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openmw-tes3mp/apps
fredzio 9cae7882dd Fix a bug that was triggered with multi mark mod.
When a script calls SetPos for x,y,z in sequence on an actor, we need to make sure
that the actor will not spawn under ground at x,y coordinates.
Now that change of coordinates are cumulated and applied all at once, we
need to account for the whole offset.
To this end move the terrain height check inside of Actor class.
2021-03-31 19:34:06 +02:00
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bsatool Add compressed BSA support to bsatool 2020-10-23 14:04:21 +03:00
esmtool supress -> suppress 2020-06-27 01:20:57 +02:00
essimporter Use overrides, when needed 2020-06-10 12:58:15 +04:00
launcher Downgrade FOV-dependent view distance factor to a recommendation 2021-01-11 06:53:23 +03:00
mwiniimporter Merge pull request #3018 from akortunov/emplace 2020-11-01 01:58:56 +03:00
niftest Remove NIFFile settings manager dependency 2020-11-09 14:24:48 +03:00
opencs "static const" -> "static constexpr" in headers 2021-03-21 13:57:54 +01:00
openmw Fix a bug that was triggered with multi mark mod. 2021-03-31 19:34:06 +02:00
openmw_test_suite Set bounding min and max height for btHeightfieldTerrainShape 2021-02-28 20:49:22 +01:00
wizard Wizard: Only allow to select Morrowind.esm master files, display an error if Morrowind.bsa is missing 2021-02-14 10:34:13 +01:00
doc.hpp