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openmw-tes3mp/apps/openmw
fredzio 9d17cece3a Set mCanWaterWalk and mOnGround when adding Actor to the scene.
mCanWaterWalk was set to false and updated during next frame's simulation
mOnGround is set to true but then was updated as part of the scene
loading logic.
2021-07-24 15:04:17 +02:00
..
mwbase Tone down actor's skip simulation flag to an optional skip collision 2021-05-01 14:22:30 +02:00
mwclass Merge branch 'positively_glowing' into 'master' 2021-06-25 09:20:43 +00:00
mwdialogue Use ciEqual to determine actor-specific answers 2021-05-27 17:13:04 +02:00
mwgui Purge summon effects on dispose 2021-06-06 12:45:42 +02:00
mwinput Do not trigger in-game bindings via mouse buttons when controls are disabled (bug #6047) 2021-05-17 12:23:56 +04:00
mwmechanics Merge branch 'fix_door_freeze' into 'master' 2021-07-05 08:18:03 +00:00
mwphysics Set mCanWaterWalk and mOnGround when adding Actor to the scene. 2021-07-24 15:04:17 +02:00
mwrender Merge branch 'fix_debugbatch_colors' into 'master' 2021-07-12 09:14:09 +00:00
mwscript Merge branch 'internal_includes_openmw' into 'master' 2021-05-07 10:53:25 +00:00
mwsound Merge branch 'fix-ffmpeg-api-const' into 'master' 2021-06-19 00:16:02 +00:00
mwstate Always center loading screen progress bar by height when there is active message box 2021-05-26 23:29:37 +02:00
mwworld Set mCanWaterWalk and mOnGround when adding Actor to the scene. 2021-07-24 15:04:17 +02:00
android_main.cpp android: Switch to C++ 2019-04-28 18:21:31 -04:00
CMakeLists.txt Create defaults.bin at configure time 2021-05-09 21:00:49 +01:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp Stop osg viewer threading before destructing engine 2021-05-21 23:16:15 +02:00
engine.hpp Remove unused forward declarations 2021-04-11 14:46:51 +02:00
main.cpp Implement instanced groundcover 2021-01-26 22:29:41 +04:00