximum magicka expiration (Fixes #3648) 8 years ago
spellcasting.hpp Fix fortify maximum magicka expiration (Fixes #3648) 8 years ago
spells.cpp Cache magic effects in MWMechanics::Spells 9 years ago
spells.hpp Cache magic effects in MWMechanics::Spells 9 years ago
stat.cpp Fix magicka and fatigue calculations from fortifying attributes 9 years ago
stat.hpp Fix magicka and fatigue calculations from fortifying attributes 9 years ago
steering.cpp Fixed bug in smoothTurn() 9 years ago
steering.hpp Fixes for building with unity build 9 years ago
summoning.cpp Cleanup of #include statements 9 years ago
summoning.hpp Cleanup of #include statements 9 years ago
trading.cpp Cleanup of #include statements 9 years ago
trading.hpp Moved mechanics code from MWGui::TradeWindow to MWMechanics::Trading 9 years ago